fix: rand.Seed is deprecated, change to New(NewSource(seed))
This commit is contained in:
parent
e9da61431c
commit
2e003fe385
1 changed files with 2 additions and 2 deletions
|
@ -4,7 +4,7 @@ import (
|
||||||
"math/rand"
|
"math/rand"
|
||||||
"time"
|
"time"
|
||||||
|
|
||||||
"github.com/gen2brain/raylib-go/raylib"
|
rl "github.com/gen2brain/raylib-go/raylib"
|
||||||
)
|
)
|
||||||
|
|
||||||
const (
|
const (
|
||||||
|
@ -32,7 +32,7 @@ type Game struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
rand.Seed(time.Now().UnixNano())
|
rand.New(rand.NewSource(time.Now().UnixNano()))
|
||||||
|
|
||||||
game := Game{}
|
game := Game{}
|
||||||
game.Init(false)
|
game.Init(false)
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue