#428 cgo vr functions added
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1 changed files with 21 additions and 0 deletions
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@ -1218,3 +1218,24 @@ func GetTouchPointCount() int32 {
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v := (int32)(ret)
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v := (int32)(ret)
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return v
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return v
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}
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}
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// BeginVrStereoMode - Begin stereo rendering (requires VR simulator)
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func BeginVrStereoMode(config VrStereoConfig) {
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C.BeginVrStereoMode(*(*C.VrStereoConfig)(unsafe.Pointer(&config)))
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}
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// EndVrStereoMode - End stereo rendering (requires VR simulator)
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func EndVrStereoMode() {
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C.EndVrStereoMode()
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}
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// LoadVrStereoConfig - Load VR stereo config for VR simulator device parameters
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func LoadVrStereoConfig(device VrDeviceInfo) VrStereoConfig {
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ret := C.LoadVrStereoConfig(*(*C.VrDeviceInfo)(unsafe.Pointer(&device)))
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return *(*VrStereoConfig)(unsafe.Pointer(&ret))
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}
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// UnloadVrStereoConfig - Unload VR stereo config
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func UnloadVrStereoConfig(config VrStereoConfig) {
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C.UnloadVrStereoConfig(*(*C.VrStereoConfig)(unsafe.Pointer(&config)))
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}
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