update raylib and deps

This commit is contained in:
Juan Medina 2020-09-02 13:57:04 +01:00
parent fd64d4172a
commit 3fcffd9168
31 changed files with 43817 additions and 12586 deletions

View file

@ -111,8 +111,8 @@ typedef struct Music {
int ctxType; // Type of music context (audio filetype)
void *ctxData; // Audio context data, depends on type
bool looping; // Music looping enable
unsigned int sampleCount; // Total number of samples
unsigned int loopCount; // Loops count (times music will play), 0 means infinite loop
AudioStream stream; // Audio stream
} Music;
@ -173,7 +173,6 @@ void ResumeMusicStream(Music music); // Resume playin
bool IsMusicPlaying(Music music); // Check if music is playing
void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level)
void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level)
void SetMusicLoopCount(Music music, int count); // Set music loop count (loop repeats)
float GetMusicTimeLength(Music music); // Get music time length (in seconds)
float GetMusicTimePlayed(Music music); // Get current music time played (in seconds)