Merge pull request #101 from uglywizkid/master

Add missing bindings
This commit is contained in:
Milan Nikolic 2020-04-11 17:06:31 +02:00 committed by GitHub
commit 3b86b956fa
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2 changed files with 28 additions and 0 deletions

1
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@ -0,0 +1 @@
.idea

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@ -89,6 +89,7 @@ func IsWindowHidden() bool {
v := bool(ret)
return v
}
// ToggleFullscreen - Fullscreen toggle (only PLATFORM_DESKTOP)
func ToggleFullscreen() {
C.ToggleFullscreen()
@ -286,6 +287,24 @@ func GetWorldToScreen(position Vector3, camera Camera) Vector2 {
return v
}
// GetWorldToScreen2D - Returns the screen space position for a 2d camera world space position
func GetWorldToScreen2D(position Vector2, camera Camera2D) Vector2 {
cposition := position.cptr()
ccamera := camera.cptr()
ret := C.GetWorldToScreen2D(*cposition, *ccamera)
v := newVector2FromPointer(unsafe.Pointer(&ret))
return v
}
// GetScreenToWorld2D - Returns the world space position for a 2d camera screen space position
func GetScreenToWorld2D(position Vector2, camera Camera2D) Vector2 {
cposition := position.cptr()
ccamera := camera.cptr()
ret := C.GetScreenToWorld2D(*cposition, *ccamera)
v := newVector2FromPointer(unsafe.Pointer(&ret))
return v
}
// GetCameraMatrix - Returns camera transform matrix (view matrix)
func GetCameraMatrix(camera Camera) Matrix {
ccamera := camera.cptr()
@ -294,6 +313,14 @@ func GetCameraMatrix(camera Camera) Matrix {
return v
}
// GetCameraMatrix2D - Returns camera 2d transform matrix
func GetCameraMatrix2D(camera Camera2D) Matrix {
ccamera := camera.cptr()
ret := C.GetCameraMatrix2D(*ccamera)
v := newMatrixFromPointer(unsafe.Pointer(&ret))
return v
}
// SetTargetFPS - Set target FPS (maximum)
func SetTargetFPS(fps int32) {
cfps := (C.int)(fps)