Rename camera Type->Projection
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7 changed files with 10 additions and 10 deletions
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@ -618,7 +618,7 @@ type Camera3D struct {
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// Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic
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Fovy float32
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// Camera type, controlling projection type, either CameraPerspective or CameraOrthographic.
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Type CameraProjection
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Projection CameraProjection
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}
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// Camera type fallback, defaults to Camera3D
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