From 6de5b09c62905db7d1db0a0bd5d013ac9cc8857b Mon Sep 17 00:00:00 2001 From: Per Hultqvist Date: Sun, 10 Nov 2024 18:24:52 +0100 Subject: [PATCH] Small path fix --- .../draw_3d/{resources/shaders/glsl330 => }/alpha_discard.fs | 0 examples/text/draw_3d/main.go | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename examples/text/draw_3d/{resources/shaders/glsl330 => }/alpha_discard.fs (100%) diff --git a/examples/text/draw_3d/resources/shaders/glsl330/alpha_discard.fs b/examples/text/draw_3d/alpha_discard.fs similarity index 100% rename from examples/text/draw_3d/resources/shaders/glsl330/alpha_discard.fs rename to examples/text/draw_3d/alpha_discard.fs diff --git a/examples/text/draw_3d/main.go b/examples/text/draw_3d/main.go index f111aa6..82f4c81 100644 --- a/examples/text/draw_3d/main.go +++ b/examples/text/draw_3d/main.go @@ -121,7 +121,7 @@ func main() { light, dark := rl.Maroon, rl.Red // Load the alpha discard shader - alphaDiscard := rl.LoadShader("", "resources/shaders/glsl330/alpha_discard.fs") + alphaDiscard := rl.LoadShader("", "alpha_discard.fs") // Array filled with multiple random colors (when multicolor mode is set) var multi [textMaxLayers]rl.Color