Use the key definition for P
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1 changed files with 1 additions and 1 deletions
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@ -103,7 +103,7 @@ func (g *Game) Init() {
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// Update - Update game
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// Update - Update game
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func (g *Game) Update() {
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func (g *Game) Update() {
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if !g.GameOver {
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if !g.GameOver {
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if raylib.IsKeyPressed('P') {
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if raylib.IsKeyPressed(raylib.KeyP) {
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g.Pause = !g.Pause
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g.Pause = !g.Pause
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}
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}
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