Merge pull request #298 from unklnik/master

add model examples
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Milan Nikolic 2023-11-04 11:22:11 +01:00 committed by GitHub
commit 443f35cfac
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5 changed files with 151 additions and 0 deletions

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package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(1280)
screenHeight := int32(800)
rl.InitWindow(screenWidth, screenHeight, "raylib [models] example - model animation")
camera := rl.Camera{}
camera.Position = rl.NewVector3(10.0, 15.0, 10.0)
camera.Target = rl.NewVector3(0.0, 0.0, 0.0)
camera.Up = rl.NewVector3(0.0, 1.0, 0.0)
camera.Fovy = 75.0
camera.Projection = rl.CameraPerspective
model := rl.LoadModel("guy.iqm")
texture := rl.LoadTexture("guytex.png")
rl.SetMaterialTexture(model.Materials, rl.MapDiffuse, texture)
position := rl.NewVector3(0, 0, 0)
anims := rl.LoadModelAnimations("guyanim.iqm")
animFrameCount := 0
rl.DisableCursor()
rl.SetTargetFPS(60)
for !rl.WindowShouldClose() {
rl.UpdateCamera(&camera, rl.CameraOrbital)
if rl.IsKeyDown(rl.KeySpace) {
animFrameCount++
animCurrent := anims[0]
animFrameNum := animCurrent.FrameCount
rl.UpdateModelAnimation(model, anims[0], int32(animFrameCount))
if animFrameCount >= int(animFrameNum) {
animFrameCount = 0
}
}
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
rl.BeginMode3D(camera)
rl.DrawModelEx(model, position, rl.NewVector3(1, 0, 0), -90, rl.NewVector3(1, 1, 1), rl.White)
rl.DrawGrid(10, 1)
rl.EndMode3D()
rl.DrawText("PRESS SPACE to PLAY MODEL ANIMATION", 10, 10, 20, rl.Black)
rl.DrawText("(c) Guy IQM 3D model by @culacant", 10, 30, 10, rl.Black)
rl.EndDrawing()
}
rl.UnloadModel(model)
rl.UnloadTexture(texture)
rl.CloseWindow()
}

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package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
)
func main() {
fovyPerspective := float32(45)
widthOrthographic := float32(10)
screenWidth := int32(1280)
screenHeight := int32(800)
rl.InitWindow(screenWidth, screenHeight, "raylib [models] example - orthographic")
camera := rl.Camera{}
camera.Position = rl.NewVector3(0.0, 10.0, 10.0)
camera.Target = rl.NewVector3(0.0, 0.0, 0.0)
camera.Up = rl.NewVector3(0.0, 1.0, 0.0)
camera.Fovy = fovyPerspective
camera.Projection = rl.CameraPerspective
rl.SetTargetFPS(60)
for !rl.WindowShouldClose() {
rl.UpdateCamera(&camera, rl.CameraOrbital)
if rl.IsKeyPressed(rl.KeySpace) {
if camera.Projection == rl.CameraPerspective {
camera.Fovy = widthOrthographic
camera.Projection = rl.CameraOrthographic
} else {
camera.Fovy = fovyPerspective
camera.Projection = rl.CameraPerspective
}
}
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
rl.BeginMode3D(camera)
rl.DrawCube(rl.NewVector3(-4, 0, 2), 2, 5, 2, rl.Red)
rl.DrawCubeWires(rl.NewVector3(-4, 0, 2), 2, 5, 2, rl.Gold)
rl.DrawCubeWires(rl.NewVector3(-4, 0, -2), 3, 6, 2, rl.Maroon)
rl.DrawSphere(rl.NewVector3(-1, 0, -2), 1, rl.Green)
rl.DrawSphereWires(rl.NewVector3(1, 0, 2), 2, 16, 16, rl.Lime)
rl.DrawCylinder(rl.NewVector3(4, 0, -2), 1, 2, 3, 4, rl.SkyBlue)
rl.DrawCylinderWires(rl.NewVector3(4, 0, -2), 1, 2, 3, 4, rl.DarkBlue)
rl.DrawCylinderWires(rl.NewVector3(4.5, -1, 2), 1, 1, 2, 6, rl.Brown)
rl.DrawCylinder(rl.NewVector3(1, 0, -4), 0, 1.5, 3, 8, rl.Gold)
rl.DrawCylinderWires(rl.NewVector3(1, 0, -4), 0, 1.5, 3, 8, rl.Pink)
rl.DrawGrid(10, 1)
rl.EndMode3D()
rl.DrawText("PRESS SPACE TO CHANGE CAMERA PROJECTION", 10, 10, 20, rl.Black)
if camera.Projection == rl.CameraPerspective {
rl.DrawText("CURRENT CAMERA PROJECTION IS PERSPECTIVE", 10, 30, 20, rl.Black)
} else {
rl.DrawText("CURRENT CAMERA PROJECTION IS ORTHOGRAPHIC", 10, 30, 20, rl.Black)
}
rl.DrawFPS(screenWidth-100, 10)
rl.EndDrawing()
}
rl.CloseWindow()
}