diff --git a/raylib/rtextures.go b/raylib/rtextures.go index 44cd296..0607460 100644 --- a/raylib/rtextures.go +++ b/raylib/rtextures.go @@ -214,10 +214,10 @@ func UnloadTexture(texture Texture2D) { C.UnloadTexture(*ctexture) } -// IsRenderTextureReady - Check if a render texture is ready -func IsRenderTextureReady(target RenderTexture2D) bool { +// IsRenderTextureValid - Check if a render texture is valid (loaded in GPU) +func IsRenderTextureValid(target RenderTexture2D) bool { ctarget := target.cptr() - ret := C.IsRenderTextureReady(*ctarget) + ret := C.IsRenderTextureValid(*ctarget) v := bool(ret) return v }