diff --git a/raylib/raylib_purego.go b/raylib/raylib_purego.go index f49f4ae..f70512e 100644 --- a/raylib/raylib_purego.go +++ b/raylib/raylib_purego.go @@ -2637,9 +2637,9 @@ func LoadTextureFromImage(image *Image) Texture2D { } // LoadTextureCubemap - Load cubemap from image, multiple image cubemap layouts supported -func LoadTextureCubemap(image Image, layout int32) Texture2D { +func LoadTextureCubemap(image *Image, layout int32) Texture2D { var texture Texture2D - loadTextureCubemap(uintptr(unsafe.Pointer(&texture)), uintptr(unsafe.Pointer(&image)), layout) + loadTextureCubemap(uintptr(unsafe.Pointer(&texture)), uintptr(unsafe.Pointer(image)), layout) return texture } diff --git a/raylib/rtextures.go b/raylib/rtextures.go index 6945a83..0068c62 100644 --- a/raylib/rtextures.go +++ b/raylib/rtextures.go @@ -184,6 +184,15 @@ func LoadRenderTexture(width, height int32) RenderTexture2D { return v } +// LoadTextureCubemap - Loads a texture for a cubemap using given layout +func LoadTextureCubemap(image *Image, layout int32) Texture2D { + cimage := image.cptr() + clayout := (C.int)(layout) + ret := C.LoadTextureCubemap(*cimage, clayout) + v := newTexture2DFromPointer(unsafe.Pointer(&ret)) + return v +} + // UnloadImage - Unload image from CPU memory (RAM) func UnloadImage(image *Image) { cimage := image.cptr()