Update README.md

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Milan Nikolic 2024-05-08 10:51:01 +02:00
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@ -41,7 +41,7 @@ Put the raylib.dll into the root folder of your project or copy it into `C:\Wind
As of November 15, 2023, raylib 5.0 is the required version. As of November 15, 2023, raylib 5.0 is the required version.
It is also possible build the dll yourself. You can find more infos at [raylib's wiki](https://github.com/raysan5/raylib/wiki/Working-on-Windows). It is also possible to build the DLL yourself. You can find more info at [raylib's wiki](https://github.com/raysan5/raylib/wiki/Working-on-Windows).
##### Android ##### Android
@ -54,14 +54,15 @@ It is also possible build the dll yourself. You can find more infos at [raylib's
### Build tags ### Build tags
* `drm` - build for Linux native DRM mode, including Raspberry Pi 4 and other devices (PLATFORM_DRM) * `drm` - build for Linux native DRM mode, including Raspberry Pi 4 and other devices (PLATFORM_DRM)
* `sdl` - build for SDL backend instead of internal GLFW (PLATFORM_DESKTOP_SDL) * `sdl` - build for [SDL](https://github.com/libsdl-org/SDL) backend (PLATFORM_DESKTOP_SDL)
* `rgfw` - build for [RGFW](https://github.com/ColleagueRiley/RGFW) backend (PLATFORM_DESKTOP_RGFW)
* `noaudio` - disables audio functions * `noaudio` - disables audio functions
* `opengl43` - uses OpenGL 4.3 backend * `opengl43` - uses OpenGL 4.3 backend
* `opengl21` - uses OpenGL 2.1 backend (default is 3.3 on desktop) * `opengl21` - uses OpenGL 2.1 backend (default is 3.3 on desktop)
* `opengl11` - uses OpenGL 1.1 backend (pseudo OpenGL 1.1 style) * `opengl11` - uses OpenGL 1.1 backend (pseudo OpenGL 1.1 style)
* `es2` - uses OpenGL ES 2.0 backend (can be used to link against [Google's ANGLE](https://github.com/google/angle)) * `es2` - uses OpenGL ES 2.0 backend (can be used to link against [Google's ANGLE](https://github.com/google/angle))
* `es3` - experimental support for OpenGL ES 3.0 * `es3` - experimental support for OpenGL ES 3.0
* `x11` - force X11 compatibility mode on Wayland * `x11` - force X11 compatibility mode on Wayland (PLATFORM_DESKTOP/GLFW)
### Documentation ### Documentation