From 381d68b2a360302f54e19e24fe31b586f42391a8 Mon Sep 17 00:00:00 2001 From: JupiterRider <60042618+JupiterRider@users.noreply.github.com> Date: Tue, 9 Jan 2024 16:54:02 +0100 Subject: [PATCH] physics.GetBodies: return only non nil (active) bodies --- physics/physics.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/physics/physics.go b/physics/physics.go index 91cf03a..e98c675 100644 --- a/physics/physics.go +++ b/physics/physics.go @@ -526,7 +526,7 @@ func Shatter(body *Body, position rl.Vector2, force float32) { // GetBodies - Returns the slice of created physics bodies func GetBodies() []*Body { - return bodies[:] + return bodies[:bodiesCount] } // GetBodiesCount - Returns the current amount of created physics bodies