rlgl: rlSetClipPlanes, rlGetCullDistanceNear and rlGetCullDistanceFar added

This commit is contained in:
JupiterRider 2024-11-29 17:42:27 +01:00
parent 692079f471
commit 5d9fdd5313
2 changed files with 38 additions and 0 deletions

View file

@ -127,6 +127,23 @@ func Viewport(x int32, y int32, width int32, height int32) {
C.rlViewport(cx, cy, cwidth, cheight)
}
// SetClipPlanes - Set clip planes distances
func SetClipPlanes(nearPlane, farPlane float64) {
C.rlSetClipPlanes(C.double(nearPlane), C.double(farPlane))
}
// GetCullDistanceNear - Get cull plane distance near
func GetCullDistanceNear() float64 {
ret := C.rlGetCullDistanceNear()
return float64(ret)
}
// GetCullDistanceFar - Get cull plane distance far
func GetCullDistanceFar() float64 {
ret := C.rlGetCullDistanceFar()
return float64(ret)
}
// Begin - Initialize drawing mode (how to organize vertex)
func Begin(mode int32) {
cmode := C.int(mode)

View file

@ -20,6 +20,9 @@ var rlMultMatrixf func(matf *float32)
var rlFrustum func(left float64, right float64, bottom float64, top float64, znear float64, zfar float64)
var rlOrtho func(left float64, right float64, bottom float64, top float64, znear float64, zfar float64)
var rlViewport func(x int32, y int32, width int32, height int32)
var rlSetClipPlanes func(float64, float64)
var rlGetCullDistanceNear func() float64
var rlGetCullDistanceFar func() float64
var rlBegin func(mode int32)
var rlEnd func()
var rlVertex2i func(x int32, y int32)
@ -143,6 +146,9 @@ func initRlglPurego() {
purego.RegisterLibFunc(&rlFrustum, raylibDll, "rlFrustum")
purego.RegisterLibFunc(&rlOrtho, raylibDll, "rlOrtho")
purego.RegisterLibFunc(&rlViewport, raylibDll, "rlViewport")
purego.RegisterLibFunc(&rlSetClipPlanes, raylibDll, "rlSetClipPlanes")
purego.RegisterLibFunc(&rlGetCullDistanceNear, raylibDll, "rlGetCullDistanceNear")
purego.RegisterLibFunc(&rlGetCullDistanceFar, raylibDll, "rlGetCullDistanceFar")
purego.RegisterLibFunc(&rlBegin, raylibDll, "rlBegin")
purego.RegisterLibFunc(&rlEnd, raylibDll, "rlEnd")
purego.RegisterLibFunc(&rlVertex2i, raylibDll, "rlVertex2i")
@ -321,6 +327,21 @@ func Viewport(x int32, y int32, width int32, height int32) {
rlViewport(x, y, width, height)
}
// SetClipPlanes - Set clip planes distances
func SetClipPlanes(nearPlane, farPlane float64) {
rlSetClipPlanes(nearPlane, farPlane)
}
// GetCullDistanceNear - Get cull plane distance near
func GetCullDistanceNear() float64 {
return rlGetCullDistanceNear()
}
// GetCullDistanceFar - Get cull plane distance far
func GetCullDistanceFar() float64 {
return rlGetCullDistanceFar()
}
// Begin - Initialize drawing mode (how to organize vertex)
func Begin(mode int32) {
rlBegin(mode)