Add new functions
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ec25c4ec9e
commit
914ca1ffdc
3 changed files with 62 additions and 4 deletions
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@ -194,6 +194,14 @@ func UnloadModel(model Model) {
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C.UnloadModel(*cmodel)
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}
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// GetModelBoundingBox - Compute model bounding box limits (considers all meshes
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func GetModelBoundingBox(model Model) BoundingBox {
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cmodel := model.cptr()
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ret := C.GetModelBoundingBox(*cmodel)
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v := newBoundingBoxFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// UnloadMesh - Unload mesh from memory (RAM and/or VRAM)
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func UnloadMesh(mesh *Mesh) {
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cmesh := mesh.cptr()
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@ -208,6 +216,16 @@ func ExportMesh(mesh Mesh, fileName string) {
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C.ExportMesh(*cmesh, cfileName)
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}
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// GenMeshPoly - Generate polygonal mesh
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func GenMeshPoly(sides int, radius float32) Mesh {
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csides := (C.int)(sides)
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cradius := (C.float)(radius)
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ret := C.GenMeshPoly(csides, cradius)
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v := newMeshFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// GenMeshPlane - Generate plane mesh (with subdivisions)
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func GenMeshPlane(width, length float32, resX, resZ int) Mesh {
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cwidth := (C.float)(width)
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@ -264,6 +282,17 @@ func GenMeshCylinder(radius, height float32, slices int) Mesh {
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return v
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}
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// GenMeshCone - Generate cone/pyramid mesh
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func GenMeshCone(radius, height float32, slices int) Mesh {
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cradius := (C.float)(radius)
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cheight := (C.float)(height)
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cslices := (C.int)(slices)
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ret := C.GenMeshCone(cradius, cheight, cslices)
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v := newMeshFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// GenMeshTorus - Generate torus mesh
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func GenMeshTorus(radius, size float32, radSeg, sides int) Mesh {
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cradius := (C.float)(radius)
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@ -133,15 +133,33 @@ func MeasureTextEx(font Font, text string, fontSize float32, spacing float32) Ve
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return v
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}
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// GetGlyphIndex - Returns index position for a unicode character on spritefont
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func GetGlyphIndex(font Font, character int32) int32 {
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// GetGlyphIndex - Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
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func GetGlyphIndex(font Font, codepoint int32) int32 {
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cfont := font.cptr()
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ccharacter := (C.int)(character)
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ret := C.GetGlyphIndex(*cfont, ccharacter)
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ccodepoint := (C.int)(codepoint)
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ret := C.GetGlyphIndex(*cfont, ccodepoint)
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v := (int32)(ret)
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return v
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}
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// GetGlyphInfo - Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
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func GetGlyphInfo(font Font, codepoint int32) GlyphInfo {
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cfont := font.cptr()
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ccodepoint := (C.int)(codepoint)
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ret := C.GetGlyphInfo(*cfont, ccodepoint)
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v := newGlyphInfoFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// GetGlyphAtlasRec - Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
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func GetGlyphAtlasRec(font Font, codepoint int32) Rectangle {
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cfont := font.cptr()
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ccodepoint := (C.int)(codepoint)
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ret := C.GetGlyphAtlasRec(*cfont, ccodepoint)
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v := newRectangleFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// DrawFPS - Shows current FPS
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func DrawFPS(posX int32, posY int32) {
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cposX := (C.int)(posX)
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@ -355,6 +355,17 @@ func ImageColorReplace(image *Image, color, replace Color) {
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C.ImageColorReplace(cimage, *ccolor, *creplace)
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}
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// GetImageColor - Get image pixel color at (x, y) position
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func GetImageColor(image Image, x, y int32) Color {
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cimage := image.cptr()
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cx := (C.int)(x)
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cy := (C.int)(y)
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ret := C.GetImageColor(*cimage, cx, cy)
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v := newColorFromPointer(unsafe.Pointer(&ret))
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return v
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}
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// ImageClearBackground - Clear image background with given color
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func ImageClearBackground(dst *Image, color Color) {
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cdst := dst.cptr()
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