Fix Android build

This commit is contained in:
Milan Nikolic 2018-05-06 11:17:55 +02:00
parent a6d36a3699
commit 30c57a1102
13 changed files with 843 additions and 49 deletions

View file

@ -3,7 +3,6 @@ package main
import (
"os"
"runtime"
"unsafe"
"github.com/gen2brain/raylib-go/raylib"
)
@ -17,20 +16,16 @@ const (
)
func init() {
raylib.SetCallbackFunc(run)
raylib.SetCallbackFunc(main)
}
func run(app unsafe.Pointer) {
func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.SetConfigFlags(raylib.FlagVsyncHint)
if runtime.GOOS != "android" {
raylib.InitWindow(screenWidth, screenHeight, "Android example")
} else {
raylib.InitWindow(screenWidth, screenHeight, app)
}
raylib.InitWindow(screenWidth, screenHeight, "Android example")
raylib.InitAudioDevice()
@ -126,7 +121,3 @@ func run(app unsafe.Pointer) {
os.Exit(0)
}
func main() {
run(nil)
}