Update examples

This commit is contained in:
JupiterRider 2023-04-13 20:48:50 +02:00
parent a62b332ffc
commit 363905fef0
17 changed files with 27 additions and 114 deletions

View file

@ -46,8 +46,6 @@ func main() {
mapPosition := rl.NewVector3(-16.0, 0.0, -8.0) // Set model position
rl.SetCameraMode(camera, rl.CameraFirstPerson) // Set camera mode
rl.SetTargetFPS(60) // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
@ -57,7 +55,7 @@ func main() {
//----------------------------------------------------------------------------------
oldCamPos := camera.Position // Store old camera position
rl.UpdateCamera(&camera) // Update camera
rl.UpdateCamera(&camera, rl.CameraFirstPerson) // Update camera with first person mode
// Check player collision (we simplify to 2D collision detection)
playerPos := rl.NewVector2(camera.Position.X, camera.Position.Z)