#428 cgo vr functions added

This commit is contained in:
JupiterRider 2024-10-18 17:45:15 +02:00
parent 42a2d9159c
commit 1eacaf732c

View file

@ -1218,3 +1218,24 @@ func GetTouchPointCount() int32 {
v := (int32)(ret)
return v
}
// BeginVrStereoMode - Begin stereo rendering (requires VR simulator)
func BeginVrStereoMode(config VrStereoConfig) {
C.BeginVrStereoMode(*(*C.VrStereoConfig)(unsafe.Pointer(&config)))
}
// EndVrStereoMode - End stereo rendering (requires VR simulator)
func EndVrStereoMode() {
C.EndVrStereoMode()
}
// LoadVrStereoConfig - Load VR stereo config for VR simulator device parameters
func LoadVrStereoConfig(device VrDeviceInfo) VrStereoConfig {
ret := C.LoadVrStereoConfig(*(*C.VrDeviceInfo)(unsafe.Pointer(&device)))
return *(*VrStereoConfig)(unsafe.Pointer(&ret))
}
// UnloadVrStereoConfig - Unload VR stereo config
func UnloadVrStereoConfig(config VrStereoConfig) {
C.UnloadVrStereoConfig(*(*C.VrStereoConfig)(unsafe.Pointer(&config)))
}