Update examples
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17 changed files with 27 additions and 114 deletions
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@ -46,8 +46,6 @@ func main() {
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mapPosition := rl.NewVector3(-16.0, 0.0, -8.0) // Set model position
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rl.SetCameraMode(camera, rl.CameraFirstPerson) // Set camera mode
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rl.SetTargetFPS(60) // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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@ -57,7 +55,7 @@ func main() {
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//----------------------------------------------------------------------------------
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oldCamPos := camera.Position // Store old camera position
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rl.UpdateCamera(&camera) // Update camera
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rl.UpdateCamera(&camera, rl.CameraFirstPerson) // Update camera with first person mode
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// Check player collision (we simplify to 2D collision detection)
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playerPos := rl.NewVector2(camera.Position.X, camera.Position.Z)
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