Golint
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14 changed files with 130 additions and 124 deletions
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@ -1,4 +1,4 @@
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// 2D Physics library for videogames
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// Package physics - 2D Physics library for videogames
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//
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// A port of Victor Fisac's physac engine (https://github.com/raysan5/raylib/blob/master/src/physac.h)
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package physics
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@ -35,6 +35,7 @@ type Mat2 struct {
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M11 float32
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}
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// PolygonData type
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type PolygonData struct {
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// Current used vertex and normals count
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VertexCount uint32
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@ -46,6 +47,7 @@ type PolygonData struct {
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Transform Mat2
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}
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// PhysicsShape type
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type PhysicsShape struct {
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// Physics shape type (circle or polygon)
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Type uint32
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@ -59,6 +61,7 @@ type PhysicsShape struct {
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VertexData PolygonData
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}
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// PhysicsBodyData type
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type PhysicsBodyData struct {
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// Reference unique identifier
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Id uint32
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@ -102,6 +105,7 @@ type PhysicsBodyData struct {
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Shape PhysicsShape
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}
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// PhysicsManifoldData type
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type PhysicsManifoldData struct {
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// Reference unique identifier
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Id uint32
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