From 468523fda45c4d666482a560f6ae4ec9c19768cc Mon Sep 17 00:00:00 2001 From: Milan Nikolic Date: Mon, 26 Feb 2024 09:45:57 +0100 Subject: [PATCH] Update README.md --- README.md | 17 ++--------------- 1 file changed, 2 insertions(+), 15 deletions(-) diff --git a/README.md b/README.md index 2f508e3..5dfaafd 100644 --- a/README.md +++ b/README.md @@ -15,23 +15,11 @@ It is also possible to use raylib-go without cgo (Windows only; see requirements ##### Ubuntu -###### X11 - - apt-get install libgl1-mesa-dev libxi-dev libxcursor-dev libxrandr-dev libxinerama-dev - -###### Wayland - - apt-get install libgl1-mesa-dev libwayland-dev libxkbcommon-dev + apt-get install libgl1-mesa-dev libxi-dev libxcursor-dev libxrandr-dev libxinerama-dev libwayland-dev libxkbcommon-dev ##### Fedora -###### X11 - - dnf install mesa-libGL-devel libXi-devel libXcursor-devel libXrandr-devel libXinerama-devel - -###### Wayland - - dnf install mesa-libGL-devel wayland-devel libxkbcommon-devel + dnf install mesa-libGL-devel libXi-devel libXcursor-devel libXrandr-devel libXinerama-devel wayland-devel libxkbcommon-devel ##### macOS @@ -67,7 +55,6 @@ It is also possible build the dll yourself. You can find more infos at [raylib's * `drm` - build for Linux native DRM mode, including Raspberry Pi 4 and other devices (PLATFORM_DRM) * `sdl` - build for SDL backend instead of internal GLFW (PLATFORM_DESKTOP_SDL) -* `wayland` - build against Wayland libraries (internal GLFW) * `noaudio` - disables audio functions * `opengl43` - uses OpenGL 4.3 backend * `opengl21` - uses OpenGL 2.1 backend (default is 3.3 on desktop)