Update C sources
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27 changed files with 4582 additions and 2234 deletions
17
raylib/external/vox_loader.h
vendored
17
raylib/external/vox_loader.h
vendored
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@ -123,6 +123,7 @@ typedef struct {
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// Arrays for mesh build
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ArrayVector3 vertices;
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ArrayVector3 normals;
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ArrayUShort indices;
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ArrayColor colors;
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@ -292,6 +293,16 @@ const VoxVector3 SolidVertex[] = {
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{1, 1, 1} //7
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};
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const VoxVector3 FacesPerSideNormal[] = {
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{ -1, 0, 0 }, //-X
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{1, 0, 0 }, //+X
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{0,-1, 0}, //-Y
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{0, 1, 0}, //+Y
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{0, 0, -1}, //-Z
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{0, 0, 1}, //+Z
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};
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// Allocated VoxArray3D size
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static void Vox_AllocArray(VoxArray3D* pvoxarray, int _sx, int _sy, int _sz)
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{
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@ -508,6 +519,11 @@ static void Vox_Build_Voxel(VoxArray3D* pvoxArray, int x, int y, int z, int matI
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insertArrayVector3(&pvoxArray->vertices, vertComputed[v2]);
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insertArrayVector3(&pvoxArray->vertices, vertComputed[v3]);
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insertArrayVector3(&pvoxArray->normals, FacesPerSideNormal[i]);
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insertArrayVector3(&pvoxArray->normals, FacesPerSideNormal[i]);
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insertArrayVector3(&pvoxArray->normals, FacesPerSideNormal[i]);
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insertArrayVector3(&pvoxArray->normals, FacesPerSideNormal[i]);
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VoxColor col = pvoxArray->palette[matID];
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insertArrayColor(&pvoxArray->colors, col);
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@ -653,6 +669,7 @@ int Vox_LoadFromMemory(unsigned char* pvoxData, unsigned int voxDataSize, VoxArr
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// Init Arrays
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initArrayVector3(&pvoxarray->vertices, 3 * 1024);
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initArrayVector3(&pvoxarray->normals, 3 * 1024);
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initArrayUShort(&pvoxarray->indices, 3 * 1024);
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initArrayColor(&pvoxarray->colors, 3 * 1024);
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