Golint
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8 changed files with 125 additions and 81 deletions
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@ -7,6 +7,7 @@ package raylib
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import "C"
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import "unsafe"
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// Texture format
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type TextureFormat int32
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// Texture formats
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@ -50,6 +51,7 @@ const (
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CompressedAstc8x8Rgba TextureFormat = C.COMPRESSED_ASTC_8x8_RGBA
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)
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// Texture filter mode
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type TextureFilterMode int32
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// Texture parameters: filter mode
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@ -70,6 +72,7 @@ const (
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FilterAnisotropic16x TextureFilterMode = C.FILTER_ANISOTROPIC_16X
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)
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// Texture wrap mode
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type TextureWrapMode int32
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// Texture parameters: wrap mode
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@ -112,7 +115,7 @@ func NewImageFromPointer(ptr unsafe.Pointer) *Image {
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// NOTE: Data stored in GPU memory
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type Texture2D struct {
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// OpenGL texture id
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Id uint32
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ID uint32
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// Texture base width
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Width int32
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// Texture base height
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@ -140,7 +143,7 @@ func NewTexture2DFromPointer(ptr unsafe.Pointer) Texture2D {
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// RenderTexture2D type, for texture rendering
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type RenderTexture2D struct {
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// Render texture (fbo) id
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Id uint32
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ID uint32
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// Color buffer attachment texture
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Texture Texture2D
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// Depth buffer attachment texture
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