triangle functions
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@ -281,6 +281,22 @@ func DrawTriangleLines(v1, v2, v3 Vector2, color Color) {
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C.DrawTriangleLines(*cv1, *cv2, *cv3, *ccolor)
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}
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// DrawTriangleFan - Draw a triangle fan defined by points
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func DrawTriangleFan(points []Vector2, color Color) {
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cpoints := (*C.Vector2)(unsafe.Pointer(&points[0]))
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cpointsCount := (C.int)(int32(len(points)))
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ccolor := color.cptr()
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C.DrawTriangleLines(*cpoints, cpointsCount, *ccolor)
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}
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// DrawTriangleStrip - Draw a triangle strip defined by points
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func DrawTriangleStrip(points []Vector2, color Color) {
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cpoints := (*C.Vector2)(unsafe.Pointer(&points[0]))
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cpointsCount := (C.int)(int32(len(points)))
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ccolor := color.cptr()
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C.DrawTriangleStrip(*cpoints, cpointsCount, *ccolor)
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}
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// DrawPoly - Draw a regular polygon (Vector version)
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func DrawPoly(center Vector2, sides int32, radius, rotation float32, color Color) {
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ccenter := center.cptr()
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