This commit is contained in:
Milan Nikolic 2017-02-21 15:19:22 +01:00
parent 29546140b9
commit 7e1cf349aa
13 changed files with 48 additions and 48 deletions

View file

@ -64,7 +64,7 @@ func NewSoundFromPointer(ptr unsafe.Pointer) Sound {
// NOTE: Anything longer than ~10 seconds should be streamed
type Music C.Music
// Audio stream type
// AudioStream type
// NOTE: Useful to create custom audio streams not bound to a specific file
type AudioStream struct {
// Frequency (samples per second)
@ -327,8 +327,8 @@ func SetMusicPitch(music Music, pitch float32) {
C.SetMusicPitch(cmusic, cpitch)
}
// Set music loop count (loop repeats)
// SetMusicLoopCount - NOTE: If set to -1, means infinite loop
// SetMusicLoopCount - Set music loop count (loop repeats)
// NOTE: If set to -1, means infinite loop
func SetMusicLoopCount(music Music, count float32) {
cmusic := *(*C.Music)(unsafe.Pointer(&music))
ccount := (C.float)(count)

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@ -60,7 +60,7 @@ func NewCamera2DFromPointer(ptr unsafe.Pointer) Camera2D {
return *(*Camera2D)(ptr)
}
// Camera mode
// CameraMode type
type CameraMode int32
// Camera system modes

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@ -349,7 +349,7 @@ func NewRectangleFromPointer(ptr unsafe.Pointer) Rectangle {
return *(*Rectangle)(ptr)
}
// Bounding box
// BoundingBox type
type BoundingBox struct {
// Minimum vertex box-corner
Min Vector3

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@ -1,2 +1,2 @@
// Go bindings for raylib, a simple and easy-to-use library to learn videogames programming.
// Package raylib - Go bindings for raylib, a simple and easy-to-use library to learn videogames programming
package raylib

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@ -6,10 +6,10 @@ package raylib
import "C"
import "unsafe"
// Gestures
// Gestures type
type Gestures int32
// Gestures type
// Gestures types
// NOTE: It could be used as flags to enable only some gestures
const (
GestureNone Gestures = C.GESTURE_NONE

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@ -8,7 +8,7 @@ import "C"
import "unsafe"
import "reflect"
// Vertex data definning a mesh
// Mesh - Vertex data definning a mesh
type Mesh struct {
// Number of vertices stored in arrays
VertexCount int32

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@ -9,7 +9,7 @@ import (
"unsafe"
)
// rRES file header (8 byte)
// RRESFileHeader - rRES file header (8 byte)
type RRESFileHeader struct {
// File identifier: rRES (4 byte)
ID [4]int8
@ -19,7 +19,7 @@ type RRESFileHeader struct {
Count uint16
}
// rRES info header, every resource includes this header (16 byte + 16 byte)
// RRESInfoHeader - rRES info header, every resource includes this header (16 byte + 16 byte)
type RRESInfoHeader struct {
// Resource unique identifier (4 byte)
ID uint32

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@ -8,7 +8,7 @@ import "C"
import "unsafe"
import "reflect"
// Vr device
// VrDevice type
type VrDevice int32
// Head Mounted Display devices
@ -24,7 +24,7 @@ const (
HmdFoveVr VrDevice = C.HMD_FOVE_VR
)
// Blend mode
// BlendMode type
type BlendMode int32
// Color blending modes (pre-defined)

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@ -7,7 +7,7 @@ package raylib
import "C"
import "unsafe"
// SpriteFont character info
// CharInfo - SpriteFont character info
type CharInfo struct {
// Character value (Unicode)
Value int32

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@ -7,7 +7,7 @@ package raylib
import "C"
import "unsafe"
// Texture format
// TextureFormat - Texture format
type TextureFormat int32
// Texture formats
@ -51,7 +51,7 @@ const (
CompressedAstc8x8Rgba TextureFormat = C.COMPRESSED_ASTC_8x8_RGBA
)
// Texture filter mode
// TextureFilterMode - Texture filter mode
type TextureFilterMode int32
// Texture parameters: filter mode
@ -72,7 +72,7 @@ const (
FilterAnisotropic16x TextureFilterMode = C.FILTER_ANISOTROPIC_16X
)
// Texture wrap mode
// TextureWrapMode - Texture wrap mode
type TextureWrapMode int32
// Texture parameters: wrap mode