From 3af420ddc4386e52525c0706fb87b8bc1219bedc Mon Sep 17 00:00:00 2001 From: jotoh98 Date: Wed, 1 Jun 2022 11:55:52 +0200 Subject: [PATCH] fixed QuaternionNormalize --- raylib/raymath.go | 20 +++++++------------- 1 file changed, 7 insertions(+), 13 deletions(-) diff --git a/raylib/raymath.go b/raylib/raymath.go index 6ff0f52..e1b3427 100644 --- a/raylib/raymath.go +++ b/raylib/raymath.go @@ -793,23 +793,17 @@ func QuaternionLength(quat Quaternion) float32 { // QuaternionNormalize - Normalize provided quaternion func QuaternionNormalize(q Quaternion) Quaternion { - var result Quaternion + result := q - var length, ilength float32 + length := QuaternionLength(q) - length = QuaternionLength(q) - - if length == 0.0 { - length = 1.0 + if length != 0.0 { + result.X /= length + result.Y /= length + result.Z /= length + result.W /= length } - ilength = 1.0 / length - - result.X *= ilength - result.Y *= ilength - result.Z *= ilength - result.W *= ilength - return result }