rcore.c updated
This commit is contained in:
parent
3e01b50698
commit
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1 changed files with 506 additions and 57 deletions
563
raylib/rcore.c
563
raylib/rcore.c
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@ -3,7 +3,7 @@
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* rcore - Window/display management, Graphic device/context management and input management
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* rcore - Window/display management, Graphic device/context management and input management
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*
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*
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* PLATFORMS SUPPORTED:
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* PLATFORMS SUPPORTED:
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* > PLATFORM_DESKTOP (GLFW backend):
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* > PLATFORM_DESKTOP_GLFW (GLFW backend):
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* - Windows (Win32, Win64)
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* - Windows (Win32, Win64)
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* - Linux (X11/Wayland desktop mode)
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* - Linux (X11/Wayland desktop mode)
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* - macOS/OSX (x64, arm64)
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* - macOS/OSX (x64, arm64)
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@ -161,10 +161,14 @@
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameA(void *hModule, void *lpFilename, unsigned long nSize);
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameA(void *hModule, void *lpFilename, unsigned long nSize);
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameW(void *hModule, void *lpFilename, unsigned long nSize);
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameW(void *hModule, void *lpFilename, unsigned long nSize);
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__declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, void *widestr, int cchwide, void *str, int cbmb, void *defchar, int *used_default);
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__declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, void *widestr, int cchwide, void *str, int cbmb, void *defchar, int *used_default);
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unsigned int __stdcall timeBeginPeriod(unsigned int uPeriod);
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__declspec(dllimport) unsigned int __stdcall timeBeginPeriod(unsigned int uPeriod);
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unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
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__declspec(dllimport) unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
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#elif defined(__linux__)
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#elif defined(__linux__)
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#include <unistd.h>
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#include <unistd.h>
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#elif defined(__FreeBSD__)
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#include <sys/types.h>
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#include <sys/sysctl.h>
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#include <unistd.h>
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#elif defined(__APPLE__)
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#elif defined(__APPLE__)
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#include <sys/syslimits.h>
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#include <sys/syslimits.h>
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#include <mach-o/dyld.h>
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#include <mach-o/dyld.h>
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@ -187,14 +191,16 @@ unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
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#endif
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#endif
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#if defined(_WIN32)
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#if defined(_WIN32)
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#include <direct.h> // Required for: _getch(), _chdir()
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#include <io.h> // Required for: _access() [Used in FileExists()]
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#include <direct.h> // Required for: _getch(), _chdir(), _mkdir()
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#define GETCWD _getcwd // NOTE: MSDN recommends not to use getcwd(), chdir()
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#define GETCWD _getcwd // NOTE: MSDN recommends not to use getcwd(), chdir()
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#define CHDIR _chdir
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#define CHDIR _chdir
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#include <io.h> // Required for: _access() [Used in FileExists()]
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#define MKDIR(dir) _mkdir(dir)
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#else
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#else
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#include <unistd.h> // Required for: getch(), chdir() (POSIX), access()
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#include <unistd.h> // Required for: getch(), chdir(), mkdir(), access()
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#define GETCWD getcwd
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#define GETCWD getcwd
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#define CHDIR chdir
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#define CHDIR chdir
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#define MKDIR(dir) mkdir(dir, 0777)
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#endif
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#endif
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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@ -247,6 +253,10 @@ unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
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#define MAX_AUTOMATION_EVENTS 16384 // Maximum number of automation events to record
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#define MAX_AUTOMATION_EVENTS 16384 // Maximum number of automation events to record
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#endif
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#endif
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#ifndef DIRECTORY_FILTER_TAG
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#define DIRECTORY_FILTER_TAG "DIR" // Name tag used to request directory inclusion on directory scan
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#endif // NOTE: Used in ScanDirectoryFiles(), ScanDirectoryFilesRecursively() and LoadDirectoryFilesEx()
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// Flags operation macros
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// Flags operation macros
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#define FLAG_SET(n, f) ((n) |= (f))
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#define FLAG_SET(n, f) ((n) |= (f))
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#define FLAG_CLEAR(n, f) ((n) &= ~(f))
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#define FLAG_CLEAR(n, f) ((n) &= ~(f))
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@ -360,16 +370,21 @@ typedef struct CoreData {
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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RLAPI const char *raylib_version = RAYLIB_VERSION; // raylib version exported symbol, required for some bindings
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RLAPI const char *raylib_version = RAYLIB_VERSION; // raylib version exported symbol, required for some bindings
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CoreData CORE = { 0 }; // Global CORE state context
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CoreData CORE = { 0 }; // Global CORE state context
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// Flag to note GPU acceleration is available,
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// referenced from other modules to support GPU data loading
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// NOTE: Useful to allow Texture, RenderTexture, Font.texture, Mesh.vaoId/vboId, Shader loading
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bool isGpuReady = false;
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#if defined(SUPPORT_SCREEN_CAPTURE)
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#if defined(SUPPORT_SCREEN_CAPTURE)
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static int screenshotCounter = 0; // Screenshots counter
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static int screenshotCounter = 0; // Screenshots counter
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#endif
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#endif
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#if defined(SUPPORT_GIF_RECORDING)
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#if defined(SUPPORT_GIF_RECORDING)
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unsigned int gifFrameCounter = 0; // GIF frames counter
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static unsigned int gifFrameCounter = 0; // GIF frames counter
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bool gifRecording = false; // GIF recording state
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static bool gifRecording = false; // GIF recording state
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MsfGifState gifState = { 0 }; // MSGIF context state
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static MsfGifState gifState = { 0 }; // MSGIF context state
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#endif
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#endif
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#if defined(SUPPORT_AUTOMATION_EVENTS)
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#if defined(SUPPORT_AUTOMATION_EVENTS)
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@ -493,9 +508,36 @@ void __stdcall Sleep(unsigned long msTimeout); // Required for: Wai
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const char *TextFormat(const char *text, ...); // Formatting of text with variables to 'embed'
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const char *TextFormat(const char *text, ...); // Formatting of text with variables to 'embed'
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#endif // !SUPPORT_MODULE_RTEXT
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#endif // !SUPPORT_MODULE_RTEXT
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// Include platform-specific submodules
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#if defined(PLATFORM_DESKTOP)
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#if defined(PLATFORM_DESKTOP)
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#include "platforms/rcore_desktop.c"
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#define PLATFORM_DESKTOP_GLFW
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#endif
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// We're using `#pragma message` because `#warning` is not adopted by MSVC.
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#if !defined(SUPPORT_MODULE_RTEXTURES)
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#pragma message ("Warning: Enabling SUPPORT_CLIPBOARD_IMAGE requires SUPPORT_MODULE_RTEXTURES to work properly")
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#endif
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// It's nice to have support Bitmap on Linux as well, but not as necessary as Windows
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#if !defined(SUPPORT_FILEFORMAT_BMP) && defined(_WIN32)
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#pragma message ("Warning: Enabling SUPPORT_CLIPBOARD_IMAGE requires SUPPORT_FILEFORMAT_BMP, specially on Windows")
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#endif
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// From what I've tested applications on Wayland saves images on clipboard as PNG.
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#if (!defined(SUPPORT_FILEFORMAT_PNG) || !defined(SUPPORT_FILEFORMAT_JPG)) && !defined(_WIN32)
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#pragma message ("Warning: Getting image from the clipboard might not work without SUPPORT_FILEFORMAT_PNG or SUPPORT_FILEFORMAT_JPG")
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#endif
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// Not needed because `rtexture.c` will automatically defined STBI_REQUIRED when any SUPPORT_FILEFORMAT_* is defined.
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// #if !defined(STBI_REQUIRED)
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// #pragma message ("Warning: "STBI_REQUIRED is not defined, that means we can't load images from clipbard"
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// #endif
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#endif // SUPPORT_CLIPBOARD_IMAGE
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// Include platform-specific submodules
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#if defined(PLATFORM_DESKTOP_GLFW)
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#include "platforms/rcore_desktop_glfw.c"
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#elif defined(PLATFORM_DESKTOP_SDL)
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#elif defined(PLATFORM_DESKTOP_SDL)
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#include "platforms/rcore_desktop_sdl.c"
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#include "platforms/rcore_desktop_sdl.c"
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#elif defined(PLATFORM_DESKTOP_RGFW)
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#elif defined(PLATFORM_DESKTOP_RGFW)
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@ -559,15 +601,16 @@ const char *TextFormat(const char *text, ...); // Formatting of tex
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//void DisableCursor(void)
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//void DisableCursor(void)
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// Initialize window and OpenGL context
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// Initialize window and OpenGL context
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// NOTE: data parameter could be used to pass any kind of required data to the initialization
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void InitWindow(int width, int height, const char *title)
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void InitWindow(int width, int height, const char *title)
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{
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{
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TRACELOG(LOG_INFO, "Initializing raylib %s", RAYLIB_VERSION);
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TRACELOG(LOG_INFO, "Initializing raylib %s", RAYLIB_VERSION);
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#if defined(PLATFORM_DESKTOP)
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#if defined(PLATFORM_DESKTOP_GLFW)
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TRACELOG(LOG_INFO, "Platform backend: DESKTOP (GLFW)");
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TRACELOG(LOG_INFO, "Platform backend: DESKTOP (GLFW)");
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#elif defined(PLATFORM_DESKTOP_SDL)
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#elif defined(PLATFORM_DESKTOP_SDL)
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TRACELOG(LOG_INFO, "Platform backend: DESKTOP (SDL)");
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TRACELOG(LOG_INFO, "Platform backend: DESKTOP (SDL)");
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#elif defined(PLATFORM_DESKTOP_RGFW)
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TRACELOG(LOG_INFO, "Platform backend: DESKTOP (RGFW)");
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#elif defined(PLATFORM_WEB)
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#elif defined(PLATFORM_WEB)
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TRACELOG(LOG_INFO, "Platform backend: WEB (HTML5)");
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TRACELOG(LOG_INFO, "Platform backend: WEB (HTML5)");
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#elif defined(PLATFORM_DRM)
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#elif defined(PLATFORM_DRM)
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@ -631,28 +674,31 @@ void InitWindow(int width, int height, const char *title)
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// Initialize rlgl default data (buffers and shaders)
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// Initialize rlgl default data (buffers and shaders)
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// NOTE: CORE.Window.currentFbo.width and CORE.Window.currentFbo.height not used, just stored as globals in rlgl
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// NOTE: CORE.Window.currentFbo.width and CORE.Window.currentFbo.height not used, just stored as globals in rlgl
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rlglInit(CORE.Window.currentFbo.width, CORE.Window.currentFbo.height);
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rlglInit(CORE.Window.currentFbo.width, CORE.Window.currentFbo.height);
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isGpuReady = true; // Flag to note GPU has been initialized successfully
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// Setup default viewport
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// Setup default viewport
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SetupViewport(CORE.Window.currentFbo.width, CORE.Window.currentFbo.height);
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SetupViewport(CORE.Window.currentFbo.width, CORE.Window.currentFbo.height);
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#if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_DEFAULT_FONT)
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#if defined(SUPPORT_MODULE_RTEXT)
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// Load default font
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#if defined(SUPPORT_DEFAULT_FONT)
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// WARNING: External function: Module required: rtext
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// Load default font
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LoadFontDefault();
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// WARNING: External function: Module required: rtext
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#if defined(SUPPORT_MODULE_RSHAPES)
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LoadFontDefault();
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// Set font white rectangle for shapes drawing, so shapes and text can be batched together
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#if defined(SUPPORT_MODULE_RSHAPES)
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// WARNING: rshapes module is required, if not available, default internal white rectangle is used
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// Set font white rectangle for shapes drawing, so shapes and text can be batched together
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Rectangle rec = GetFontDefault().recs[95];
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// WARNING: rshapes module is required, if not available, default internal white rectangle is used
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if (CORE.Window.flags & FLAG_MSAA_4X_HINT)
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Rectangle rec = GetFontDefault().recs[95];
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{
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if (CORE.Window.flags & FLAG_MSAA_4X_HINT)
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// NOTE: We try to maxime rec padding to avoid pixel bleeding on MSAA filtering
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{
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SetShapesTexture(GetFontDefault().texture, (Rectangle){ rec.x + 2, rec.y + 2, 1, 1 });
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// NOTE: We try to maxime rec padding to avoid pixel bleeding on MSAA filtering
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}
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SetShapesTexture(GetFontDefault().texture, (Rectangle){ rec.x + 2, rec.y + 2, 1, 1 });
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else
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}
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{
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else
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// NOTE: We set up a 1px padding on char rectangle to avoid pixel bleeding
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{
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SetShapesTexture(GetFontDefault().texture, (Rectangle){ rec.x + 1, rec.y + 1, rec.width - 2, rec.height - 2 });
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// NOTE: We set up a 1px padding on char rectangle to avoid pixel bleeding
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}
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SetShapesTexture(GetFontDefault().texture, (Rectangle){ rec.x + 1, rec.y + 1, rec.width - 2, rec.height - 2 });
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}
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#endif
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#endif
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#endif
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#else
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#else
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#if defined(SUPPORT_MODULE_RSHAPES)
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#if defined(SUPPORT_MODULE_RSHAPES)
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SetShapesTexture(texture, (Rectangle){ 0.0f, 0.0f, 1.0f, 1.0f }); // WARNING: Module required: rshapes
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SetShapesTexture(texture, (Rectangle){ 0.0f, 0.0f, 1.0f, 1.0f }); // WARNING: Module required: rshapes
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#endif
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#endif
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#endif
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#endif
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#if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_DEFAULT_FONT)
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if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
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{
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// Set default font texture filter for HighDPI (blurry)
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// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps
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rlTextureParameters(GetFontDefault().texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR);
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rlTextureParameters(GetFontDefault().texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR);
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}
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#endif
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CORE.Time.frameCounter = 0;
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CORE.Time.frameCounter = 0;
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CORE.Window.shouldClose = false;
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CORE.Window.shouldClose = false;
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// Initialize random seed
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// Initialize random seed
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SetRandomSeed((unsigned int)time(NULL));
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SetRandomSeed((unsigned int)time(NULL));
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TRACELOG(LOG_INFO, "SYSTEM: Working Directory: %s", GetWorkingDirectory());
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}
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}
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// Close window and unload OpenGL context
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// Close window and unload OpenGL context
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@ -856,7 +895,7 @@ void EndDrawing(void)
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#ifndef GIF_RECORD_FRAMERATE
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#ifndef GIF_RECORD_FRAMERATE
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#define GIF_RECORD_FRAMERATE 10
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#define GIF_RECORD_FRAMERATE 10
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#endif
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#endif
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gifFrameCounter += GetFrameTime()*1000;
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gifFrameCounter += (unsigned int)(GetFrameTime()*1000);
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// NOTE: We record one gif frame depending on the desired gif framerate
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// NOTE: We record one gif frame depending on the desired gif framerate
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if (gifFrameCounter > 1000/GIF_RECORD_FRAMERATE)
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if (gifFrameCounter > 1000/GIF_RECORD_FRAMERATE)
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@ -1288,6 +1327,8 @@ Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
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// vertex color location = 3
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// vertex color location = 3
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// vertex tangent location = 4
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// vertex tangent location = 4
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// vertex texcoord2 location = 5
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// vertex texcoord2 location = 5
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// vertex boneIds location = 6
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// vertex boneWeights location = 7
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// NOTE: If any location is not found, loc point becomes -1
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// NOTE: If any location is not found, loc point becomes -1
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@ -1303,6 +1344,8 @@ Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
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shader.locs[SHADER_LOC_VERTEX_NORMAL] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL);
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shader.locs[SHADER_LOC_VERTEX_NORMAL] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL);
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shader.locs[SHADER_LOC_VERTEX_TANGENT] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT);
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shader.locs[SHADER_LOC_VERTEX_TANGENT] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT);
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shader.locs[SHADER_LOC_VERTEX_COLOR] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR);
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shader.locs[SHADER_LOC_VERTEX_COLOR] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR);
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shader.locs[SHADER_LOC_VERTEX_BONEIDS] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_BONEIDS);
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shader.locs[SHADER_LOC_VERTEX_BONEWEIGHTS] = rlGetLocationAttrib(shader.id, RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS);
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// Get handles to GLSL uniform locations (vertex shader)
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// Get handles to GLSL uniform locations (vertex shader)
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shader.locs[SHADER_LOC_MATRIX_MVP] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_MVP);
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shader.locs[SHADER_LOC_MATRIX_MVP] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_MVP);
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@ -1310,6 +1353,7 @@ Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
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shader.locs[SHADER_LOC_MATRIX_PROJECTION] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION);
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shader.locs[SHADER_LOC_MATRIX_PROJECTION] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION);
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shader.locs[SHADER_LOC_MATRIX_MODEL] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL);
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shader.locs[SHADER_LOC_MATRIX_MODEL] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL);
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shader.locs[SHADER_LOC_MATRIX_NORMAL] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL);
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shader.locs[SHADER_LOC_MATRIX_NORMAL] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL);
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shader.locs[SHADER_LOC_BONE_MATRICES] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_BONE_MATRICES);
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// Get handles to GLSL uniform locations (fragment shader)
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// Get handles to GLSL uniform locations (fragment shader)
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shader.locs[SHADER_LOC_COLOR_DIFFUSE] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR);
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shader.locs[SHADER_LOC_COLOR_DIFFUSE] = rlGetLocationUniform(shader.id, RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR);
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return shader;
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return shader;
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}
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}
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// Check if a shader is ready
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// Check if a shader is valid (loaded on GPU)
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bool IsShaderReady(Shader shader)
|
bool IsShaderValid(Shader shader)
|
||||||
{
|
{
|
||||||
return ((shader.id > 0) && // Validate shader id (loaded successfully)
|
return ((shader.id > 0) && // Validate shader id (GPU loaded successfully)
|
||||||
(shader.locs != NULL)); // Validate memory has been allocated for default shader locations
|
(shader.locs != NULL)); // Validate memory has been allocated for default shader locations
|
||||||
|
|
||||||
// The following locations are tried to be set automatically (locs[i] >= 0),
|
// The following locations are tried to be set automatically (locs[i] >= 0),
|
||||||
|
@ -2154,6 +2198,28 @@ const char *GetApplicationDirectory(void)
|
||||||
appDir[0] = '.';
|
appDir[0] = '.';
|
||||||
appDir[1] = '/';
|
appDir[1] = '/';
|
||||||
}
|
}
|
||||||
|
#elif defined(__FreeBSD__)
|
||||||
|
size_t size = sizeof(appDir);
|
||||||
|
int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
|
||||||
|
|
||||||
|
if (sysctl(mib, 4, appDir, &size, NULL, 0) == 0)
|
||||||
|
{
|
||||||
|
int len = strlen(appDir);
|
||||||
|
for (int i = len; i >= 0; --i)
|
||||||
|
{
|
||||||
|
if (appDir[i] == '/')
|
||||||
|
{
|
||||||
|
appDir[i + 1] = '\0';
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
appDir[0] = '.';
|
||||||
|
appDir[1] = '/';
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return appDir;
|
return appDir;
|
||||||
|
@ -2225,6 +2291,40 @@ void UnloadDirectoryFiles(FilePathList files)
|
||||||
RL_FREE(files.paths);
|
RL_FREE(files.paths);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Create directories (including full path requested), returns 0 on success
|
||||||
|
int MakeDirectory(const char *dirPath)
|
||||||
|
{
|
||||||
|
if ((dirPath == NULL) || (dirPath[0] == '\0')) return 1; // Path is not valid
|
||||||
|
if (DirectoryExists(dirPath)) return 0; // Path already exists (is valid)
|
||||||
|
|
||||||
|
// Copy path string to avoid modifying original
|
||||||
|
int len = (int)strlen(dirPath) + 1;
|
||||||
|
char *pathcpy = (char *)RL_CALLOC(len, 1);
|
||||||
|
memcpy(pathcpy, dirPath, len);
|
||||||
|
|
||||||
|
// Iterate over pathcpy, create each subdirectory as needed
|
||||||
|
for (int i = 0; (i < len) && (pathcpy[i] != '\0'); i++)
|
||||||
|
{
|
||||||
|
if (pathcpy[i] == ':') i++;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if ((pathcpy[i] == '\\') || (pathcpy[i] == '/'))
|
||||||
|
{
|
||||||
|
pathcpy[i] = '\0';
|
||||||
|
if (!DirectoryExists(pathcpy)) MKDIR(pathcpy);
|
||||||
|
pathcpy[i] = '/';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create final directory
|
||||||
|
if (!DirectoryExists(pathcpy)) MKDIR(pathcpy);
|
||||||
|
|
||||||
|
RL_FREE(pathcpy);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
// Change working directory, returns true on success
|
// Change working directory, returns true on success
|
||||||
bool ChangeDirectory(const char *dir)
|
bool ChangeDirectory(const char *dir)
|
||||||
{
|
{
|
||||||
|
@ -2244,6 +2344,64 @@ bool IsPathFile(const char *path)
|
||||||
return S_ISREG(result.st_mode);
|
return S_ISREG(result.st_mode);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Check if fileName is valid for the platform/OS
|
||||||
|
bool IsFileNameValid(const char *fileName)
|
||||||
|
{
|
||||||
|
bool valid = true;
|
||||||
|
|
||||||
|
if ((fileName != NULL) && (fileName[0] != '\0'))
|
||||||
|
{
|
||||||
|
int length = (int)strlen(fileName);
|
||||||
|
bool allPeriods = true;
|
||||||
|
|
||||||
|
for (int i = 0; i < length; i++)
|
||||||
|
{
|
||||||
|
// Check invalid characters
|
||||||
|
if ((fileName[i] == '<') ||
|
||||||
|
(fileName[i] == '>') ||
|
||||||
|
(fileName[i] == ':') ||
|
||||||
|
(fileName[i] == '\"') ||
|
||||||
|
(fileName[i] == '/') ||
|
||||||
|
(fileName[i] == '\\') ||
|
||||||
|
(fileName[i] == '|') ||
|
||||||
|
(fileName[i] == '?') ||
|
||||||
|
(fileName[i] == '*')) { valid = false; break; }
|
||||||
|
|
||||||
|
// Check non-glyph characters
|
||||||
|
if ((unsigned char)fileName[i] < 32) { valid = false; break; }
|
||||||
|
|
||||||
|
// TODO: Check trailing periods/spaces?
|
||||||
|
|
||||||
|
// Check if filename is not all periods
|
||||||
|
if (fileName[i] != '.') allPeriods = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (allPeriods) valid = false;
|
||||||
|
|
||||||
|
/*
|
||||||
|
if (valid)
|
||||||
|
{
|
||||||
|
// Check invalid DOS names
|
||||||
|
if (length >= 3)
|
||||||
|
{
|
||||||
|
if (((fileName[0] == 'C') && (fileName[1] == 'O') && (fileName[2] == 'N')) || // CON
|
||||||
|
((fileName[0] == 'P') && (fileName[1] == 'R') && (fileName[2] == 'N')) || // PRN
|
||||||
|
((fileName[0] == 'A') && (fileName[1] == 'U') && (fileName[2] == 'X')) || // AUX
|
||||||
|
((fileName[0] == 'N') && (fileName[1] == 'U') && (fileName[2] == 'L'))) valid = false; // NUL
|
||||||
|
}
|
||||||
|
|
||||||
|
if (length >= 4)
|
||||||
|
{
|
||||||
|
if (((fileName[0] == 'C') && (fileName[1] == 'O') && (fileName[2] == 'M') && ((fileName[3] >= '0') && (fileName[3] <= '9'))) || // COM0-9
|
||||||
|
((fileName[0] == 'L') && (fileName[1] == 'P') && (fileName[2] == 'T') && ((fileName[3] >= '0') && (fileName[3] <= '9')))) valid = false; // LPT0-9
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
|
return valid;
|
||||||
|
}
|
||||||
|
|
||||||
// Check if a file has been dropped into window
|
// Check if a file has been dropped into window
|
||||||
bool IsFileDropped(void)
|
bool IsFileDropped(void)
|
||||||
{
|
{
|
||||||
|
@ -2442,6 +2600,265 @@ unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
|
||||||
return decodedData;
|
return decodedData;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Compute CRC32 hash code
|
||||||
|
unsigned int ComputeCRC32(unsigned char *data, int dataSize)
|
||||||
|
{
|
||||||
|
static unsigned int crcTable[256] = {
|
||||||
|
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
|
||||||
|
0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
|
||||||
|
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
|
||||||
|
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
|
||||||
|
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
|
||||||
|
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
|
||||||
|
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
|
||||||
|
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
|
||||||
|
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
|
||||||
|
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
|
||||||
|
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
|
||||||
|
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
|
||||||
|
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
|
||||||
|
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
|
||||||
|
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
|
||||||
|
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
|
||||||
|
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
|
||||||
|
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
|
||||||
|
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
|
||||||
|
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
|
||||||
|
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
|
||||||
|
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
|
||||||
|
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
|
||||||
|
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
|
||||||
|
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
|
||||||
|
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
|
||||||
|
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
|
||||||
|
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
|
||||||
|
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
|
||||||
|
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
|
||||||
|
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
|
||||||
|
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
|
||||||
|
};
|
||||||
|
|
||||||
|
unsigned int crc = ~0u;
|
||||||
|
|
||||||
|
for (int i = 0; i < dataSize; i++) crc = (crc >> 8) ^ crcTable[data[i] ^ (crc & 0xff)];
|
||||||
|
|
||||||
|
return ~crc;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Compute MD5 hash code
|
||||||
|
// NOTE: Returns a static int[4] array (16 bytes)
|
||||||
|
unsigned int *ComputeMD5(unsigned char *data, int dataSize)
|
||||||
|
{
|
||||||
|
#define ROTATE_LEFT(x, c) (((x) << (c)) | ((x) >> (32 - (c))))
|
||||||
|
|
||||||
|
static unsigned int hash[4] = { 0 }; // Hash to be returned
|
||||||
|
|
||||||
|
// WARNING: All variables are unsigned 32 bit and wrap modulo 2^32 when calculating
|
||||||
|
|
||||||
|
// NOTE: r specifies the per-round shift amounts
|
||||||
|
unsigned int r[] = {
|
||||||
|
7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22,
|
||||||
|
5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20,
|
||||||
|
4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23,
|
||||||
|
6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21
|
||||||
|
};
|
||||||
|
|
||||||
|
// Using binary integer part of the sines of integers (in radians) as constants
|
||||||
|
unsigned int k[] = {
|
||||||
|
0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee,
|
||||||
|
0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
|
||||||
|
0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be,
|
||||||
|
0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821,
|
||||||
|
0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa,
|
||||||
|
0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8,
|
||||||
|
0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed,
|
||||||
|
0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a,
|
||||||
|
0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c,
|
||||||
|
0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
|
||||||
|
0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05,
|
||||||
|
0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665,
|
||||||
|
0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039,
|
||||||
|
0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
|
||||||
|
0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1,
|
||||||
|
0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391
|
||||||
|
};
|
||||||
|
|
||||||
|
hash[0] = 0x67452301;
|
||||||
|
hash[1] = 0xefcdab89;
|
||||||
|
hash[2] = 0x98badcfe;
|
||||||
|
hash[3] = 0x10325476;
|
||||||
|
|
||||||
|
// Pre-processing: adding a single 1 bit
|
||||||
|
// Append '1' bit to message
|
||||||
|
// NOTE: The input bytes are considered as bits strings,
|
||||||
|
// where the first bit is the most significant bit of the byte
|
||||||
|
|
||||||
|
// Pre-processing: padding with zeros
|
||||||
|
// Append '0' bit until message length in bit 448 (mod 512)
|
||||||
|
// Append length mod (2 pow 64) to message
|
||||||
|
|
||||||
|
int newDataSize = ((((dataSize + 8)/64) + 1)*64) - 8;
|
||||||
|
|
||||||
|
unsigned char *msg = RL_CALLOC(newDataSize + 64, 1); // Initialize with '0' bits, allocating 64 extra bytes
|
||||||
|
memcpy(msg, data, dataSize);
|
||||||
|
msg[dataSize] = 128; // Write the '1' bit
|
||||||
|
|
||||||
|
unsigned int bitsLen = 8*dataSize;
|
||||||
|
memcpy(msg + newDataSize, &bitsLen, 4); // Append the len in bits at the end of the buffer
|
||||||
|
|
||||||
|
// Process the message in successive 512-bit chunks for each 512-bit chunk of message
|
||||||
|
for (int offset = 0; offset < newDataSize; offset += (512/8))
|
||||||
|
{
|
||||||
|
// Break chunk into sixteen 32-bit words w[j], 0 <= j <= 15
|
||||||
|
unsigned int *w = (unsigned int *)(msg + offset);
|
||||||
|
|
||||||
|
// Initialize hash value for this chunk
|
||||||
|
unsigned int a = hash[0];
|
||||||
|
unsigned int b = hash[1];
|
||||||
|
unsigned int c = hash[2];
|
||||||
|
unsigned int d = hash[3];
|
||||||
|
|
||||||
|
for (int i = 0; i < 64; i++)
|
||||||
|
{
|
||||||
|
unsigned int f = 0;
|
||||||
|
unsigned int g = 0;
|
||||||
|
|
||||||
|
if (i < 16)
|
||||||
|
{
|
||||||
|
f = (b & c) | ((~b) & d);
|
||||||
|
g = i;
|
||||||
|
}
|
||||||
|
else if (i < 32)
|
||||||
|
{
|
||||||
|
f = (d & b) | ((~d) & c);
|
||||||
|
g = (5*i + 1)%16;
|
||||||
|
}
|
||||||
|
else if (i < 48)
|
||||||
|
{
|
||||||
|
f = b ^ c ^ d;
|
||||||
|
g = (3*i + 5)%16;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
f = c ^ (b | (~d));
|
||||||
|
g = (7*i)%16;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int temp = d;
|
||||||
|
d = c;
|
||||||
|
c = b;
|
||||||
|
b = b + ROTATE_LEFT((a + f + k[i] + w[g]), r[i]);
|
||||||
|
a = temp;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add chunk's hash to result so far
|
||||||
|
hash[0] += a;
|
||||||
|
hash[1] += b;
|
||||||
|
hash[2] += c;
|
||||||
|
hash[3] += d;
|
||||||
|
}
|
||||||
|
|
||||||
|
RL_FREE(msg);
|
||||||
|
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Compute SHA-1 hash code
|
||||||
|
// NOTE: Returns a static int[5] array (20 bytes)
|
||||||
|
unsigned int *ComputeSHA1(unsigned char *data, int dataSize) {
|
||||||
|
#define ROTATE_LEFT(x, c) (((x) << (c)) | ((x) >> (32 - (c))))
|
||||||
|
|
||||||
|
static unsigned int hash[5] = { 0 }; // Hash to be returned
|
||||||
|
|
||||||
|
// Initialize hash values
|
||||||
|
hash[0] = 0x67452301;
|
||||||
|
hash[1] = 0xEFCDAB89;
|
||||||
|
hash[2] = 0x98BADCFE;
|
||||||
|
hash[3] = 0x10325476;
|
||||||
|
hash[4] = 0xC3D2E1F0;
|
||||||
|
|
||||||
|
// Pre-processing: adding a single 1 bit
|
||||||
|
// Append '1' bit to message
|
||||||
|
// NOTE: The input bytes are considered as bits strings,
|
||||||
|
// where the first bit is the most significant bit of the byte
|
||||||
|
|
||||||
|
// Pre-processing: padding with zeros
|
||||||
|
// Append '0' bit until message length in bit 448 (mod 512)
|
||||||
|
// Append length mod (2 pow 64) to message
|
||||||
|
|
||||||
|
int newDataSize = ((((dataSize + 8)/64) + 1)*64);
|
||||||
|
|
||||||
|
unsigned char *msg = RL_CALLOC(newDataSize, 1); // Initialize with '0' bits
|
||||||
|
memcpy(msg, data, dataSize);
|
||||||
|
msg[dataSize] = 128; // Write the '1' bit
|
||||||
|
|
||||||
|
unsigned int bitsLen = 8*dataSize;
|
||||||
|
msg[newDataSize-1] = bitsLen;
|
||||||
|
|
||||||
|
// Process the message in successive 512-bit chunks
|
||||||
|
for (int offset = 0; offset < newDataSize; offset += (512/8))
|
||||||
|
{
|
||||||
|
// Break chunk into sixteen 32-bit words w[j], 0 <= j <= 15
|
||||||
|
unsigned int w[80] = {0};
|
||||||
|
for (int i = 0; i < 16; i++) {
|
||||||
|
w[i] = (msg[offset + (i * 4) + 0] << 24) |
|
||||||
|
(msg[offset + (i * 4) + 1] << 16) |
|
||||||
|
(msg[offset + (i * 4) + 2] << 8) |
|
||||||
|
(msg[offset + (i * 4) + 3]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Message schedule: extend the sixteen 32-bit words into eighty 32-bit words:
|
||||||
|
for (int i = 16; i < 80; ++i) {
|
||||||
|
w[i] = ROTATE_LEFT(w[i-3] ^ w[i-8] ^ w[i-14] ^ w[i-16], 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize hash value for this chunk
|
||||||
|
unsigned int a = hash[0];
|
||||||
|
unsigned int b = hash[1];
|
||||||
|
unsigned int c = hash[2];
|
||||||
|
unsigned int d = hash[3];
|
||||||
|
unsigned int e = hash[4];
|
||||||
|
|
||||||
|
for (int i = 0; i < 80; i++)
|
||||||
|
{
|
||||||
|
unsigned int f = 0;
|
||||||
|
unsigned int k = 0;
|
||||||
|
|
||||||
|
if (i < 20) {
|
||||||
|
f = (b & c) | ((~b) & d);
|
||||||
|
k = 0x5A827999;
|
||||||
|
} else if (i < 40) {
|
||||||
|
f = b ^ c ^ d;
|
||||||
|
k = 0x6ED9EBA1;
|
||||||
|
} else if (i < 60) {
|
||||||
|
f = (b & c) | (b & d) | (c & d);
|
||||||
|
k = 0x8F1BBCDC;
|
||||||
|
} else {
|
||||||
|
f = b ^ c ^ d;
|
||||||
|
k = 0xCA62C1D6;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int temp = ROTATE_LEFT(a, 5) + f + e + k + w[i];
|
||||||
|
e = d;
|
||||||
|
d = c;
|
||||||
|
c = ROTATE_LEFT(b, 30);
|
||||||
|
b = a;
|
||||||
|
a = temp;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add this chunk's hash to result so far
|
||||||
|
hash[0] += a;
|
||||||
|
hash[1] += b;
|
||||||
|
hash[2] += c;
|
||||||
|
hash[3] += d;
|
||||||
|
hash[4] += e;
|
||||||
|
}
|
||||||
|
|
||||||
|
free(msg);
|
||||||
|
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
// Module Functions Definition: Automation Events Recording and Playing
|
// Module Functions Definition: Automation Events Recording and Playing
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
|
@ -2649,8 +3066,8 @@ void PlayAutomationEvent(AutomationEvent event)
|
||||||
} break;
|
} break;
|
||||||
case INPUT_MOUSE_WHEEL_MOTION: // param[0]: x delta, param[1]: y delta
|
case INPUT_MOUSE_WHEEL_MOTION: // param[0]: x delta, param[1]: y delta
|
||||||
{
|
{
|
||||||
CORE.Input.Mouse.currentWheelMove.x = (float)event.params[0]; break;
|
CORE.Input.Mouse.currentWheelMove.x = (float)event.params[0];
|
||||||
CORE.Input.Mouse.currentWheelMove.y = (float)event.params[1]; break;
|
CORE.Input.Mouse.currentWheelMove.y = (float)event.params[1];
|
||||||
} break;
|
} break;
|
||||||
case INPUT_TOUCH_UP: CORE.Input.Touch.currentTouchState[event.params[0]] = false; break; // param[0]: id
|
case INPUT_TOUCH_UP: CORE.Input.Touch.currentTouchState[event.params[0]] = false; break; // param[0]: id
|
||||||
case INPUT_TOUCH_DOWN: CORE.Input.Touch.currentTouchState[event.params[0]] = true; break; // param[0]: id
|
case INPUT_TOUCH_DOWN: CORE.Input.Touch.currentTouchState[event.params[0]] = true; break; // param[0]: id
|
||||||
|
@ -2687,6 +3104,8 @@ void PlayAutomationEvent(AutomationEvent event)
|
||||||
case ACTION_SETTARGETFPS: SetTargetFPS(event.params[0]); break;
|
case ACTION_SETTARGETFPS: SetTargetFPS(event.params[0]); break;
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TRACELOG(LOG_INFO, "AUTOMATION PLAY: Frame: %i | Event type: %i | Event parameters: %i, %i, %i", event.frame, event.type, event.params[0], event.params[1], event.params[2]);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
@ -2894,10 +3313,13 @@ int GetGamepadAxisCount(int gamepad)
|
||||||
// Get axis movement vector for a gamepad
|
// Get axis movement vector for a gamepad
|
||||||
float GetGamepadAxisMovement(int gamepad, int axis)
|
float GetGamepadAxisMovement(int gamepad, int axis)
|
||||||
{
|
{
|
||||||
float value = 0;
|
float value = (axis == GAMEPAD_AXIS_LEFT_TRIGGER || axis == GAMEPAD_AXIS_RIGHT_TRIGGER)? -1.0f : 0.0f;
|
||||||
|
|
||||||
if ((gamepad < MAX_GAMEPADS) && CORE.Input.Gamepad.ready[gamepad] && (axis < MAX_GAMEPAD_AXIS) &&
|
if ((gamepad < MAX_GAMEPADS) && CORE.Input.Gamepad.ready[gamepad] && (axis < MAX_GAMEPAD_AXIS)) {
|
||||||
(fabsf(CORE.Input.Gamepad.axisState[gamepad][axis]) > 0.1f)) value = CORE.Input.Gamepad.axisState[gamepad][axis]; // 0.1f = GAMEPAD_AXIS_MINIMUM_DRIFT/DELTA
|
float movement = value < 0.0f ? CORE.Input.Gamepad.axisState[gamepad][axis] : fabsf(CORE.Input.Gamepad.axisState[gamepad][axis]);
|
||||||
|
|
||||||
|
if (movement > value) value = CORE.Input.Gamepad.axisState[gamepad][axis];
|
||||||
|
}
|
||||||
|
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
@ -3242,10 +3664,21 @@ static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const
|
||||||
|
|
||||||
if (filter != NULL)
|
if (filter != NULL)
|
||||||
{
|
{
|
||||||
if (IsFileExtension(path, filter))
|
if (IsPathFile(path))
|
||||||
{
|
{
|
||||||
strcpy(files->paths[files->count], path);
|
if (IsFileExtension(path, filter))
|
||||||
files->count++;
|
{
|
||||||
|
strcpy(files->paths[files->count], path);
|
||||||
|
files->count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (TextFindIndex(filter, DIRECTORY_FILTER_TAG) >= 0)
|
||||||
|
{
|
||||||
|
strcpy(files->paths[files->count], path);
|
||||||
|
files->count++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -3305,7 +3738,22 @@ static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *fi
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else ScanDirectoryFilesRecursively(path, files, filter);
|
else
|
||||||
|
{
|
||||||
|
if ((filter != NULL) && (TextFindIndex(filter, DIRECTORY_FILTER_TAG) >= 0))
|
||||||
|
{
|
||||||
|
strcpy(files->paths[files->count], path);
|
||||||
|
files->count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (files->count >= files->capacity)
|
||||||
|
{
|
||||||
|
TRACELOG(LOG_WARNING, "FILEIO: Maximum filepath scan capacity reached (%i files)", files->capacity);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
ScanDirectoryFilesRecursively(path, files, filter);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3418,7 +3866,7 @@ static void RecordAutomationEvent(void)
|
||||||
currentEventList->events[currentEventList->count].frame = CORE.Time.frameCounter;
|
currentEventList->events[currentEventList->count].frame = CORE.Time.frameCounter;
|
||||||
currentEventList->events[currentEventList->count].type = INPUT_MOUSE_WHEEL_MOTION;
|
currentEventList->events[currentEventList->count].type = INPUT_MOUSE_WHEEL_MOTION;
|
||||||
currentEventList->events[currentEventList->count].params[0] = (int)CORE.Input.Mouse.currentWheelMove.x;
|
currentEventList->events[currentEventList->count].params[0] = (int)CORE.Input.Mouse.currentWheelMove.x;
|
||||||
currentEventList->events[currentEventList->count].params[1] = (int)CORE.Input.Mouse.currentWheelMove.y;;
|
currentEventList->events[currentEventList->count].params[1] = (int)CORE.Input.Mouse.currentWheelMove.y;
|
||||||
currentEventList->events[currentEventList->count].params[2] = 0;
|
currentEventList->events[currentEventList->count].params[2] = 0;
|
||||||
|
|
||||||
TRACELOG(LOG_INFO, "AUTOMATION: Frame: %i | Event type: INPUT_MOUSE_WHEEL_MOTION | Event parameters: %i, %i, %i", currentEventList->events[currentEventList->count].frame, currentEventList->events[currentEventList->count].params[0], currentEventList->events[currentEventList->count].params[1], currentEventList->events[currentEventList->count].params[2]);
|
TRACELOG(LOG_INFO, "AUTOMATION: Frame: %i | Event type: INPUT_MOUSE_WHEEL_MOTION | Event parameters: %i, %i, %i", currentEventList->events[currentEventList->count].frame, currentEventList->events[currentEventList->count].params[0], currentEventList->events[currentEventList->count].params[1], currentEventList->events[currentEventList->count].params[2]);
|
||||||
|
@ -3541,7 +3989,8 @@ static void RecordAutomationEvent(void)
|
||||||
for (int axis = 0; axis < MAX_GAMEPAD_AXIS; axis++)
|
for (int axis = 0; axis < MAX_GAMEPAD_AXIS; axis++)
|
||||||
{
|
{
|
||||||
// Event type: INPUT_GAMEPAD_AXIS_MOTION
|
// Event type: INPUT_GAMEPAD_AXIS_MOTION
|
||||||
if (CORE.Input.Gamepad.axisState[gamepad][axis] > 0.1f)
|
float defaultMovement = (axis == GAMEPAD_AXIS_LEFT_TRIGGER || axis == GAMEPAD_AXIS_RIGHT_TRIGGER)? -1.0f : 0.0f;
|
||||||
|
if (GetGamepadAxisMovement(gamepad, axis) != defaultMovement)
|
||||||
{
|
{
|
||||||
currentEventList->events[currentEventList->count].frame = CORE.Time.frameCounter;
|
currentEventList->events[currentEventList->count].frame = CORE.Time.frameCounter;
|
||||||
currentEventList->events[currentEventList->count].type = INPUT_GAMEPAD_AXIS_MOTION;
|
currentEventList->events[currentEventList->count].type = INPUT_GAMEPAD_AXIS_MOTION;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue