rlgl: update rlLoadFramebuffer

This commit is contained in:
JupiterRider 2024-11-29 18:15:42 +01:00
parent de01649968
commit 574299012d
2 changed files with 4 additions and 4 deletions

View file

@ -629,7 +629,7 @@ func LoadTextureDepth(width, height int32, useRenderBuffer bool) {
}
// LoadFramebuffer - Load an empty framebuffer
func LoadFramebuffer(width int32, height int32) uint32 {
func LoadFramebuffer() uint32 {
return uint32(C.rlLoadFramebuffer())
}