Update C sources, add new functions

This commit is contained in:
Milan Nikolic 2017-10-26 19:00:27 +02:00
parent 661c7a9f55
commit 0f4ce7d6d9
30 changed files with 8465 additions and 2315 deletions

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/**********************************************************************************************
*
* rgif.h original implementation by Charlie Tangora [ctangora -at- gmail -dot- com]
* adapted to C99, reformatted and renamed by Ramon Santamaria (@raysan5)
*
* This file offers a simple, very limited way to create animated GIFs directly in code.
*
* Those looking for particular cleverness are likely to be disappointed; it's pretty
* much a straight-ahead implementation of the GIF format with optional Floyd-Steinberg
* dithering. (It does at least use delta encoding - only the changed portions of each
* frame are saved.)
*
* So resulting files are often quite large. The hope is that it will be handy nonetheless
* as a quick and easily-integrated way for programs to spit out animations.
*
* Only RGBA8 is currently supported as an input format. (The alpha is ignored.)
*
* CONFIGURATION:
*
* #define RGIF_IMPLEMENTATION
* Generates the implementation of the library into the included file.
* If not defined, the library is in header only mode and can be included in other headers
* or source files without problems. But only ONE file should hold the implementation.
*
* USAGE:
* 1) Create a GifWriter struct. Pass it to GifBegin() to initialize and write the header.
* 2) Pass subsequent frames to GifWriteFrame().
* 3) Finally, call GifEnd() to close the file handle and free memory.
*
*
* LICENSE: public domain (www.unlicense.org)
*
* This is free and unencumbered software released into the public domain.
* Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
* software, either in source code form or as a compiled binary, for any purpose,
* commercial or non-commercial, and by any means.
*
* In jurisdictions that recognize copyright laws, the author or authors of this
* software dedicate any and all copyright interest in the software to the public
* domain. We make this dedication for the benefit of the public at large and to
* the detriment of our heirs and successors. We intend this dedication to be an
* overt act of relinquishment in perpetuity of all present and future rights to
* this software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**********************************************************************************************/
#ifndef GIF_H
#define GIF_H
#include <stdio.h> // Required for: FILE
//#define RGIF_STATIC
#ifdef RGIF_STATIC
#define RGIFDEF static // Functions just visible to module including this file
#else
#ifdef __cplusplus
#define RGIFDEF extern "C" // Functions visible from other files (no name mangling of functions in C++)
#else
#define RGIFDEF extern // Functions visible from other files
#endif
#endif
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
// NOTE: By default use bitDepth = 8, dither = false
RGIFDEF bool GifBegin(const char *filename, unsigned int width, unsigned int height, unsigned int delay, unsigned int bitDepth, bool dither);
RGIFDEF bool GifWriteFrame(const unsigned char *image, unsigned int width, unsigned int height, unsigned int delay, int bitDepth, bool dither);
RGIFDEF bool GifEnd();
#endif // GIF_H
/***********************************************************************************
*
* GIF IMPLEMENTATION
*
************************************************************************************/
#if defined(RGIF_IMPLEMENTATION)
#include <stdio.h> // Required for: FILE, fopen(), fclose()
#include <string.h> // Required for: memcpy()
// Define these macros to hook into a custom memory allocator.
// GIF_TEMP_MALLOC and GIF_TEMP_FREE will only be called in stack fashion - frees in the reverse order of mallocs
// and any temp memory allocated by a function will be freed before it exits.
#if !defined(GIF_TEMP_MALLOC)
#include <stdlib.h>
#define GIF_TEMP_MALLOC malloc
#define GIF_TEMP_FREE free
#endif
// Check if custom malloc/free functions defined, if not, using standard ones
// GIF_MALLOC and GIF_FREE are used only by GifBegin and GifEnd respectively,
// to allocate a buffer the size of the image, which is used to find changed pixels for delta-encoding.
#if !defined(GIF_MALLOC)
#include <stdlib.h> // Required for: malloc(), free()
#define GIF_MALLOC(size) malloc(size)
#define GIF_FREE(ptr) free(ptr)
#endif
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define GIFMIN(a, b) (((a)<(b))?(a):(b))
#define GIFMAX(a, b) (((a)>(b))?(a):(b))
#define GIFABS(x) ((x)<0?-(x):(x))
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
// Gif palette structure
typedef struct GifPalette {
int bitDepth;
unsigned char r[256];
unsigned char g[256];
unsigned char b[256];
// k-d tree over RGB space, organized in heap fashion
// i.e. left child of node i is node i*2, right child is node i*2 + 1
// nodes 256-511 are implicitly the leaves, containing a color
unsigned char treeSplitElt[255];
unsigned char treeSplit[255];
} GifPalette;
// Simple structure to write out the LZW-compressed
// portion of the imageone bit at a time
typedef struct GifBitStatus {
unsigned char bitIndex; // how many bits in the partial byte written so far
unsigned char byte; // current partial byte
unsigned int chunkIndex;
unsigned char chunk[256]; // bytes are written in here until we have 256 of them, then written to the file
} GifBitStatus;
// The LZW dictionary is a 256-ary tree constructed
// as the file is encoded, this is one node
typedef struct GifLzwNode {
uint16_t m_next[256];
} GifLzwNode;
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
const int gifTransparentIndex = 0; // Transparent color index
static FILE *gifFile;
unsigned char *gifFrame;
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
static void GifGetClosestPaletteColor(GifPalette *pPal, int r, int g, int b, int *bestInd, int *bestDiff, int treeRoot);
static void GifSwapPixels(unsigned char *image, int pixA, int pixB);
static int GifPartition(unsigned char *image, const int left, const int right, const int elt, int pivotIndex);
static void GifPartitionByMedian(unsigned char *image, int left, int right, int com, int neededCenter);
static void GifSplitPalette(unsigned char *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist, int treeNode, bool buildForDither, GifPalette *pal);
static int GifPickChangedPixels(const unsigned char *lastFrame, unsigned char *frame, int numPixels);
static void GifMakePalette(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned int width, unsigned int height, int bitDepth, bool buildForDither, GifPalette *pPal);
static void GifDitherImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal);
static void GifThresholdImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal);
static void GifWriteBit(GifBitStatus *stat, unsigned int bit);
static void GifWriteChunk(FILE *f, GifBitStatus *stat);
static void GifWriteCode(FILE *f, GifBitStatus *stat, unsigned int code, unsigned int length);
static void GifWritePalette(const GifPalette *pPal, FILE *f);
static void GifWriteLzwImage(FILE *f, unsigned char *image, unsigned int left, unsigned int top, unsigned int width, unsigned int height, unsigned int delay, GifPalette *pPal);
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
// Creates a gif file
// NOTE: Initializes internal file pointer (only one gif recording at a time)
// The delay value is the time between frames in hundredths of a second - note that not all viewers pay much attention to this value.
RGIFDEF bool GifBegin(const char *filename, unsigned int width, unsigned int height, unsigned int delay, unsigned int bitDepth, bool dither)
{
#if _MSC_VER >= 1400
gifFile = 0;
fopen_s(&gifFile, filename, "wb");
#else
gifFile = fopen(filename, "wb");
#endif
if (!gifFile) return false;
// Allocate space for one gif frame
gifFrame = (unsigned char *)GIF_MALLOC(width*height*4);
// GIF Header
fputs("GIF89a",gifFile);
// Reference: http://www.onicos.com/staff/iz/formats/gif.html
// GIF Screen Descriptor
fputc(width & 0xff, gifFile);
fputc((width >> 8) & 0xff, gifFile); // Screen width (2 byte)
fputc(height & 0xff, gifFile);
fputc((height >> 8) & 0xff, gifFile); // Screen height (2 byte)
fputc(0xf0, gifFile); // Color table flags: unsorted global color table of 2 entries (1 byte, bit-flags)
fputc(0, gifFile); // Background color index
fputc(0, gifFile); // Pixel Aspect Ratio (square, we need to specify this because it's 1989)
// GIF Global Color table (just a dummy palette)
// Color 0: black
fputc(0, gifFile);
fputc(0, gifFile);
fputc(0, gifFile);
// Color 1: also black
fputc(0, gifFile);
fputc(0, gifFile);
fputc(0, gifFile);
if (delay != 0)
{
// Application Extension Block (19 bytes long)
fputc(0x21, gifFile); // GIF Extension code
fputc(0xff, gifFile); // Application Extension Label
fputc(11, gifFile); // Length of Application Block (11 byte)
fputs("NETSCAPE2.0", gifFile); // Application Identifier (Netscape 2.0 block)
fputc(0x03, gifFile); // Length of Data Sub-Block (3 bytes)
fputc(0x01, gifFile); // 0x01
fputc(0x00, gifFile); // This specifies the number of times,
fputc(0x00, gifFile); // the loop should be executed (infinitely)
fputc(0x00, gifFile); // Data Sub-Block Terminator.
}
return true;
}
// Writes out a new frame to a GIF in progress.
// NOTE: gifFile should have been initialized with GifBegin()
// AFAIK, it is legal to use different bit depths for different frames of an image -
// this may be handy to save bits in animations that don't change much.
RGIFDEF bool GifWriteFrame(const unsigned char *image, unsigned int width, unsigned int height, unsigned int delay, int bitDepth, bool dither)
{
if (!gifFile) return false;
const unsigned char *oldImage = gifFrame;
GifPalette pal;
GifMakePalette((dither ? NULL : oldImage), image, width, height, bitDepth, dither, &pal);
if (dither) GifDitherImage(oldImage, image, gifFrame, width, height, &pal);
else GifThresholdImage(oldImage, image, gifFrame, width, height, &pal);
GifWriteLzwImage(gifFile, gifFrame, 0, 0, width, height, delay, &pal);
return true;
}
// Writes the EOF code, closes the file handle, and frees temp memory used by a GIF.
// Many if not most viewers will still display a GIF properly if the EOF code is missing,
// but it's still a good idea to write it out.
RGIFDEF bool GifEnd()
{
if (!gifFile) return false;
fputc(0x3b, gifFile); // Trailer (end of file)
fclose(gifFile);
GIF_FREE(gifFrame);
gifFile = NULL;
gifFrame = NULL;
return true;
}
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
// walks the k-d tree to pick the palette entry for a desired color.
// Takes as in/out parameters the current best color and its error -
// only changes them if it finds a better color in its subtree.
// this is the major hotspot in the code at the moment.
static void GifGetClosestPaletteColor(GifPalette *pPal, int r, int g, int b, int *bestInd, int *bestDiff, int treeRoot)
{
// base case, reached the bottom of the tree
if (treeRoot > (1<<pPal->bitDepth)-1)
{
int ind = treeRoot-(1<<pPal->bitDepth);
if (ind == gifTransparentIndex) return;
// check whether this color is better than the current winner
int r_err = r - ((int32_t)pPal->r[ind]);
int g_err = g - ((int32_t)pPal->g[ind]);
int b_err = b - ((int32_t)pPal->b[ind]);
int diff = GIFABS(r_err)+GIFABS(g_err)+GIFABS(b_err);
if (diff < *bestDiff)
{
*bestInd = ind;
*bestDiff = diff;
}
return;
}
// take the appropriate color (r, g, or b) for this node of the k-d tree
int comps[3]; comps[0] = r; comps[1] = g; comps[2] = b;
int splitComp = comps[pPal->treeSplitElt[treeRoot]];
int splitPos = pPal->treeSplit[treeRoot];
if (splitPos > splitComp)
{
// check the left subtree
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2);
if (*bestDiff > (splitPos - splitComp))
{
// cannot prove there's not a better value in the right subtree, check that too
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2 + 1);
}
}
else
{
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2 + 1);
if (*bestDiff > splitComp - splitPos)
{
GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot*2);
}
}
}
static void GifSwapPixels(unsigned char *image, int pixA, int pixB)
{
unsigned char rA = image[pixA*4];
unsigned char gA = image[pixA*4 + 1];
unsigned char bA = image[pixA*4+2];
unsigned char aA = image[pixA*4+3];
unsigned char rB = image[pixB*4];
unsigned char gB = image[pixB*4 + 1];
unsigned char bB = image[pixB*4+2];
unsigned char aB = image[pixA*4+3];
image[pixA*4] = rB;
image[pixA*4 + 1] = gB;
image[pixA*4+2] = bB;
image[pixA*4+3] = aB;
image[pixB*4] = rA;
image[pixB*4 + 1] = gA;
image[pixB*4+2] = bA;
image[pixB*4+3] = aA;
}
// just the partition operation from quicksort
static int GifPartition(unsigned char *image, const int left, const int right, const int elt, int pivotIndex)
{
const int pivotValue = image[(pivotIndex)*4+elt];
GifSwapPixels(image, pivotIndex, right-1);
int storeIndex = left;
bool split = 0;
for (int ii=left; ii<right-1; ++ii)
{
int arrayVal = image[ii*4+elt];
if (arrayVal < pivotValue)
{
GifSwapPixels(image, ii, storeIndex);
++storeIndex;
}
else if (arrayVal == pivotValue)
{
if (split)
{
GifSwapPixels(image, ii, storeIndex);
++storeIndex;
}
split = !split;
}
}
GifSwapPixels(image, storeIndex, right-1);
return storeIndex;
}
// Perform an incomplete sort, finding all elements above and below the desired median
static void GifPartitionByMedian(unsigned char *image, int left, int right, int com, int neededCenter)
{
if (left < right-1)
{
int pivotIndex = left + (right-left)/2;
pivotIndex = GifPartition(image, left, right, com, pivotIndex);
// Only "sort" the section of the array that contains the median
if (pivotIndex > neededCenter)
GifPartitionByMedian(image, left, pivotIndex, com, neededCenter);
if (pivotIndex < neededCenter)
GifPartitionByMedian(image, pivotIndex + 1, right, com, neededCenter);
}
}
// Builds a palette by creating a balanced k-d tree of all pixels in the image
static void GifSplitPalette(unsigned char *image, int numPixels, int firstElt, int lastElt, int splitElt, int splitDist,
int treeNode, bool buildForDither, GifPalette *pal)
{
if (lastElt <= firstElt || numPixels == 0)
return;
// base case, bottom of the tree
if (lastElt == firstElt + 1)
{
if (buildForDither)
{
// Dithering needs at least one color as dark as anything
// in the image and at least one brightest color -
// otherwise it builds up error and produces strange artifacts
if (firstElt == 1)
{
// special case: the darkest color in the image
unsigned int r=255, g=255, b=255;
for (int ii=0; ii<numPixels; ++ii)
{
r = GIFMIN(r, image[ii*4+0]);
g = GIFMIN(g, image[ii*4 + 1]);
b = GIFMIN(b, image[ii*4+2]);
}
pal->r[firstElt] = r;
pal->g[firstElt] = g;
pal->b[firstElt] = b;
return;
}
if (firstElt == (1 << pal->bitDepth)-1)
{
// special case: the lightest color in the image
unsigned int r=0, g=0, b=0;
for (int ii=0; ii<numPixels; ++ii)
{
r = GIFMAX(r, image[ii*4+0]);
g = GIFMAX(g, image[ii*4 + 1]);
b = GIFMAX(b, image[ii*4+2]);
}
pal->r[firstElt] = r;
pal->g[firstElt] = g;
pal->b[firstElt] = b;
return;
}
}
// otherwise, take the average of all colors in this subcube
uint64_t r=0, g=0, b=0;
for (int ii=0; ii<numPixels; ++ii)
{
r += image[ii*4+0];
g += image[ii*4 + 1];
b += image[ii*4+2];
}
r += numPixels / 2; // round to nearest
g += numPixels / 2;
b += numPixels / 2;
r /= numPixels;
g /= numPixels;
b /= numPixels;
pal->r[firstElt] = (unsigned char)r;
pal->g[firstElt] = (unsigned char)g;
pal->b[firstElt] = (unsigned char)b;
return;
}
// Find the axis with the largest range
int minR = 255, maxR = 0;
int minG = 255, maxG = 0;
int minB = 255, maxB = 0;
for (int ii=0; ii<numPixels; ++ii)
{
int r = image[ii*4+0];
int g = image[ii*4 + 1];
int b = image[ii*4+2];
if (r > maxR) maxR = r;
if (r < minR) minR = r;
if (g > maxG) maxG = g;
if (g < minG) minG = g;
if (b > maxB) maxB = b;
if (b < minB) minB = b;
}
int rRange = maxR - minR;
int gRange = maxG - minG;
int bRange = maxB - minB;
// and split along that axis. (incidentally, this means this isn't a "proper" k-d tree but I don't know what else to call it)
int splitCom = 1;
if (bRange > gRange) splitCom = 2;
if (rRange > bRange && rRange > gRange) splitCom = 0;
int subPixelsA = numPixels *(splitElt - firstElt) / (lastElt - firstElt);
int subPixelsB = numPixels-subPixelsA;
GifPartitionByMedian(image, 0, numPixels, splitCom, subPixelsA);
pal->treeSplitElt[treeNode] = splitCom;
pal->treeSplit[treeNode] = image[subPixelsA*4+splitCom];
GifSplitPalette(image, subPixelsA, firstElt, splitElt, splitElt-splitDist, splitDist/2, treeNode*2, buildForDither, pal);
GifSplitPalette(image+subPixelsA*4, subPixelsB, splitElt, lastElt, splitElt+splitDist, splitDist/2, treeNode*2 + 1, buildForDither, pal);
}
// Finds all pixels that have changed from the previous image and
// moves them to the fromt of th buffer.
// This allows us to build a palette optimized for the colors of the
// changed pixels only.
static int GifPickChangedPixels(const unsigned char *lastFrame, unsigned char *frame, int numPixels)
{
int numChanged = 0;
unsigned char *writeIter = frame;
for (int ii=0; ii<numPixels; ++ii)
{
if (lastFrame[0] != frame[0] ||
lastFrame[1] != frame[1] ||
lastFrame[2] != frame[2])
{
writeIter[0] = frame[0];
writeIter[1] = frame[1];
writeIter[2] = frame[2];
++numChanged;
writeIter += 4;
}
lastFrame += 4;
frame += 4;
}
return numChanged;
}
// Creates a palette by placing all the image pixels in a k-d tree and then averaging the blocks at the bottom.
// This is known as the "modified median split" technique
static void GifMakePalette(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned int width, unsigned int height, int bitDepth, bool buildForDither, GifPalette *pPal)
{
pPal->bitDepth = bitDepth;
// SplitPalette is destructive (it sorts the pixels by color) so
// we must create a copy of the image for it to destroy
int imageSize = width*height*4*sizeof(unsigned char);
unsigned char *destroyableImage = (unsigned char*)GIF_TEMP_MALLOC(imageSize);
memcpy(destroyableImage, nextFrame, imageSize);
int numPixels = width*height;
if (lastFrame)
numPixels = GifPickChangedPixels(lastFrame, destroyableImage, numPixels);
const int lastElt = 1 << bitDepth;
const int splitElt = lastElt/2;
const int splitDist = splitElt/2;
GifSplitPalette(destroyableImage, numPixels, 1, lastElt, splitElt, splitDist, 1, buildForDither, pPal);
GIF_TEMP_FREE(destroyableImage);
// add the bottom node for the transparency index
pPal->treeSplit[1 << (bitDepth-1)] = 0;
pPal->treeSplitElt[1 << (bitDepth-1)] = 0;
pPal->r[0] = pPal->g[0] = pPal->b[0] = 0;
}
// Implements Floyd-Steinberg dithering, writes palette value to alpha
static void GifDitherImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal)
{
int numPixels = width*height;
// quantPixels initially holds color*256 for all pixels
// The extra 8 bits of precision allow for sub-single-color error values
// to be propagated
int32_t *quantPixels = (int32_t*)GIF_TEMP_MALLOC(sizeof(int32_t)*numPixels*4);
for (int ii=0; ii<numPixels*4; ++ii)
{
unsigned char pix = nextFrame[ii];
int32_t pix16 = (int32_t)pix*256;
quantPixels[ii] = pix16;
}
for (unsigned int yy=0; yy<height; ++yy)
{
for (unsigned int xx=0; xx<width; ++xx)
{
int32_t *nextPix = quantPixels + 4*(yy*width+xx);
const unsigned char *lastPix = lastFrame? lastFrame + 4*(yy*width+xx) : NULL;
// Compute the colors we want (rounding to nearest)
int32_t rr = (nextPix[0] + 127) / 256;
int32_t gg = (nextPix[1] + 127) / 256;
int32_t bb = (nextPix[2] + 127) / 256;
// if it happens that we want the color from last frame, then just write out
// a transparent pixel
if (lastFrame &&
lastPix[0] == rr &&
lastPix[1] == gg &&
lastPix[2] == bb)
{
nextPix[0] = rr;
nextPix[1] = gg;
nextPix[2] = bb;
nextPix[3] = gifTransparentIndex;
continue;
}
int32_t bestDiff = 1000000;
int32_t bestInd = gifTransparentIndex;
// Search the palete
GifGetClosestPaletteColor(pPal, rr, gg, bb, &bestInd, &bestDiff, 1);
// Write the result to the temp buffer
int32_t r_err = nextPix[0] - (int32_t)(pPal->r[bestInd])*256;
int32_t g_err = nextPix[1] - (int32_t)(pPal->g[bestInd])*256;
int32_t b_err = nextPix[2] - (int32_t)(pPal->b[bestInd])*256;
nextPix[0] = pPal->r[bestInd];
nextPix[1] = pPal->g[bestInd];
nextPix[2] = pPal->b[bestInd];
nextPix[3] = bestInd;
// Propagate the error to the four adjacent locations
// that we haven't touched yet
int quantloc_7 = (yy*width+xx + 1);
int quantloc_3 = (yy*width+width+xx-1);
int quantloc_5 = (yy*width+width+xx);
int quantloc_1 = (yy*width+width+xx + 1);
if (quantloc_7 < numPixels)
{
int32_t *pix7 = quantPixels+4*quantloc_7;
pix7[0] += GIFMAX(-pix7[0], r_err*7 / 16);
pix7[1] += GIFMAX(-pix7[1], g_err*7 / 16);
pix7[2] += GIFMAX(-pix7[2], b_err*7 / 16);
}
if (quantloc_3 < numPixels)
{
int32_t *pix3 = quantPixels+4*quantloc_3;
pix3[0] += GIFMAX(-pix3[0], r_err*3 / 16);
pix3[1] += GIFMAX(-pix3[1], g_err*3 / 16);
pix3[2] += GIFMAX(-pix3[2], b_err*3 / 16);
}
if (quantloc_5 < numPixels)
{
int32_t *pix5 = quantPixels+4*quantloc_5;
pix5[0] += GIFMAX(-pix5[0], r_err*5 / 16);
pix5[1] += GIFMAX(-pix5[1], g_err*5 / 16);
pix5[2] += GIFMAX(-pix5[2], b_err*5 / 16);
}
if (quantloc_1 < numPixels)
{
int32_t *pix1 = quantPixels+4*quantloc_1;
pix1[0] += GIFMAX(-pix1[0], r_err / 16);
pix1[1] += GIFMAX(-pix1[1], g_err / 16);
pix1[2] += GIFMAX(-pix1[2], b_err / 16);
}
}
}
// Copy the palettized result to the output buffer
for (int ii=0; ii<numPixels*4; ++ii)
{
outFrame[ii] = quantPixels[ii];
}
GIF_TEMP_FREE(quantPixels);
}
// Picks palette colors for the image using simple thresholding, no dithering
static void GifThresholdImage(const unsigned char *lastFrame, const unsigned char *nextFrame, unsigned char *outFrame, unsigned int width, unsigned int height, GifPalette *pPal)
{
unsigned int numPixels = width*height;
for (unsigned int ii=0; ii<numPixels; ++ii)
{
// if a previous color is available, and it matches the current color,
// set the pixel to transparent
if (lastFrame &&
lastFrame[0] == nextFrame[0] &&
lastFrame[1] == nextFrame[1] &&
lastFrame[2] == nextFrame[2])
{
outFrame[0] = lastFrame[0];
outFrame[1] = lastFrame[1];
outFrame[2] = lastFrame[2];
outFrame[3] = gifTransparentIndex;
}
else
{
// palettize the pixel
int32_t bestDiff = 1000000;
int32_t bestInd = 1;
GifGetClosestPaletteColor(pPal, nextFrame[0], nextFrame[1], nextFrame[2], &bestInd, &bestDiff, 1);
// Write the resulting color to the output buffer
outFrame[0] = pPal->r[bestInd];
outFrame[1] = pPal->g[bestInd];
outFrame[2] = pPal->b[bestInd];
outFrame[3] = bestInd;
}
if (lastFrame) lastFrame += 4;
outFrame += 4;
nextFrame += 4;
}
}
// insert a single bit
static void GifWriteBit(GifBitStatus *stat, unsigned int bit)
{
bit = bit & 1;
bit = bit << stat->bitIndex;
stat->byte |= bit;
++stat->bitIndex;
if (stat->bitIndex > 7)
{
// move the newly-finished byte to the chunk buffer
stat->chunk[stat->chunkIndex++] = stat->byte;
// and start a new byte
stat->bitIndex = 0;
stat->byte = 0;
}
}
// write all bytes so far to the file
static void GifWriteChunk(FILE *f, GifBitStatus *stat)
{
fputc(stat->chunkIndex, f);
fwrite(stat->chunk, 1, stat->chunkIndex, f);
stat->bitIndex = 0;
stat->byte = 0;
stat->chunkIndex = 0;
}
static void GifWriteCode(FILE *f, GifBitStatus *stat, unsigned int code, unsigned int length)
{
for (unsigned int ii=0; ii<length; ++ii)
{
GifWriteBit(stat, code);
code = code >> 1;
if (stat->chunkIndex == 255)
{
GifWriteChunk(f, stat);
}
}
}
// write a 256-color (8-bit) image palette to the file
static void GifWritePalette(const GifPalette *pPal, FILE *f)
{
fputc(0, f); // first color: transparency
fputc(0, f);
fputc(0, f);
for (int ii=1; ii<(1 << pPal->bitDepth); ++ii)
{
unsigned int r = pPal->r[ii];
unsigned int g = pPal->g[ii];
unsigned int b = pPal->b[ii];
fputc(r, f);
fputc(g, f);
fputc(b, f);
}
}
// write the image header, LZW-compress and write out the image
static void GifWriteLzwImage(FILE *f, unsigned char *image, unsigned int left, unsigned int top, unsigned int width, unsigned int height, unsigned int delay, GifPalette *pPal)
{
// graphics control extension
fputc(0x21, f);
fputc(0xf9, f);
fputc(0x04, f);
fputc(0x05, f); // leave prev frame in place, this frame has transparency
fputc(delay & 0xff, f);
fputc((delay >> 8) & 0xff, f);
fputc(gifTransparentIndex, f); // transparent color index
fputc(0, f);
fputc(0x2c, f); // image descriptor block
fputc(left & 0xff, f); // corner of image in canvas space
fputc((left >> 8) & 0xff, f);
fputc(top & 0xff, f);
fputc((top >> 8) & 0xff, f);
fputc(width & 0xff, f); // width and height of image
fputc((width >> 8) & 0xff, f);
fputc(height & 0xff, f);
fputc((height >> 8) & 0xff, f);
//fputc(0, f); // no local color table, no transparency
//fputc(0x80, f); // no local color table, but transparency
fputc(0x80 + pPal->bitDepth-1, f); // local color table present, 2 ^ bitDepth entries
GifWritePalette(pPal, f);
const int minCodeSize = pPal->bitDepth;
const unsigned int clearCode = 1 << pPal->bitDepth;
fputc(minCodeSize, f); // min code size 8 bits
GifLzwNode *codetree = (GifLzwNode *)GIF_TEMP_MALLOC(sizeof(GifLzwNode)*4096);
memset(codetree, 0, sizeof(GifLzwNode)*4096);
int32_t curCode = -1;
unsigned int codeSize = minCodeSize + 1;
unsigned int maxCode = clearCode + 1;
GifBitStatus stat;
stat.byte = 0;
stat.bitIndex = 0;
stat.chunkIndex = 0;
GifWriteCode(f, &stat, clearCode, codeSize); // start with a fresh LZW dictionary
for (unsigned int yy=0; yy<height; ++yy)
{
for (unsigned int xx=0; xx<width; ++xx)
{
unsigned char nextValue = image[(yy*width+xx)*4+3];
// "loser mode" - no compression, every single code is followed immediately by a clear
//WriteCode(f, stat, nextValue, codeSize);
//WriteCode(f, stat, 256, codeSize);
if (curCode < 0)
{
// first value in a new run
curCode = nextValue;
}
else if (codetree[curCode].m_next[nextValue])
{
// current run already in the dictionary
curCode = codetree[curCode].m_next[nextValue];
}
else
{
// finish the current run, write a code
GifWriteCode(f, &stat, curCode, codeSize);
// insert the new run into the dictionary
codetree[curCode].m_next[nextValue] = ++maxCode;
if (maxCode >= (1ul << codeSize))
{
// dictionary entry count has broken a size barrier,
// we need more bits for codes
codeSize++;
}
if (maxCode == 4095)
{
// the dictionary is full, clear it out and begin anew
GifWriteCode(f, &stat, clearCode, codeSize); // clear tree
memset(codetree, 0, sizeof(GifLzwNode)*4096);
curCode = -1;
codeSize = minCodeSize + 1;
maxCode = clearCode + 1;
}
curCode = nextValue;
}
}
}
// compression footer
GifWriteCode(f, &stat, curCode, codeSize);
GifWriteCode(f, &stat, clearCode, codeSize);
GifWriteCode(f, &stat, clearCode + 1, minCodeSize + 1);
// write out the last partial chunk
while (stat.bitIndex) GifWriteBit(&stat, 0);
if (stat.chunkIndex) GifWriteChunk(f, &stat);
fputc(0, f); // image block terminator
GIF_TEMP_FREE(codetree);
}
#endif // RGIF_IMPLEMENTATION

View file

@ -1,4 +1,4 @@
/* stb_image - v2.15 - public domain image loader - http://nothings.org/stb_image.h
/* stb_image - v2.16 - public domain image loader - http://nothings.org/stb_image.h
no warranty implied; use at your own risk
Do this:
@ -48,6 +48,7 @@ LICENSE
RECENT REVISION HISTORY:
2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
@ -58,10 +59,6 @@ RECENT REVISION HISTORY:
correct channel count for PNG & BMP
2.10 (2016-01-22) avoid warning introduced in 2.09
2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
2.07 (2015-09-13) partial animated GIF support
limited 16-bit PSD support
minor bugs, code cleanup, and compiler warnings
See end of file for full revision history.
@ -83,6 +80,7 @@ RECENT REVISION HISTORY:
Optimizations & bugfixes
Fabian "ryg" Giesen
Arseny Kapoulkine
John-Mark Allen
Bug & warning fixes
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
@ -98,7 +96,7 @@ RECENT REVISION HISTORY:
Michaelangel007@github Philipp Wiesemann Dale Weiler github:grim210
Oriol Ferrer Mesia Josh Tobin Matthew Gregan github:sammyhw
Blazej Dariusz Roszkowski Gregory Mullen github:phprus
Christian Floisand Kevin Schmidt github:poppolopoppo
*/
#ifndef STBI_INCLUDE_STB_IMAGE_H
@ -134,11 +132,12 @@ RECENT REVISION HISTORY:
// with each pixel consisting of N interleaved 8-bit components; the first
// pixel pointed to is top-left-most in the image. There is no padding between
// image scanlines or between pixels, regardless of format. The number of
// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise.
// If req_comp is non-zero, *comp has the number of components that _would_
// have been output otherwise. E.g. if you set req_comp to 4, you will always
// get RGBA output, but you can check *comp to see if it's trivially opaque
// because e.g. there were only 3 channels in the source image.
// components N is 'desired_channels' if desired_channels is non-zero, or
// *channels_in_file otherwise. If desired_channels is non-zero,
// *channels_in_file has the number of components that _would_ have been
// output otherwise. E.g. if you set desired_channels to 4, you will always
// get RGBA output, but you can check *channels_in_file to see if it's trivially
// opaque because e.g. there were only 3 channels in the source image.
//
// An output image with N components has the following components interleaved
// in this order in each pixel:
@ -150,10 +149,10 @@ RECENT REVISION HISTORY:
// 4 red, green, blue, alpha
//
// If image loading fails for any reason, the return value will be NULL,
// and *x, *y, *comp will be unchanged. The function stbi_failure_reason()
// can be queried for an extremely brief, end-user unfriendly explanation
// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid
// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
// and *x, *y, *channels_in_file will be unchanged. The function
// stbi_failure_reason() can be queried for an extremely brief, end-user
// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
// more user-friendly ones.
//
// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
@ -310,7 +309,7 @@ RECENT REVISION HISTORY:
enum
{
STBI_default = 0, // only used for req_comp
STBI_default = 0, // only used for desired_channels
STBI_grey = 1,
STBI_grey_alpha = 2,
@ -352,12 +351,12 @@ typedef struct
// 8-bits-per-channel interface
//
STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels);
#ifndef STBI_NO_STDIO
STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
// for stbi_load_from_file, file pointer is left pointing immediately after image
#endif
@ -366,22 +365,24 @@ STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_i
// 16-bits-per-channel interface
//
STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_us *stbi_load_16_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
#ifndef STBI_NO_STDIO
STBIDEF stbi_us *stbi_load_16 (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
#endif
// @TODO the other variants
////////////////////////////////////
//
// float-per-channel interface
//
#ifndef STBI_NO_LINEAR
STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
#ifndef STBI_NO_STDIO
STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
#endif
#endif
@ -639,7 +640,7 @@ static int stbi__cpuid3(void)
#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
static int stbi__sse2_available()
static int stbi__sse2_available(void)
{
int info3 = stbi__cpuid3();
return ((info3 >> 26) & 1) != 0;
@ -647,7 +648,7 @@ static int stbi__sse2_available()
#else // assume GCC-style if not VC++
#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
static int stbi__sse2_available()
static int stbi__sse2_available(void)
{
// If we're even attempting to compile this on GCC/Clang, that means
// -msse2 is on, which means the compiler is allowed to use SSE2
@ -1029,6 +1030,30 @@ static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int chan
return enlarged;
}
static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel)
{
int row;
size_t bytes_per_row = (size_t)w * bytes_per_pixel;
stbi_uc temp[2048];
stbi_uc *bytes = (stbi_uc *)image;
for (row = 0; row < (h>>1); row++) {
stbi_uc *row0 = bytes + row*bytes_per_row;
stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row;
// swap row0 with row1
size_t bytes_left = bytes_per_row;
while (bytes_left) {
size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp);
memcpy(temp, row0, bytes_copy);
memcpy(row0, row1, bytes_copy);
memcpy(row1, temp, bytes_copy);
row0 += bytes_copy;
row1 += bytes_copy;
bytes_left -= bytes_copy;
}
}
}
static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
stbi__result_info ri;
@ -1046,21 +1071,8 @@ static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x,
// @TODO: move stbi__convert_format to here
if (stbi__vertically_flip_on_load) {
int w = *x, h = *y;
int channels = req_comp ? req_comp : *comp;
int row,col,z;
stbi_uc *image = (stbi_uc *) result;
// @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once
for (row = 0; row < (h>>1); row++) {
for (col = 0; col < w; col++) {
for (z = 0; z < channels; z++) {
stbi_uc temp = image[(row * w + col) * channels + z];
image[(row * w + col) * channels + z] = image[((h - row - 1) * w + col) * channels + z];
image[((h - row - 1) * w + col) * channels + z] = temp;
}
}
}
stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc));
}
return (unsigned char *) result;
@ -1084,21 +1096,8 @@ static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x,
// @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision
if (stbi__vertically_flip_on_load) {
int w = *x, h = *y;
int channels = req_comp ? req_comp : *comp;
int row,col,z;
stbi__uint16 *image = (stbi__uint16 *) result;
// @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once
for (row = 0; row < (h>>1); row++) {
for (col = 0; col < w; col++) {
for (z = 0; z < channels; z++) {
stbi__uint16 temp = image[(row * w + col) * channels + z];
image[(row * w + col) * channels + z] = image[((h - row - 1) * w + col) * channels + z];
image[((h - row - 1) * w + col) * channels + z] = temp;
}
}
}
stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16));
}
return (stbi__uint16 *) result;
@ -1108,21 +1107,8 @@ static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x,
static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)
{
if (stbi__vertically_flip_on_load && result != NULL) {
int w = *x, h = *y;
int depth = req_comp ? req_comp : *comp;
int row,col,z;
float temp;
// @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once
for (row = 0; row < (h>>1); row++) {
for (col = 0; col < w; col++) {
for (z = 0; z < depth; z++) {
temp = result[(row * w + col) * depth + z];
result[(row * w + col) * depth + z] = result[((h - row - 1) * w + col) * depth + z];
result[((h - row - 1) * w + col) * depth + z] = temp;
}
}
}
int channels = req_comp ? req_comp : *comp;
stbi__vertical_flip(result, *x, *y, channels * sizeof(float));
}
}
#endif
@ -1191,6 +1177,20 @@ STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, i
#endif //!STBI_NO_STDIO
STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels)
{
stbi__context s;
stbi__start_mem(&s,buffer,len);
return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
}
STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels)
{
stbi__context s;
stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user);
return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
}
STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
{
stbi__context s;
@ -2806,7 +2806,7 @@ static int stbi__process_marker(stbi__jpeg *z, int m)
if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG");
for (i=0; i < 64; ++i)
z->dequant[t][stbi__jpeg_dezigzag[i]] = sixteen ? stbi__get16be(z->s) : stbi__get8(z->s);
z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s));
L -= (sixteen ? 129 : 65);
}
return L==0;
@ -3611,20 +3611,20 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
} else if (z->s->img_n == 4) {
if (z->app14_color_transform == 0) { // CMYK
for (i=0; i < z->s->img_x; ++i) {
stbi_uc k = coutput[3][i];
out[0] = stbi__blinn_8x8(coutput[0][i], k);
out[1] = stbi__blinn_8x8(coutput[1][i], k);
out[2] = stbi__blinn_8x8(coutput[2][i], k);
stbi_uc m = coutput[3][i];
out[0] = stbi__blinn_8x8(coutput[0][i], m);
out[1] = stbi__blinn_8x8(coutput[1][i], m);
out[2] = stbi__blinn_8x8(coutput[2][i], m);
out[3] = 255;
out += n;
}
} else if (z->app14_color_transform == 2) { // YCCK
z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
for (i=0; i < z->s->img_x; ++i) {
stbi_uc k = coutput[3][i];
out[0] = stbi__blinn_8x8(255 - out[0], k);
out[1] = stbi__blinn_8x8(255 - out[1], k);
out[2] = stbi__blinn_8x8(255 - out[2], k);
stbi_uc m = coutput[3][i];
out[0] = stbi__blinn_8x8(255 - out[0], m);
out[1] = stbi__blinn_8x8(255 - out[1], m);
out[2] = stbi__blinn_8x8(255 - out[2], m);
out += n;
}
} else { // YCbCr + alpha? Ignore the fourth channel for now
@ -3649,10 +3649,10 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
}
} else if (z->s->img_n == 4 && z->app14_color_transform == 0) {
for (i=0; i < z->s->img_x; ++i) {
stbi_uc k = coutput[3][i];
stbi_uc r = stbi__blinn_8x8(coutput[0][i], k);
stbi_uc g = stbi__blinn_8x8(coutput[1][i], k);
stbi_uc b = stbi__blinn_8x8(coutput[2][i], k);
stbi_uc m = coutput[3][i];
stbi_uc r = stbi__blinn_8x8(coutput[0][i], m);
stbi_uc g = stbi__blinn_8x8(coutput[1][i], m);
stbi_uc b = stbi__blinn_8x8(coutput[2][i], m);
out[0] = stbi__compute_y(r, g, b);
out[1] = 255;
out += n;
@ -4297,11 +4297,10 @@ static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 r
img_width_bytes = (((img_n * x * depth) + 7) >> 3);
img_len = (img_width_bytes + 1) * y;
if (s->img_x == x && s->img_y == y) {
if (raw_len != img_len) return stbi__err("not enough pixels","Corrupt PNG");
} else { // interlaced:
if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG");
}
// we used to check for exact match between raw_len and img_len on non-interlaced PNGs,
// but issue #276 reported a PNG in the wild that had extra data at the end (all zeros),
// so just check for raw_len < img_len always.
if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG");
for (j=0; j < y; ++j) {
stbi_uc *cur = a->out + stride*j;
@ -4654,9 +4653,10 @@ static void stbi__de_iphone(stbi__png *z)
stbi_uc a = p[3];
stbi_uc t = p[0];
if (a) {
p[0] = p[2] * 255 / a;
p[1] = p[1] * 255 / a;
p[2] = t * 255 / a;
stbi_uc half = a / 2;
p[0] = (p[2] * 255 + half) / a;
p[1] = (p[1] * 255 + half) / a;
p[2] = ( t * 255 + half) / a;
} else {
p[0] = p[2];
p[2] = t;
@ -4819,6 +4819,9 @@ static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
if (req_comp >= 3) s->img_out_n = req_comp;
if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n))
return 0;
} else if (has_trans) {
// non-paletted image with tRNS -> source image has (constant) alpha
++s->img_n;
}
STBI_FREE(z->expanded); z->expanded = NULL;
return 1;
@ -6966,6 +6969,13 @@ STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int
/*
revision history:
2.16 (2017-07-23) all functions have 16-bit variants;
STBI_NO_STDIO works again;
compilation fixes;
fix rounding in unpremultiply;
optimize vertical flip;
disable raw_len validation;
documentation fixes
2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
warning fixes; disable run-time SSE detection on gcc;
uniform handling of optional "return" values;

View file

@ -1,4 +1,4 @@
/* stb_image_resize - v0.94 - public domain image resizing
/* stb_image_resize - v0.95 - public domain image resizing
by Jorge L Rodriguez (@VinoBS) - 2014
http://github.com/nothings/stb
@ -156,8 +156,10 @@
Jorge L Rodriguez: Implementation
Sean Barrett: API design, optimizations
Aras Pranckevicius: bugfix
Nathan Reed: warning fixes
REVISIONS
0.95 (2017-07-23) fixed warnings
0.94 (2017-03-18) fixed warnings
0.93 (2017-03-03) fixed bug with certain combinations of heights
0.92 (2017-01-02) fix integer overflow on large (>2GB) images
@ -393,8 +395,9 @@ STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int
#ifndef STBIR_MALLOC
#include <stdlib.h>
#define STBIR_MALLOC(size,c) malloc(size)
#define STBIR_FREE(ptr,c) free(ptr)
// use comma operator to evaluate c, to avoid "unused parameter" warnings
#define STBIR_MALLOC(size,c) ((void)(c), malloc(size))
#define STBIR_FREE(ptr,c) ((void)(c), free(ptr))
#endif
#ifndef _MSC_VER
@ -983,7 +986,7 @@ static int stbir__edge_wrap_slow(stbir_edge edge, int n, int max)
return (m);
}
return n; // NOTREACHED
// NOTREACHED
default:
STBIR_ASSERT(!"Unimplemented edge type");

View file

@ -1,5 +1,5 @@
/* stb_image_write - v1.05 - public domain - http://nothings.org/stb/stb_image_write.h
writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015
/* stb_image_write - v1.07 - public domain - http://nothings.org/stb/stb_image_write.h
writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
no warranty implied; use at your own risk
Before #including,
@ -35,6 +35,7 @@ USAGE:
int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
int stbi_write_jpg(char const *filename, int w, int h, int comp, const float *data);
There are also four equivalent functions that use an arbitrary write function. You are
expected to open/close your file-equivalent before and after calling these:
@ -43,6 +44,7 @@ USAGE:
int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality);
where the callback is:
void stbi_write_func(void *context, void *data, int size);
@ -79,6 +81,10 @@ USAGE:
TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed
data, set the global variable 'stbi_write_tga_with_rle' to 0.
JPEG does ignore alpha channels in input data; quality is between 1 and 100.
Higher quality looks better but results in a bigger image.
JPEG baseline (no JPEG progressive).
CREDITS:
@ -94,6 +100,9 @@ CREDITS:
Alan Hickman
initial file IO callback implementation
Emmanuel Julien
JPEG
Jon Olick (original jo_jpeg.cpp code)
Daniel Gibson
bugfixes:
github:Chribba
Guillaume Chereau
@ -131,6 +140,7 @@ STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const
STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality);
#endif
typedef void stbi_write_func(void *context, void *data, int size);
@ -139,6 +149,7 @@ STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w,
STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality);
#ifdef __cplusplus
}
@ -277,6 +288,11 @@ static void stbiw__writef(stbi__write_context *s, const char *fmt, ...)
va_end(v);
}
static void stbiw__putc(stbi__write_context *s, unsigned char c)
{
s->func(s->context, &c, 1);
}
static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c)
{
unsigned char arr[3];
@ -450,7 +466,7 @@ static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, v
return 1;
}
int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
{
stbi__write_context s;
stbi__start_write_callbacks(&s, func, context);
@ -458,7 +474,7 @@ int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, i
}
#ifndef STBI_WRITE_NO_STDIO
int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
{
stbi__write_context s;
if (stbi__start_write_file(&s,filename)) {
@ -620,7 +636,7 @@ static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, f
}
}
int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data)
STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data)
{
stbi__write_context s;
stbi__start_write_callbacks(&s, func, context);
@ -628,7 +644,7 @@ int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, i
}
#ifndef STBI_WRITE_NO_STDIO
int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data)
STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data)
{
stbi__write_context s;
if (stbi__start_write_file(&s,filename)) {
@ -1013,9 +1029,359 @@ STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x,
return 1;
}
/* ***************************************************************************
*
* JPEG writer
*
* This is based on Jon Olick's jo_jpeg.cpp:
* public domain Simple, Minimalistic JPEG writer - http://www.jonolick.com/code.html
*/
static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18,
24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 };
static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) {
int bitBuf = *bitBufP, bitCnt = *bitCntP;
bitCnt += bs[1];
bitBuf |= bs[0] << (24 - bitCnt);
while(bitCnt >= 8) {
unsigned char c = (bitBuf >> 16) & 255;
stbiw__putc(s, c);
if(c == 255) {
stbiw__putc(s, 0);
}
bitBuf <<= 8;
bitCnt -= 8;
}
*bitBufP = bitBuf;
*bitCntP = bitCnt;
}
static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) {
float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p;
float z1, z2, z3, z4, z5, z11, z13;
float tmp0 = d0 + d7;
float tmp7 = d0 - d7;
float tmp1 = d1 + d6;
float tmp6 = d1 - d6;
float tmp2 = d2 + d5;
float tmp5 = d2 - d5;
float tmp3 = d3 + d4;
float tmp4 = d3 - d4;
// Even part
float tmp10 = tmp0 + tmp3; // phase 2
float tmp13 = tmp0 - tmp3;
float tmp11 = tmp1 + tmp2;
float tmp12 = tmp1 - tmp2;
d0 = tmp10 + tmp11; // phase 3
d4 = tmp10 - tmp11;
z1 = (tmp12 + tmp13) * 0.707106781f; // c4
d2 = tmp13 + z1; // phase 5
d6 = tmp13 - z1;
// Odd part
tmp10 = tmp4 + tmp5; // phase 2
tmp11 = tmp5 + tmp6;
tmp12 = tmp6 + tmp7;
// The rotator is modified from fig 4-8 to avoid extra negations.
z5 = (tmp10 - tmp12) * 0.382683433f; // c6
z2 = tmp10 * 0.541196100f + z5; // c2-c6
z4 = tmp12 * 1.306562965f + z5; // c2+c6
z3 = tmp11 * 0.707106781f; // c4
z11 = tmp7 + z3; // phase 5
z13 = tmp7 - z3;
*d5p = z13 + z2; // phase 6
*d3p = z13 - z2;
*d1p = z11 + z4;
*d7p = z11 - z4;
*d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6;
}
static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) {
int tmp1 = val < 0 ? -val : val;
val = val < 0 ? val-1 : val;
bits[1] = 1;
while(tmp1 >>= 1) {
++bits[1];
}
bits[0] = val & ((1<<bits[1])-1);
}
static int stbiw__jpg_processDU(stbi__write_context *s, int *bitBuf, int *bitCnt, float *CDU, float *fdtbl, int DC, const unsigned short HTDC[256][2], const unsigned short HTAC[256][2]) {
const unsigned short EOB[2] = { HTAC[0x00][0], HTAC[0x00][1] };
const unsigned short M16zeroes[2] = { HTAC[0xF0][0], HTAC[0xF0][1] };
int dataOff, i, diff, end0pos;
int DU[64];
// DCT rows
for(dataOff=0; dataOff<64; dataOff+=8) {
stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+1], &CDU[dataOff+2], &CDU[dataOff+3], &CDU[dataOff+4], &CDU[dataOff+5], &CDU[dataOff+6], &CDU[dataOff+7]);
}
// DCT columns
for(dataOff=0; dataOff<8; ++dataOff) {
stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+8], &CDU[dataOff+16], &CDU[dataOff+24], &CDU[dataOff+32], &CDU[dataOff+40], &CDU[dataOff+48], &CDU[dataOff+56]);
}
// Quantize/descale/zigzag the coefficients
for(i=0; i<64; ++i) {
float v = CDU[i]*fdtbl[i];
// DU[stbiw__jpg_ZigZag[i]] = (int)(v < 0 ? ceilf(v - 0.5f) : floorf(v + 0.5f));
// ceilf() and floorf() are C99, not C89, but I /think/ they're not needed here anyway?
DU[stbiw__jpg_ZigZag[i]] = (int)(v < 0 ? v - 0.5f : v + 0.5f);
}
// Encode DC
diff = DU[0] - DC;
if (diff == 0) {
stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[0]);
} else {
unsigned short bits[2];
stbiw__jpg_calcBits(diff, bits);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[bits[1]]);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits);
}
// Encode ACs
end0pos = 63;
for(; (end0pos>0)&&(DU[end0pos]==0); --end0pos) {
}
// end0pos = first element in reverse order !=0
if(end0pos == 0) {
stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB);
return DU[0];
}
for(i = 1; i <= end0pos; ++i) {
int startpos = i;
int nrzeroes;
unsigned short bits[2];
for (; DU[i]==0 && i<=end0pos; ++i) {
}
nrzeroes = i-startpos;
if ( nrzeroes >= 16 ) {
int lng = nrzeroes>>4;
int nrmarker;
for (nrmarker=1; nrmarker <= lng; ++nrmarker)
stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes);
nrzeroes &= 15;
}
stbiw__jpg_calcBits(DU[i], bits);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits);
}
if(end0pos != 63) {
stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB);
}
return DU[0];
}
static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) {
// Constants that don't pollute global namespace
static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0};
static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11};
static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d};
static const unsigned char std_ac_luminance_values[] = {
0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa
};
static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0};
static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11};
static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77};
static const unsigned char std_ac_chrominance_values[] = {
0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa
};
// Huffman tables
static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}};
static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}};
static const unsigned short YAC_HT[256][2] = {
{10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0},
{2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0}
};
static const unsigned short UVAC_HT[256][2] = {
{0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0},
{1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0}
};
static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22,
37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99};
static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99,
99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99};
static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f,
1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f };
int row, col, i, k;
float fdtbl_Y[64], fdtbl_UV[64];
unsigned char YTable[64], UVTable[64];
if(!data || !width || !height || comp > 4 || comp < 1) {
return 0;
}
quality = quality ? quality : 90;
quality = quality < 1 ? 1 : quality > 100 ? 100 : quality;
quality = quality < 50 ? 5000 / quality : 200 - quality * 2;
for(i = 0; i < 64; ++i) {
int uvti, yti = (YQT[i]*quality+50)/100;
YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti);
uvti = (UVQT[i]*quality+50)/100;
UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti);
}
for(row = 0, k = 0; row < 8; ++row) {
for(col = 0; col < 8; ++col, ++k) {
fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]);
fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]);
}
}
// Write Headers
{
static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 };
static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 };
const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width),
3,1,0x11,0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 };
s->func(s->context, (void*)head0, sizeof(head0));
s->func(s->context, (void*)YTable, sizeof(YTable));
stbiw__putc(s, 1);
s->func(s->context, UVTable, sizeof(UVTable));
s->func(s->context, (void*)head1, sizeof(head1));
s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1);
s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values));
stbiw__putc(s, 0x10); // HTYACinfo
s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1);
s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values));
stbiw__putc(s, 1); // HTUDCinfo
s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1);
s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values));
stbiw__putc(s, 0x11); // HTUACinfo
s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1);
s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values));
s->func(s->context, (void*)head2, sizeof(head2));
}
// Encode 8x8 macroblocks
{
static const unsigned short fillBits[] = {0x7F, 7};
const unsigned char *imageData = (const unsigned char *)data;
int DCY=0, DCU=0, DCV=0;
int bitBuf=0, bitCnt=0;
// comp == 2 is grey+alpha (alpha is ignored)
int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0;
int x, y, pos;
for(y = 0; y < height; y += 8) {
for(x = 0; x < width; x += 8) {
float YDU[64], UDU[64], VDU[64];
for(row = y, pos = 0; row < y+8; ++row) {
for(col = x; col < x+8; ++col, ++pos) {
int p = row*width*comp + col*comp;
float r, g, b;
if(row >= height) {
p -= width*comp*(row+1 - height);
}
if(col >= width) {
p -= comp*(col+1 - width);
}
r = imageData[p+0];
g = imageData[p+ofsG];
b = imageData[p+ofsB];
YDU[pos]=+0.29900f*r+0.58700f*g+0.11400f*b-128;
UDU[pos]=-0.16874f*r-0.33126f*g+0.50000f*b;
VDU[pos]=+0.50000f*r-0.41869f*g-0.08131f*b;
}
}
DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
}
}
// Do the bit alignment of the EOI marker
stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits);
}
// EOI
stbiw__putc(s, 0xFF);
stbiw__putc(s, 0xD9);
return 1;
}
STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality)
{
stbi__write_context s;
stbi__start_write_callbacks(&s, func, context);
return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality);
}
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality)
{
stbi__write_context s;
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_jpg_core(&s, x, y, comp, data, quality);
stbi__end_write_file(&s);
return r;
} else
return 0;
}
#endif
#endif // STB_IMAGE_WRITE_IMPLEMENTATION
/* Revision history
1.07 (2017-07-24)
doc fix
1.06 (2017-07-23)
writing JPEG (using Jon Olick's code)
1.05 ???
1.04 (2017-03-03)
monochrome BMP expansion
1.03 ???

316
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@ -0,0 +1,316 @@
// stb_perlin.h - v0.3 - perlin noise
// public domain single-file C implementation by Sean Barrett
//
// LICENSE
//
// See end of file.
//
//
// to create the implementation,
// #define STB_PERLIN_IMPLEMENTATION
// in *one* C/CPP file that includes this file.
//
//
// Documentation:
//
// float stb_perlin_noise3( float x,
// float y,
// float z,
// int x_wrap=0,
// int y_wrap=0,
// int z_wrap=0)
//
// This function computes a random value at the coordinate (x,y,z).
// Adjacent random values are continuous but the noise fluctuates
// its randomness with period 1, i.e. takes on wholly unrelated values
// at integer points. Specifically, this implements Ken Perlin's
// revised noise function from 2002.
//
// The "wrap" parameters can be used to create wraparound noise that
// wraps at powers of two. The numbers MUST be powers of two. Specify
// 0 to mean "don't care". (The noise always wraps every 256 due
// details of the implementation, even if you ask for larger or no
// wrapping.)
//
// Fractal Noise:
//
// Three common fractal noise functions are included, which produce
// a wide variety of nice effects depending on the parameters
// provided. Note that each function will call stb_perlin_noise3
// 'octaves' times, so this parameter will affect runtime.
//
// float stb_perlin_ridge_noise3(float x, float y, float z,
// float lacunarity, float gain, float offset, int octaves,
// int x_wrap, int y_wrap, int z_wrap);
//
// float stb_perlin_fbm_noise3(float x, float y, float z,
// float lacunarity, float gain, int octaves,
// int x_wrap, int y_wrap, int z_wrap);
//
// float stb_perlin_turbulence_noise3(float x, float y, float z,
// float lacunarity, float gain,int octaves,
// int x_wrap, int y_wrap, int z_wrap);
//
// Typical values to start playing with:
// octaves = 6 -- number of "octaves" of noise3() to sum
// lacunarity = ~ 2.0 -- spacing between successive octaves (use exactly 2.0 for wrapping output)
// gain = 0.5 -- relative weighting applied to each successive octave
// offset = 1.0? -- used to invert the ridges, may need to be larger, not sure
//
//
// Contributors:
// Jack Mott - additional noise functions
//
#ifdef __cplusplus
extern "C" {
#endif
extern float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap);
extern float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset, int octaves,int x_wrap, int y_wrap, int z_wrap);
extern float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap);
extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap);
#ifdef __cplusplus
}
#endif
#ifdef STB_PERLIN_IMPLEMENTATION
// not same permutation table as Perlin's reference to avoid copyright issues;
// Perlin's table can be found at http://mrl.nyu.edu/~perlin/noise/
// @OPTIMIZE: should this be unsigned char instead of int for cache?
static unsigned char stb__perlin_randtab[512] =
{
23, 125, 161, 52, 103, 117, 70, 37, 247, 101, 203, 169, 124, 126, 44, 123,
152, 238, 145, 45, 171, 114, 253, 10, 192, 136, 4, 157, 249, 30, 35, 72,
175, 63, 77, 90, 181, 16, 96, 111, 133, 104, 75, 162, 93, 56, 66, 240,
8, 50, 84, 229, 49, 210, 173, 239, 141, 1, 87, 18, 2, 198, 143, 57,
225, 160, 58, 217, 168, 206, 245, 204, 199, 6, 73, 60, 20, 230, 211, 233,
94, 200, 88, 9, 74, 155, 33, 15, 219, 130, 226, 202, 83, 236, 42, 172,
165, 218, 55, 222, 46, 107, 98, 154, 109, 67, 196, 178, 127, 158, 13, 243,
65, 79, 166, 248, 25, 224, 115, 80, 68, 51, 184, 128, 232, 208, 151, 122,
26, 212, 105, 43, 179, 213, 235, 148, 146, 89, 14, 195, 28, 78, 112, 76,
250, 47, 24, 251, 140, 108, 186, 190, 228, 170, 183, 139, 39, 188, 244, 246,
132, 48, 119, 144, 180, 138, 134, 193, 82, 182, 120, 121, 86, 220, 209, 3,
91, 241, 149, 85, 205, 150, 113, 216, 31, 100, 41, 164, 177, 214, 153, 231,
38, 71, 185, 174, 97, 201, 29, 95, 7, 92, 54, 254, 191, 118, 34, 221,
131, 11, 163, 99, 234, 81, 227, 147, 156, 176, 17, 142, 69, 12, 110, 62,
27, 255, 0, 194, 59, 116, 242, 252, 19, 21, 187, 53, 207, 129, 64, 135,
61, 40, 167, 237, 102, 223, 106, 159, 197, 189, 215, 137, 36, 32, 22, 5,
// and a second copy so we don't need an extra mask or static initializer
23, 125, 161, 52, 103, 117, 70, 37, 247, 101, 203, 169, 124, 126, 44, 123,
152, 238, 145, 45, 171, 114, 253, 10, 192, 136, 4, 157, 249, 30, 35, 72,
175, 63, 77, 90, 181, 16, 96, 111, 133, 104, 75, 162, 93, 56, 66, 240,
8, 50, 84, 229, 49, 210, 173, 239, 141, 1, 87, 18, 2, 198, 143, 57,
225, 160, 58, 217, 168, 206, 245, 204, 199, 6, 73, 60, 20, 230, 211, 233,
94, 200, 88, 9, 74, 155, 33, 15, 219, 130, 226, 202, 83, 236, 42, 172,
165, 218, 55, 222, 46, 107, 98, 154, 109, 67, 196, 178, 127, 158, 13, 243,
65, 79, 166, 248, 25, 224, 115, 80, 68, 51, 184, 128, 232, 208, 151, 122,
26, 212, 105, 43, 179, 213, 235, 148, 146, 89, 14, 195, 28, 78, 112, 76,
250, 47, 24, 251, 140, 108, 186, 190, 228, 170, 183, 139, 39, 188, 244, 246,
132, 48, 119, 144, 180, 138, 134, 193, 82, 182, 120, 121, 86, 220, 209, 3,
91, 241, 149, 85, 205, 150, 113, 216, 31, 100, 41, 164, 177, 214, 153, 231,
38, 71, 185, 174, 97, 201, 29, 95, 7, 92, 54, 254, 191, 118, 34, 221,
131, 11, 163, 99, 234, 81, 227, 147, 156, 176, 17, 142, 69, 12, 110, 62,
27, 255, 0, 194, 59, 116, 242, 252, 19, 21, 187, 53, 207, 129, 64, 135,
61, 40, 167, 237, 102, 223, 106, 159, 197, 189, 215, 137, 36, 32, 22, 5,
};
static float stb__perlin_lerp(float a, float b, float t)
{
return a + (b-a) * t;
}
static int stb__perlin_fastfloor(float a)
{
int ai = (int) a;
return (a < ai) ? ai-1 : ai;
}
// different grad function from Perlin's, but easy to modify to match reference
static float stb__perlin_grad(int hash, float x, float y, float z)
{
static float basis[12][4] =
{
{ 1, 1, 0 },
{ -1, 1, 0 },
{ 1,-1, 0 },
{ -1,-1, 0 },
{ 1, 0, 1 },
{ -1, 0, 1 },
{ 1, 0,-1 },
{ -1, 0,-1 },
{ 0, 1, 1 },
{ 0,-1, 1 },
{ 0, 1,-1 },
{ 0,-1,-1 },
};
// perlin's gradient has 12 cases so some get used 1/16th of the time
// and some 2/16ths. We reduce bias by changing those fractions
// to 5/64ths and 6/64ths, and the same 4 cases get the extra weight.
static unsigned char indices[64] =
{
0,1,2,3,4,5,6,7,8,9,10,11,
0,9,1,11,
0,1,2,3,4,5,6,7,8,9,10,11,
0,1,2,3,4,5,6,7,8,9,10,11,
0,1,2,3,4,5,6,7,8,9,10,11,
0,1,2,3,4,5,6,7,8,9,10,11,
};
// if you use reference permutation table, change 63 below to 15 to match reference
// (this is why the ordering of the table above is funky)
float *grad = basis[indices[hash & 63]];
return grad[0]*x + grad[1]*y + grad[2]*z;
}
float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap)
{
float u,v,w;
float n000,n001,n010,n011,n100,n101,n110,n111;
float n00,n01,n10,n11;
float n0,n1;
unsigned int x_mask = (x_wrap-1) & 255;
unsigned int y_mask = (y_wrap-1) & 255;
unsigned int z_mask = (z_wrap-1) & 255;
int px = stb__perlin_fastfloor(x);
int py = stb__perlin_fastfloor(y);
int pz = stb__perlin_fastfloor(z);
int x0 = px & x_mask, x1 = (px+1) & x_mask;
int y0 = py & y_mask, y1 = (py+1) & y_mask;
int z0 = pz & z_mask, z1 = (pz+1) & z_mask;
int r0,r1, r00,r01,r10,r11;
#define stb__perlin_ease(a) (((a*6-15)*a + 10) * a * a * a)
x -= px; u = stb__perlin_ease(x);
y -= py; v = stb__perlin_ease(y);
z -= pz; w = stb__perlin_ease(z);
r0 = stb__perlin_randtab[x0];
r1 = stb__perlin_randtab[x1];
r00 = stb__perlin_randtab[r0+y0];
r01 = stb__perlin_randtab[r0+y1];
r10 = stb__perlin_randtab[r1+y0];
r11 = stb__perlin_randtab[r1+y1];
n000 = stb__perlin_grad(stb__perlin_randtab[r00+z0], x , y , z );
n001 = stb__perlin_grad(stb__perlin_randtab[r00+z1], x , y , z-1 );
n010 = stb__perlin_grad(stb__perlin_randtab[r01+z0], x , y-1, z );
n011 = stb__perlin_grad(stb__perlin_randtab[r01+z1], x , y-1, z-1 );
n100 = stb__perlin_grad(stb__perlin_randtab[r10+z0], x-1, y , z );
n101 = stb__perlin_grad(stb__perlin_randtab[r10+z1], x-1, y , z-1 );
n110 = stb__perlin_grad(stb__perlin_randtab[r11+z0], x-1, y-1, z );
n111 = stb__perlin_grad(stb__perlin_randtab[r11+z1], x-1, y-1, z-1 );
n00 = stb__perlin_lerp(n000,n001,w);
n01 = stb__perlin_lerp(n010,n011,w);
n10 = stb__perlin_lerp(n100,n101,w);
n11 = stb__perlin_lerp(n110,n111,w);
n0 = stb__perlin_lerp(n00,n01,v);
n1 = stb__perlin_lerp(n10,n11,v);
return stb__perlin_lerp(n0,n1,u);
}
float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset, int octaves,int x_wrap, int y_wrap, int z_wrap)
{
int i;
float frequency = 1.0f;
float prev = 1.0f;
float amplitude = 0.5f;
float sum = 0.0f;
for (i = 0; i < octaves; i++) {
float r = (float)(stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap));
r = r<0 ? -r : r; // fabs()
r = offset - r;
r = r*r;
sum += r*amplitude*prev;
prev = r;
frequency *= lacunarity;
amplitude *= gain;
}
return sum;
}
float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap)
{
int i;
float frequency = 1.0f;
float amplitude = 1.0f;
float sum = 0.0f;
for (i = 0; i < octaves; i++) {
sum += stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap)*amplitude;
frequency *= lacunarity;
amplitude *= gain;
}
return sum;
}
float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap)
{
int i;
float frequency = 1.0f;
float amplitude = 1.0f;
float sum = 0.0f;
for (i = 0; i < octaves; i++) {
float r = stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap)*amplitude;
r = r<0 ? -r : r; // fabs()
sum += r;
frequency *= lacunarity;
amplitude *= gain;
}
return sum;
}
#endif // STB_PERLIN_IMPLEMENTATION
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

View file

@ -524,17 +524,6 @@ static int rect_height_compare(const void *a, const void *b)
return (p->w > q->w) ? -1 : (p->w < q->w);
}
static int rect_width_compare(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
const stbrp_rect *q = (const stbrp_rect *) b;
if (p->w > q->w)
return -1;
if (p->w < q->w)
return 1;
return (p->h > q->h) ? -1 : (p->h < q->h);
}
static int rect_original_order(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;

View file

@ -1,4 +1,4 @@
// stb_truetype.h - v1.15 - public domain
// stb_truetype.h - v1.17 - public domain
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
//
// This library processes TrueType files:
@ -6,6 +6,7 @@
// extract glyph metrics
// extract glyph shapes
// render glyphs to one-channel bitmaps with antialiasing (box filter)
// render glyphs to one-channel SDF bitmaps (signed-distance field/function)
//
// Todo:
// non-MS cmaps
@ -26,9 +27,10 @@
// Ryan Gordon
// Simon Glass
// github:IntellectualKitty
// Imanol Celaya
//
// Bug/warning reports/fixes:
// "Zer" on mollyrocket (with fix)
// "Zer" on mollyrocket
// Cass Everitt
// stoiko (Haemimont Games)
// Brian Hook
@ -51,9 +53,12 @@
// Thomas Fields
// Derek Vinyard
// Cort Stratton
// github:oyvindjam
//
// VERSION HISTORY
//
// 1.17 (2017-07-23) make more arguments const; doc fix
// 1.16 (2017-07-12) SDF support
// 1.15 (2017-03-03) make more arguments const
// 1.14 (2017-01-16) num-fonts-in-TTC function
// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
@ -92,7 +97,7 @@
// Improved 3D API (more shippable):
// #include "stb_rect_pack.h" -- optional, but you really want it
// stbtt_PackBegin()
// stbtt_PackSetOversample() -- for improved quality on small fonts
// stbtt_PackSetOversampling() -- for improved quality on small fonts
// stbtt_PackFontRanges() -- pack and renders
// stbtt_PackEnd()
// stbtt_GetPackedQuad()
@ -110,6 +115,7 @@
// Character advance/positioning
// stbtt_GetCodepointHMetrics()
// stbtt_GetFontVMetrics()
// stbtt_GetFontVMetricsOS2()
// stbtt_GetCodepointKernAdvance()
//
// Starting with version 1.06, the rasterizer was replaced with a new,
@ -407,6 +413,18 @@ int main(int arg, char **argv)
#ifndef STBTT_sqrt
#include <math.h>
#define STBTT_sqrt(x) sqrt(x)
#define STBTT_pow(x,y) pow(x,y)
#endif
#ifndef STBTT_cos
#include <math.h>
#define STBTT_cos(x) cos(x)
#define STBTT_acos(x) acos(x)
#endif
#ifndef STBTT_fabs
#include <math.h>
#define STBTT_fabs(x) fabs(x)
#endif
#ifndef STBTT_fabs
@ -432,7 +450,7 @@ int main(int arg, char **argv)
#endif
#ifndef STBTT_memcpy
#include <memory.h>
#include <string.h>
#define STBTT_memcpy memcpy
#define STBTT_memset memset
#endif
@ -548,7 +566,7 @@ STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc);
#define STBTT_POINT_SIZE(x) (-(x))
STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
// Creates character bitmaps from the font_index'th font found in fontdata (use
// font_index=0 if you don't know what that is). It creates num_chars_in_range
@ -573,7 +591,7 @@ typedef struct
unsigned char h_oversample, v_oversample; // don't set these, they're used internally
} stbtt_pack_range;
STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
// Creates character bitmaps from multiple ranges of characters stored in
// ranges. This will usually create a better-packed bitmap than multiple
// calls to stbtt_PackFontRange. Note that you can call this multiple
@ -715,6 +733,12 @@ STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, in
// these are expressed in unscaled coordinates, so you must multiply by
// the scale factor for a given size
STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap);
// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2
// table (specific to MS/Windows TTF files).
//
// Returns 1 on success (table present), 0 on failure.
STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
// the bounding box around all possible characters
@ -809,6 +833,10 @@ STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, uns
// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
// shift for the character
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint);
// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering
// is performed (see stbtt_PackSetOversampling)
STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
// get the bbox of the bitmap centered around the glyph origin; so the
// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
@ -826,6 +854,7 @@ STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float
STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph);
STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
@ -848,6 +877,64 @@ STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap
int invert, // if non-zero, vertically flip shape
void *userdata); // context for to STBTT_MALLOC
//////////////////////////////////////////////////////////////////////////////
//
// Signed Distance Function (or Field) rendering
STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata);
// frees the SDF bitmap allocated below
STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
// These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against
// larger than some threshhold to produce scalable fonts.
// info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for
// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0),
// which allows effects like bit outlines
// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character)
// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale)
// if positive, > onedge_value is inside; if negative, < onedge_value is inside
// width,height -- output height & width of the SDF bitmap (including padding)
// xoff,yoff -- output origin of the character
// return value -- a 2D array of bytes 0..255, width*height in size
//
// pixel_dist_scale & onedge_value are a scale & bias that allows you to make
// optimal use of the limited 0..255 for your application, trading off precision
// and special effects. SDF values outside the range 0..255 are clamped to 0..255.
//
// Example:
// scale = stbtt_ScaleForPixelHeight(22)
// padding = 5
// onedge_value = 180
// pixel_dist_scale = 180/5.0 = 36.0
//
// This will create an SDF bitmap in which the character is about 22 pixels
// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled
// shape, sample the SDF at each pixel and fill the pixel if the SDF value
// is greater than or equal to 180/255. (You'll actually want to antialias,
// which is beyond the scope of this example.) Additionally, you can compute
// offset outlines (e.g. to stroke the character border inside & outside,
// or only outside). For example, to fill outside the character up to 3 SDF
// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above
// choice of variables maps a range from 5 pixels outside the shape to
// 2 pixels inside the shape to 0..255; this is intended primarily for apply
// outside effects only (the interior range is needed to allow proper
// antialiasing of the font at *smaller* sizes)
//
// The function computes the SDF analytically at each SDF pixel, not by e.g.
// building a higher-res bitmap and approximating it. In theory the quality
// should be as high as possible for an SDF of this size & representation, but
// unclear if this is true in practice (perhaps building a higher-res bitmap
// and computing from that can allow drop-out prevention).
//
// The algorithm has not been optimized at all, so expect it to be slow
// if computing lots of characters or very large sizes.
//////////////////////////////////////////////////////////////////////////////
//
// Finding the right font...
@ -2201,6 +2288,17 @@ STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, in
if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
}
STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap)
{
int tab = stbtt__find_table(info->data, info->fontstart, "OS/2");
if (!tab)
return 0;
if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68);
if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70);
if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72);
return 1;
}
STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
{
*x0 = ttSHORT(info->data + info->head + 36);
@ -2693,19 +2791,18 @@ static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill,
// from the other y segment, and it might ignored as an empty segment. to avoid
// that, we need to explicitly produce segments based on x positions.
// rename variables to clear pairs
// rename variables to clearly-defined pairs
float y0 = y_top;
float x1 = (float) (x);
float x2 = (float) (x+1);
float x3 = xb;
float y3 = y_bottom;
float y1,y2;
// x = e->x + e->dx * (y-y_top)
// (y-y_top) = (x - e->x) / e->dx
// y = (x - e->x) / e->dx + y_top
y1 = (x - x0) / dx + y_top;
y2 = (x+1 - x0) / dx + y_top;
float y1 = (x - x0) / dx + y_top;
float y2 = (x+1 - x0) / dx + y_top;
if (x0 < x1 && x3 > x2) { // three segments descending down-right
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
@ -3600,6 +3697,29 @@ STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stb
return k;
}
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph)
{
stbtt_MakeGlyphBitmapSubpixel(info,
output,
out_w - (prefilter_x - 1),
out_h - (prefilter_y - 1),
out_stride,
scale_x,
scale_y,
shift_x,
shift_y,
glyph);
if (prefilter_x > 1)
stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x);
if (prefilter_y > 1)
stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y);
*sub_x = stbtt__oversample_shift(prefilter_x);
*sub_y = stbtt__oversample_shift(prefilter_y);
}
// rects array must be big enough to accommodate all characters in the given ranges
STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
@ -3688,7 +3808,7 @@ STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect
stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
}
STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
{
stbtt_fontinfo info;
int i,j,n, return_value = 1;
@ -3724,7 +3844,7 @@ STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontd
return return_value;
}
STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
{
stbtt_pack_range range;
@ -3763,6 +3883,387 @@ STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int
*xpos += b->xadvance;
}
//////////////////////////////////////////////////////////////////////////////
//
// sdf computation
//
#define STBTT_min(a,b) ((a) < (b) ? (a) : (b))
#define STBTT_max(a,b) ((a) < (b) ? (b) : (a))
static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2])
{
float q0perp = q0[1]*ray[0] - q0[0]*ray[1];
float q1perp = q1[1]*ray[0] - q1[0]*ray[1];
float q2perp = q2[1]*ray[0] - q2[0]*ray[1];
float roperp = orig[1]*ray[0] - orig[0]*ray[1];
float a = q0perp - 2*q1perp + q2perp;
float b = q1perp - q0perp;
float c = q0perp - roperp;
float s0 = 0., s1 = 0.;
int num_s = 0;
if (a != 0.0) {
float discr = b*b - a*c;
if (discr > 0.0) {
float rcpna = -1 / a;
float d = (float) sqrt(discr);
s0 = (b+d) * rcpna;
s1 = (b-d) * rcpna;
if (s0 >= 0.0 && s0 <= 1.0)
num_s = 1;
if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) {
if (num_s == 0) s0 = s1;
++num_s;
}
}
} else {
// 2*b*s + c = 0
// s = -c / (2*b)
s0 = c / (-2 * b);
if (s0 >= 0.0 && s0 <= 1.0)
num_s = 1;
}
if (num_s == 0)
return 0;
else {
float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]);
float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2;
float q0d = q0[0]*rayn_x + q0[1]*rayn_y;
float q1d = q1[0]*rayn_x + q1[1]*rayn_y;
float q2d = q2[0]*rayn_x + q2[1]*rayn_y;
float rod = orig[0]*rayn_x + orig[1]*rayn_y;
float q10d = q1d - q0d;
float q20d = q2d - q0d;
float q0rd = q0d - rod;
hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d;
hits[0][1] = a*s0+b;
if (num_s > 1) {
hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d;
hits[1][1] = a*s1+b;
return 2;
} else {
return 1;
}
}
}
static int equal(float *a, float *b)
{
return (a[0] == b[0] && a[1] == b[1]);
}
static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts)
{
int i;
float orig[2], ray[2] = { 1, 0 };
float y_frac;
int winding = 0;
orig[0] = x;
orig[1] = y;
// make sure y never passes through a vertex of the shape
y_frac = (float) fmod(y, 1.0f);
if (y_frac < 0.01f)
y += 0.01f;
else if (y_frac > 0.99f)
y -= 0.01f;
orig[1] = y;
// test a ray from (-infinity,y) to (x,y)
for (i=0; i < nverts; ++i) {
if (verts[i].type == STBTT_vline) {
int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y;
int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y;
if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
if (x_inter < x)
winding += (y0 < y1) ? 1 : -1;
}
}
if (verts[i].type == STBTT_vcurve) {
int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ;
int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy;
int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ;
int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2));
int by = STBTT_max(y0,STBTT_max(y1,y2));
if (y > ay && y < by && x > ax) {
float q0[2],q1[2],q2[2];
float hits[2][2];
q0[0] = (float)x0;
q0[1] = (float)y0;
q1[0] = (float)x1;
q1[1] = (float)y1;
q2[0] = (float)x2;
q2[1] = (float)y2;
if (equal(q0,q1) || equal(q1,q2)) {
x0 = (int)verts[i-1].x;
y0 = (int)verts[i-1].y;
x1 = (int)verts[i ].x;
y1 = (int)verts[i ].y;
if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
if (x_inter < x)
winding += (y0 < y1) ? 1 : -1;
}
} else {
int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits);
if (num_hits >= 1)
if (hits[0][0] < 0)
winding += (hits[0][1] < 0 ? -1 : 1);
if (num_hits >= 2)
if (hits[1][0] < 0)
winding += (hits[1][1] < 0 ? -1 : 1);
}
}
}
}
return winding;
}
static float stbtt__cuberoot( float x )
{
if (x<0)
return -(float) STBTT_pow(-x,1.0f/3.0f);
else
return (float) STBTT_pow( x,1.0f/3.0f);
}
// x^3 + c*x^2 + b*x + a = 0
static int stbtt__solve_cubic(float a, float b, float c, float* r)
{
float s = -a / 3;
float p = b - a*a / 3;
float q = a * (2*a*a - 9*b) / 27 + c;
float p3 = p*p*p;
float d = q*q + 4*p3 / 27;
if (d >= 0) {
float z = (float) STBTT_sqrt(d);
float u = (-q + z) / 2;
float v = (-q - z) / 2;
u = stbtt__cuberoot(u);
v = stbtt__cuberoot(v);
r[0] = s + u + v;
return 1;
} else {
float u = (float) STBTT_sqrt(-p/3);
float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative
float m = (float) STBTT_cos(v);
float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f;
r[0] = s + u * 2 * m;
r[1] = s - u * (m + n);
r[2] = s - u * (m - n);
//STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe?
//STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f);
//STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f);
return 3;
}
}
STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
{
float scale_x = scale, scale_y = scale;
int ix0,iy0,ix1,iy1;
int w,h;
unsigned char *data;
// if one scale is 0, use same scale for both
if (scale_x == 0) scale_x = scale_y;
if (scale_y == 0) {
if (scale_x == 0) return NULL; // if both scales are 0, return NULL
scale_y = scale_x;
}
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1);
// if empty, return NULL
if (ix0 == ix1 || iy0 == iy1)
return NULL;
ix0 -= padding;
iy0 -= padding;
ix1 += padding;
iy1 += padding;
w = (ix1 - ix0);
h = (iy1 - iy0);
if (width ) *width = w;
if (height) *height = h;
if (xoff ) *xoff = ix0;
if (yoff ) *yoff = iy0;
// invert for y-downwards bitmaps
scale_y = -scale_y;
{
int x,y,i,j;
float *precompute;
stbtt_vertex *verts;
int num_verts = stbtt_GetGlyphShape(info, glyph, &verts);
data = (unsigned char *) STBTT_malloc(w * h, info->userdata);
precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata);
for (i=0,j=num_verts-1; i < num_verts; j=i++) {
if (verts[i].type == STBTT_vline) {
float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y;
float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0));
precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist;
} else if (verts[i].type == STBTT_vcurve) {
float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y;
float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y;
float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y;
float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
float len2 = bx*bx + by*by;
if (len2 != 0.0f)
precompute[i] = 1.0f / (bx*bx + by*by);
else
precompute[i] = 0.0f;
} else
precompute[i] = 0.0f;
}
for (y=iy0; y < iy1; ++y) {
for (x=ix0; x < ix1; ++x) {
float val;
float min_dist = 999999.0f;
float sx = (float) x + 0.5f;
float sy = (float) y + 0.5f;
float x_gspace = (sx / scale_x);
float y_gspace = (sy / scale_y);
int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path
for (i=0; i < num_verts; ++i) {
float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
// check against every point here rather than inside line/curve primitives -- @TODO: wrong if multiple 'moves' in a row produce a garbage point, and given culling, probably more efficient to do within line/curve
float dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy);
if (dist2 < min_dist*min_dist)
min_dist = (float) STBTT_sqrt(dist2);
if (verts[i].type == STBTT_vline) {
float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y;
// coarse culling against bbox
//if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist &&
// sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist)
float dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i];
STBTT_assert(i != 0);
if (dist < min_dist) {
// check position along line
// x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0)
// minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy)
float dx = x1-x0, dy = y1-y0;
float px = x0-sx, py = y0-sy;
// minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy
// derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve
float t = -(px*dx + py*dy) / (dx*dx + dy*dy);
if (t >= 0.0f && t <= 1.0f)
min_dist = dist;
}
} else if (verts[i].type == STBTT_vcurve) {
float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y;
float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y;
float box_x0 = STBTT_min(STBTT_min(x0,x1),x2);
float box_y0 = STBTT_min(STBTT_min(y0,y1),y2);
float box_x1 = STBTT_max(STBTT_max(x0,x1),x2);
float box_y1 = STBTT_max(STBTT_max(y0,y1),y2);
// coarse culling against bbox to avoid computing cubic unnecessarily
if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) {
int num=0;
float ax = x1-x0, ay = y1-y0;
float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
float mx = x0 - sx, my = y0 - sy;
float res[3],px,py,t,it;
float a_inv = precompute[i];
if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula
float a = 3*(ax*bx + ay*by);
float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by);
float c = mx*ax+my*ay;
if (a == 0.0) { // if a is 0, it's linear
if (b != 0.0) {
res[num++] = -c/b;
}
} else {
float discriminant = b*b - 4*a*c;
if (discriminant < 0)
num = 0;
else {
float root = (float) STBTT_sqrt(discriminant);
res[0] = (-b - root)/(2*a);
res[1] = (-b + root)/(2*a);
num = 2; // don't bother distinguishing 1-solution case, as code below will still work
}
}
} else {
float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point
float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv;
float d = (mx*ax+my*ay) * a_inv;
num = stbtt__solve_cubic(b, c, d, res);
}
if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) {
t = res[0], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = (float) STBTT_sqrt(dist2);
}
if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) {
t = res[1], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = (float) STBTT_sqrt(dist2);
}
if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) {
t = res[2], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = (float) STBTT_sqrt(dist2);
}
}
}
}
if (winding == 0)
min_dist = -min_dist; // if outside the shape, value is negative
val = onedge_value + pixel_dist_scale * min_dist;
if (val < 0)
val = 0;
else if (val > 255)
val = 255;
data[(y-iy0)*w+(x-ix0)] = (unsigned char) val;
}
}
STBTT_free(precompute, info->userdata);
STBTT_free(verts, info->userdata);
}
return data;
}
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff);
}
STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata)
{
STBTT_free(bitmap, userdata);
}
//////////////////////////////////////////////////////////////////////////////
//
@ -3970,6 +4471,10 @@ STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const
// FULL VERSION HISTORY
//
// 1.16 (2017-07-12) SDF support
// 1.15 (2017-03-03) make more arguments const
// 1.14 (2017-01-16) num-fonts-in-TTC function
// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
// 1.11 (2016-04-02) fix unused-variable warning
// 1.10 (2016-04-02) allow user-defined fabs() replacement

View file

@ -193,6 +193,7 @@
#undef __forceinline
#endif
#define __forceinline
#define alloca __builtin_alloca
#elif !defined(_MSC_VER)
#if __GNUC__
#define __forceinline inline

View file

@ -1,4 +1,4 @@
// Ogg Vorbis audio decoder - v1.10 - public domain
// Ogg Vorbis audio decoder - v1.11 - public domain
// http://nothings.org/stb_vorbis/
//
// Original version written by Sean Barrett in 2007.
@ -29,9 +29,10 @@
// Bernhard Wodo Evan Balster alxprd@github
// Tom Beaumont Ingo Leitgeb Nicolas Guillemot
// Phillip Bennefall Rohit Thiago Goulart
// manxorist@github saga musix
// manxorist@github saga musix github:infatum
//
// Partial history:
// 1.11 - 2017/07/23 - fix MinGW compilation
// 1.10 - 2017/03/03 - more robust seeking; fix negative ilog(); clear error in open_memory
// 1.09 - 2016/04/04 - back out 'truncation of last frame' fix from previous version
// 1.08 - 2016/04/02 - warnings; setup memory leaks; truncation of last frame