change example since LoadImageEx was removed

This commit is contained in:
Juan Medina 2020-09-02 14:40:24 +01:00
parent 3fcffd9168
commit 3ce10f94d6

View file

@ -34,10 +34,11 @@ func main() {
} }
} }
// LoadImageEx was removed from raylib
// Load pixels data into an image structure and create texture // Load pixels data into an image structure and create texture
checkedIm := rl.LoadImageEx(pixels, int32(width), int32(height)) // checkedIm := rl.LoadImageEx(pixels, int32(width), int32(height))
checked := rl.LoadTextureFromImage(checkedIm) // checked := rl.LoadTextureFromImage(checkedIm)
rl.UnloadImage(checkedIm) // Unload CPU (RAM) image data // rl.UnloadImage(checkedIm) // Unload CPU (RAM) image data
rl.SetTargetFPS(60) rl.SetTargetFPS(60)
@ -46,7 +47,7 @@ func main() {
rl.ClearBackground(rl.RayWhite) rl.ClearBackground(rl.RayWhite)
rl.DrawTexture(checked, screenWidth/2-checked.Width/2, screenHeight/2-checked.Height/2, rl.Fade(rl.White, 0.5)) //rl.DrawTexture(checked, screenWidth/2-checked.Width/2, screenHeight/2-checked.Height/2, rl.Fade(rl.White, 0.5))
rl.DrawTexture(fudesumi, 430, -30, rl.White) rl.DrawTexture(fudesumi, 430, -30, rl.White)
rl.DrawText("CHECKED TEXTURE ", 84, 100, 30, rl.Brown) rl.DrawText("CHECKED TEXTURE ", 84, 100, 30, rl.Brown)
@ -57,7 +58,7 @@ func main() {
} }
rl.UnloadTexture(fudesumi) // Texture unloading rl.UnloadTexture(fudesumi) // Texture unloading
rl.UnloadTexture(checked) // Texture unloading //rl.UnloadTexture(checked) // Texture unloading
rl.CloseWindow() rl.CloseWindow()
} }