Golint
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5d5a0e708f
commit
29546140b9
19 changed files with 432 additions and 432 deletions
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@ -368,22 +368,22 @@ var propertyName = []string{
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"TEXTBOX_TEXT_FONTSIZE",
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}
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// Get background color
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// BackgroundColor - Get background color
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func BackgroundColor() raylib.Color {
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return raylib.GetColor(int32(style[GlobalBackgroundColor]))
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}
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// Get lines color
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// LinesColor - Get lines color
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func LinesColor() raylib.Color {
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return raylib.GetColor(int32(style[GlobalLinesColor]))
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}
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// Label element, show text
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// Label - Label element, show text
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func Label(bounds raylib.Rectangle, text string) {
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LabelEx(bounds, text, raylib.GetColor(int32(style[LabelTextColor])), raylib.NewColor(0, 0, 0, 0), raylib.NewColor(0, 0, 0, 0))
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}
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// Label element extended, configurable colors
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// LabelEx - Label element extended, configurable colors
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func LabelEx(bounds raylib.Rectangle, text string, textColor, border, inner raylib.Color) {
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// Update control
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textWidth := raylib.MeasureText(text, int32(style[GlobalTextFontsize]))
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@ -402,7 +402,7 @@ func LabelEx(bounds raylib.Rectangle, text string, textColor, border, inner rayl
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raylib.DrawText(text, bounds.X+((bounds.Width/2)-(textWidth/2)), bounds.Y+((bounds.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), textColor)
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}
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// Button element, returns true when clicked
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// Button - Button element, returns true when clicked
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func Button(bounds raylib.Rectangle, text string) bool {
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buttonState := ButtonDefault
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mousePoint := raylib.GetMousePosition()
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@ -465,7 +465,7 @@ func Button(bounds raylib.Rectangle, text string) bool {
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return false
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}
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// Toggle Button element, returns true when active
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// ToggleButton - Toggle Button element, returns true when active
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func ToggleButton(bounds raylib.Rectangle, text string, toggle bool) bool {
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toggleState := ToggleUnactive
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toggleButton := bounds
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@ -533,7 +533,7 @@ func ToggleButton(bounds raylib.Rectangle, text string, toggle bool) bool {
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return toggle
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}
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// Toggle Group element, returns toggled button index
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// ToggleGroup - Toggle Group element, returns toggled button index
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func ToggleGroup(bounds raylib.Rectangle, toggleText []string, toggleActive int) int {
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for i := 0; i < len(toggleText); i++ {
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if i == toggleActive {
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@ -546,7 +546,7 @@ func ToggleGroup(bounds raylib.Rectangle, toggleText []string, toggleActive int)
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return toggleActive
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}
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// Combo Box element, returns selected item index
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// ComboBox - Combo Box element, returns selected item index
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func ComboBox(bounds raylib.Rectangle, comboText []string, comboActive int) int {
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comboBoxState := ComboboxUnactive
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comboBoxButton := bounds
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@ -637,7 +637,7 @@ func ComboBox(bounds raylib.Rectangle, comboText []string, comboActive int) int
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return comboActive
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}
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// Check Box element, returns true when active
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// CheckBox - Check Box element, returns true when active
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func CheckBox(bounds raylib.Rectangle, text string, checked bool) bool {
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checkBoxState := CheckboxStatus
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mousePoint := raylib.GetMousePosition()
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@ -683,7 +683,7 @@ func CheckBox(bounds raylib.Rectangle, text string, checked bool) bool {
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return checked
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}
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// Slider element, returns selected value
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// Slider - Slider element, returns selected value
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func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32 {
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sliderPos := float32(0)
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sliderState := SliderDefault
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@ -755,7 +755,7 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
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return minValue + (maxValue-minValue)*sliderPos
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}
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// Slider Bar element, returns selected value
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// SliderBar - Slider Bar element, returns selected value
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func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float32 {
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sliderState := SliderDefault
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mousePoint := raylib.GetMousePosition()
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@ -826,7 +826,7 @@ func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float
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return fixedValue + minValue
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}
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// Progress Bar element, shows current progress value
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// ProgressBar - Progress Bar element, shows current progress value
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func ProgressBar(bounds raylib.Rectangle, value float32) {
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if value > 1.0 {
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value = 1.0
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@ -843,7 +843,7 @@ func ProgressBar(bounds raylib.Rectangle, value float32) {
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raylib.DrawRectangleRec(progressValue, raylib.GetColor(int32(style[ProgressbarProgressColor])))
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}
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// Spinner element, returns selected value
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// Spinner - Spinner element, returns selected value
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func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
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spinnerState := SpinnerDefault
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labelBoxBound := raylib.NewRectangle(bounds.X+bounds.Width/4+1, bounds.Y, bounds.Width/2, bounds.Height)
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@ -1006,7 +1006,7 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
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return value
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}
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// Text Box element, returns input text
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// TextBox - Text Box element, returns input text
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func TextBox(bounds raylib.Rectangle, text string) string {
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keyBackspaceText := int32(259) // GLFW BACKSPACE: 3 + 256
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@ -1056,7 +1056,7 @@ func TextBox(bounds raylib.Rectangle, text string) string {
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return text
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}
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// Save GUI style file
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// SaveGuiStyle - Save GUI style file
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func SaveGuiStyle(fileName string) {
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var styleFile string
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for i := 0; i < len(propertyName); i++ {
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@ -1066,7 +1066,7 @@ func SaveGuiStyle(fileName string) {
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ioutil.WriteFile(fileName, []byte(styleFile), 0644)
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}
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// Load GUI style file
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// LoadGuiStyle - Load GUI style file
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func LoadGuiStyle(fileName string) {
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file, err := raylib.OpenAsset(fileName)
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if err != nil {
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@ -1105,7 +1105,7 @@ func LoadGuiStyle(fileName string) {
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}
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}
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// Set one style property
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// SetStyleProperty - Set one style property
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func SetStyleProperty(guiProperty Property, value int64) {
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numColorSamples := 10
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@ -1216,7 +1216,7 @@ func SetStyleProperty(guiProperty Property, value int64) {
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}
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}
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// Get one style property
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// GetStyleProperty - Get one style property
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func GetStyleProperty(guiProperty Property) int64 {
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return style[int(guiProperty)]
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}
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