Golint
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10f04b58be
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468b700d5d
14 changed files with 130 additions and 124 deletions
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@ -5,7 +5,7 @@ import (
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)
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const (
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MaxColumns = 20
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maxColumns = 20
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)
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func main() {
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@ -18,11 +18,11 @@ func main() {
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camera.Fovy = 60.0
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// Generates some random columns
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heights := make([]float32, MaxColumns)
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positions := make([]raylib.Vector3, MaxColumns)
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colors := make([]raylib.Color, MaxColumns)
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heights := make([]float32, maxColumns)
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positions := make([]raylib.Vector3, maxColumns)
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colors := make([]raylib.Color, maxColumns)
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for i := 0; i < MaxColumns; i++ {
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for i := 0; i < maxColumns; i++ {
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heights[i] = float32(raylib.GetRandomValue(1, 12))
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positions[i] = raylib.NewVector3(float32(raylib.GetRandomValue(-15, 15)), heights[i]/2, float32(raylib.GetRandomValue(-15, 15)))
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colors[i] = raylib.NewColor(uint8(raylib.GetRandomValue(20, 255)), uint8(raylib.GetRandomValue(10, 55)), 30, 255)
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@ -47,7 +47,7 @@ func main() {
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raylib.DrawCube(raylib.NewVector3(0.0, 2.5, 16.0), 32.0, 5.0, 1.0, raylib.Gold) // Draw a yellow wall
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// Draw some cubes around
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for i := 0; i < MaxColumns; i++ {
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for i := 0; i < maxColumns; i++ {
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raylib.DrawCube(positions[i], 2.0, heights[i], 2.0, colors[i])
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raylib.DrawCubeWires(positions[i], 2.0, heights[i], 2.0, raylib.Maroon)
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}
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