diff --git a/raylib/models.go b/raylib/models.go index 2e1d028..bbb0e11 100644 --- a/raylib/models.go +++ b/raylib/models.go @@ -55,6 +55,7 @@ const ( MapBrdf ) +// Material map type const ( MapDiffuse = MapAlbedo MapSpecular = MapMetalness @@ -62,9 +63,12 @@ const ( LocMapSpecular = LocMapMetalness ) +// Shader and material limits const ( + // Maximum number of predefined locations stored in shader struct MaxShaderLocations = 32 - MaxMaterialMaps = 12 + // Maximum number of texture maps stored in shader struct + MaxMaterialMaps = 12 ) // Mesh - Vertex data definning a mesh