diff --git a/raymath/raymath.go b/raymath/raymath.go index 9b54275..251bbf3 100644 --- a/raymath/raymath.go +++ b/raymath/raymath.go @@ -18,7 +18,7 @@ func VectorAdd(v1, v2 raylib.Vector3) raylib.Vector3 { return result } -// Substract two vectors +// Subtract two vectors func VectorSubtract(v1, v2 raylib.Vector3) raylib.Vector3 { result := raylib.Vector3{} @@ -66,7 +66,7 @@ func VectorDotProduct(v1, v2 raylib.Vector3) float32 { return v1.X*v2.X + v1.Y*v2.Y + v1.Z*v2.Z } -// Calculate vector lenght +// Calculate vector length func VectorLength(v raylib.Vector3) float32 { return float32(math.Sqrt(float64(v.X*v.X + v.Y*v.Y + v.Z*v.Z))) } @@ -353,8 +353,8 @@ func MatrixAdd(left, right raylib.Matrix) raylib.Matrix { return result } -// Substract two matrices (left - right) -func MatrixSubstract(left, right raylib.Matrix) raylib.Matrix { +// Subtract two matrices (left - right) +func MatrixSubtract(left, right raylib.Matrix) raylib.Matrix { result := MatrixIdentity() result.M0 = left.M0 - right.M0