Update C sources, add new functions and rename package to

This commit is contained in:
Milan Nikolic 2018-10-08 18:56:34 +02:00
parent 391c25482d
commit 08aa518a46
156 changed files with 34542 additions and 19573 deletions

View file

@ -339,30 +339,30 @@ var (
)
// BackgroundColor - Get background color
func BackgroundColor() raylib.Color {
return raylib.GetColor(int32(style[GlobalBackgroundColor]))
func BackgroundColor() rl.Color {
return rl.GetColor(int32(style[GlobalBackgroundColor]))
}
// LinesColor - Get lines color
func LinesColor() raylib.Color {
return raylib.GetColor(int32(style[GlobalLinesColor]))
func LinesColor() rl.Color {
return rl.GetColor(int32(style[GlobalLinesColor]))
}
// TextColor - Get text color for normal state
func TextColor() raylib.Color {
return raylib.GetColor(int32(style[GlobalTextColor]))
func TextColor() rl.Color {
return rl.GetColor(int32(style[GlobalTextColor]))
}
// Label - Label element, show text
func Label(bounds raylib.Rectangle, text string) {
LabelEx(bounds, text, raylib.GetColor(int32(style[LabelTextColor])), raylib.NewColor(0, 0, 0, 0), raylib.NewColor(0, 0, 0, 0))
func Label(bounds rl.Rectangle, text string) {
LabelEx(bounds, text, rl.GetColor(int32(style[LabelTextColor])), rl.NewColor(0, 0, 0, 0), rl.NewColor(0, 0, 0, 0))
}
// LabelEx - Label element extended, configurable colors
func LabelEx(bounds raylib.Rectangle, text string, textColor, border, inner raylib.Color) {
func LabelEx(bounds rl.Rectangle, text string, textColor, border, inner rl.Color) {
b := bounds.ToInt32()
// Update control
textWidth := raylib.MeasureText(text, int32(style[GlobalTextFontsize]))
textWidth := rl.MeasureText(text, int32(style[GlobalTextFontsize]))
textHeight := int32(style[GlobalTextFontsize])
if b.Width < textWidth {
@ -373,19 +373,19 @@ func LabelEx(bounds raylib.Rectangle, text string, textColor, border, inner rayl
}
// Draw control
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, border)
raylib.DrawRectangle(b.X+int32(style[LabelBorderWidth]), b.Y+int32(style[LabelBorderWidth]), b.Width-(2*int32(style[LabelBorderWidth])), b.Height-(2*int32(style[LabelBorderWidth])), inner)
raylib.DrawText(text, b.X+((b.Width/2)-(textWidth/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), textColor)
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, border)
rl.DrawRectangle(b.X+int32(style[LabelBorderWidth]), b.Y+int32(style[LabelBorderWidth]), b.Width-(2*int32(style[LabelBorderWidth])), b.Height-(2*int32(style[LabelBorderWidth])), inner)
rl.DrawText(text, b.X+((b.Width/2)-(textWidth/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), textColor)
}
// Button - Button element, returns true when clicked
func Button(bounds raylib.Rectangle, text string) bool {
func Button(bounds rl.Rectangle, text string) bool {
b := bounds.ToInt32()
state := Normal
mousePoint := raylib.GetMousePosition()
mousePoint := rl.GetMousePosition()
clicked := false
textWidth := raylib.MeasureText(text, int32(style[GlobalTextFontsize]))
textWidth := rl.MeasureText(text, int32(style[GlobalTextFontsize]))
textHeight := int32(style[GlobalTextFontsize])
// Update control
@ -397,10 +397,10 @@ func Button(bounds raylib.Rectangle, text string) bool {
b.Height = textHeight + int32(style[ButtonTextPadding])/2
}
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.CheckCollisionPointRec(mousePoint, bounds) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
state = Pressed
} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
} else if rl.IsMouseButtonReleased(rl.MouseLeftButton) || rl.IsMouseButtonPressed(rl.MouseLeftButton) {
clicked = true
} else {
state = Focused
@ -410,21 +410,21 @@ func Button(bounds raylib.Rectangle, text string) bool {
// Draw control
switch state {
case Normal:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ButtonDefaultBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ButtonBorderWidth]), b.Y+int32(style[ButtonBorderWidth]), b.Width-(2*int32(style[ButtonBorderWidth])), b.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonDefaultInsideColor])))
raylib.DrawText(text, b.X+((b.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ButtonDefaultTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ButtonDefaultBorderColor])))
rl.DrawRectangle(b.X+int32(style[ButtonBorderWidth]), b.Y+int32(style[ButtonBorderWidth]), b.Width-(2*int32(style[ButtonBorderWidth])), b.Height-(2*int32(style[ButtonBorderWidth])), rl.GetColor(int32(style[ButtonDefaultInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ButtonDefaultTextColor])))
break
case Focused:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ButtonHoverBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ButtonBorderWidth]), b.Y+int32(style[ButtonBorderWidth]), b.Width-(2*int32(style[ButtonBorderWidth])), b.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonHoverInsideColor])))
raylib.DrawText(text, b.X+((b.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ButtonHoverTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ButtonHoverBorderColor])))
rl.DrawRectangle(b.X+int32(style[ButtonBorderWidth]), b.Y+int32(style[ButtonBorderWidth]), b.Width-(2*int32(style[ButtonBorderWidth])), b.Height-(2*int32(style[ButtonBorderWidth])), rl.GetColor(int32(style[ButtonHoverInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ButtonHoverTextColor])))
break
case Pressed:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ButtonPressedBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ButtonBorderWidth]), b.Y+int32(style[ButtonBorderWidth]), b.Width-(2*int32(style[ButtonBorderWidth])), b.Height-(2*int32(style[ButtonBorderWidth])), raylib.GetColor(int32(style[ButtonPressedInsideColor])))
raylib.DrawText(text, b.X+((b.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ButtonPressedTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ButtonPressedBorderColor])))
rl.DrawRectangle(b.X+int32(style[ButtonBorderWidth]), b.Y+int32(style[ButtonBorderWidth]), b.Width-(2*int32(style[ButtonBorderWidth])), b.Height-(2*int32(style[ButtonBorderWidth])), rl.GetColor(int32(style[ButtonPressedInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ButtonPressedTextColor])))
break
default:
@ -439,12 +439,12 @@ func Button(bounds raylib.Rectangle, text string) bool {
}
// ToggleButton - Toggle Button element, returns true when active
func ToggleButton(bounds raylib.Rectangle, text string, active bool) bool {
func ToggleButton(bounds rl.Rectangle, text string, active bool) bool {
b := bounds.ToInt32()
state := Normal
mousePoint := raylib.GetMousePosition()
mousePoint := rl.GetMousePosition()
textWidth := raylib.MeasureText(text, int32(style[GlobalTextFontsize]))
textWidth := rl.MeasureText(text, int32(style[GlobalTextFontsize]))
textHeight := int32(style[GlobalTextFontsize])
// Update control
@ -455,10 +455,10 @@ func ToggleButton(bounds raylib.Rectangle, text string, active bool) bool {
b.Height = textHeight + int32(style[ToggleTextPadding])/2
}
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.CheckCollisionPointRec(mousePoint, bounds) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
state = Pressed
} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
} else if rl.IsMouseButtonReleased(rl.MouseLeftButton) || rl.IsMouseButtonPressed(rl.MouseLeftButton) {
state = Normal
active = !active
} else {
@ -470,24 +470,24 @@ func ToggleButton(bounds raylib.Rectangle, text string, active bool) bool {
switch state {
case Normal:
if active {
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ToggleActiveBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleActiveInsideColor])))
raylib.DrawText(text, b.X+((b.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleDefaultTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ToggleActiveBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[ToggleActiveInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ToggleDefaultTextColor])))
} else {
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ToggleDefaultBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleDefaultInsideColor])))
raylib.DrawText(text, b.X+((b.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleDefaultTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ToggleDefaultBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[ToggleDefaultInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ToggleDefaultTextColor])))
}
break
case Focused:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ToggleHoverBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[ToggleHoverInsideColor])))
raylib.DrawText(text, b.X+((b.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ToggleHoverTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ToggleHoverBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[ToggleHoverInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ToggleHoverTextColor])))
break
case Pressed:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[TogglePressedBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[TogglePressedInsideColor])))
raylib.DrawText(text, b.X+((b.Width/2)-(raylib.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[TogglePressedTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[TogglePressedBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[TogglePressedInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[TogglePressedTextColor])))
break
default:
break
@ -497,11 +497,11 @@ func ToggleButton(bounds raylib.Rectangle, text string, active bool) bool {
}
// ToggleGroup - Toggle Group element, returns toggled button index
func ToggleGroup(bounds raylib.Rectangle, toggleText []string, active int) int {
func ToggleGroup(bounds rl.Rectangle, toggleText []string, active int) int {
for i := 0; i < len(toggleText); i++ {
if i == active {
ToggleButton(raylib.NewRectangle(bounds.X+float32(i)*(bounds.Width+float32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], true)
} else if ToggleButton(raylib.NewRectangle(bounds.X+float32(i)*(bounds.Width+float32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], false) {
ToggleButton(rl.NewRectangle(bounds.X+float32(i)*(bounds.Width+float32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], true)
} else if ToggleButton(rl.NewRectangle(bounds.X+float32(i)*(bounds.Width+float32(style[TogglegroupPadding])), bounds.Y, bounds.Width, bounds.Height), toggleText[i], false) {
active = i
}
}
@ -510,15 +510,15 @@ func ToggleGroup(bounds raylib.Rectangle, toggleText []string, active int) int {
}
// ComboBox - Combo Box element, returns selected item index
func ComboBox(bounds raylib.Rectangle, comboText []string, active int) int {
func ComboBox(bounds rl.Rectangle, comboText []string, active int) int {
b := bounds.ToInt32()
state := Normal
clicked := false
click := raylib.NewRectangle(bounds.X+bounds.Width+float32(style[ComboboxPadding]), bounds.Y, float32(style[boundsWidth]), float32(style[boundsHeight]))
click := rl.NewRectangle(bounds.X+bounds.Width+float32(style[ComboboxPadding]), bounds.Y, float32(style[boundsWidth]), float32(style[boundsHeight]))
c := click.ToInt32()
mousePoint := raylib.GetMousePosition()
mousePoint := rl.GetMousePosition()
textWidth := int32(0)
textHeight := int32(style[GlobalTextFontsize])
@ -528,7 +528,7 @@ func ComboBox(bounds raylib.Rectangle, comboText []string, active int) int {
for i := 0; i < comboCount; i++ {
if i == active {
// Update control
textWidth = raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))
textWidth = rl.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))
if b.Width < textWidth {
b.Width = textWidth + int32(style[ToggleTextPadding])
@ -537,10 +537,10 @@ func ComboBox(bounds raylib.Rectangle, comboText []string, active int) int {
b.Height = textHeight + int32(style[ToggleTextPadding])/2
}
if raylib.CheckCollisionPointRec(mousePoint, bounds) || raylib.CheckCollisionPointRec(mousePoint, click) {
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.CheckCollisionPointRec(mousePoint, bounds) || rl.CheckCollisionPointRec(mousePoint, click) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
state = Pressed
} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
} else if rl.IsMouseButtonReleased(rl.MouseLeftButton) || rl.IsMouseButtonPressed(rl.MouseLeftButton) {
clicked = true
} else {
state = Focused
@ -550,51 +550,51 @@ func ComboBox(bounds raylib.Rectangle, comboText []string, active int) int {
// Draw control
switch state {
case Normal:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ComboboxDefaultBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxDefaultInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ComboboxDefaultBorderColor])))
rl.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxDefaultInsideColor])))
raylib.DrawRectangle(c.X, c.Y, c.Width, c.Height, raylib.GetColor(int32(style[ComboboxDefaultBorderColor])))
raylib.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxDefaultInsideColor])))
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxDefaultListTextColor])))
raylib.DrawText(comboText[i], b.X+((b.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxDefaultTextColor])))
rl.DrawRectangle(c.X, c.Y, c.Width, c.Height, rl.GetColor(int32(style[ComboboxDefaultBorderColor])))
rl.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxDefaultInsideColor])))
rl.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(rl.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxDefaultListTextColor])))
rl.DrawText(comboText[i], b.X+((b.Width/2)-(rl.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxDefaultTextColor])))
break
case Focused:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ComboboxHoverBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxHoverInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ComboboxHoverBorderColor])))
rl.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxHoverInsideColor])))
raylib.DrawRectangle(c.X, c.Y, c.Width, c.Height, raylib.GetColor(int32(style[ComboboxHoverBorderColor])))
raylib.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxHoverInsideColor])))
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxHoverListTextColor])))
raylib.DrawText(comboText[i], b.X+((b.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxHoverTextColor])))
rl.DrawRectangle(c.X, c.Y, c.Width, c.Height, rl.GetColor(int32(style[ComboboxHoverBorderColor])))
rl.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxHoverInsideColor])))
rl.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(rl.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxHoverListTextColor])))
rl.DrawText(comboText[i], b.X+((b.Width/2)-(rl.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxHoverTextColor])))
break
case Pressed:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ComboboxPressedBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ComboboxPressedBorderColor])))
rl.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxPressedInsideColor])))
raylib.DrawRectangle(c.X, c.Y, c.Width, c.Height, raylib.GetColor(int32(style[ComboboxPressedListBorderColor])))
raylib.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedListInsideColor])))
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedListTextColor])))
raylib.DrawText(comboText[i], b.X+((b.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedTextColor])))
rl.DrawRectangle(c.X, c.Y, c.Width, c.Height, rl.GetColor(int32(style[ComboboxPressedListBorderColor])))
rl.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxPressedListInsideColor])))
rl.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(rl.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxPressedListTextColor])))
rl.DrawText(comboText[i], b.X+((b.Width/2)-(rl.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxPressedTextColor])))
break
default:
break
}
if clicked {
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ComboboxPressedBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ComboboxPressedBorderColor])))
rl.DrawRectangle(b.X+int32(style[ComboboxBorderWidth]), b.Y+int32(style[ComboboxBorderWidth]), b.Width-(2*int32(style[ComboboxBorderWidth])), b.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxPressedInsideColor])))
raylib.DrawRectangle(c.X, c.Y, c.Width, c.Height, raylib.GetColor(int32(style[ComboboxPressedListBorderColor])))
raylib.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), raylib.GetColor(int32(style[ComboboxPressedListInsideColor])))
raylib.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(raylib.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedListTextColor])))
raylib.DrawText(comboText[i], b.X+((b.Width/2)-(raylib.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[ComboboxPressedTextColor])))
rl.DrawRectangle(c.X, c.Y, c.Width, c.Height, rl.GetColor(int32(style[ComboboxPressedListBorderColor])))
rl.DrawRectangle(c.X+int32(style[ComboboxBorderWidth]), c.Y+int32(style[ComboboxBorderWidth]), c.Width-(2*int32(style[ComboboxBorderWidth])), c.Height-(2*int32(style[ComboboxBorderWidth])), rl.GetColor(int32(style[ComboboxPressedListInsideColor])))
rl.DrawText(fmt.Sprintf("%d/%d", active+1, comboCount), c.X+((c.Width/2)-(rl.MeasureText(fmt.Sprintf("%d/%d", active+1, comboCount), int32(style[GlobalTextFontsize]))/2)), c.Y+((c.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxPressedListTextColor])))
rl.DrawText(comboText[i], b.X+((b.Width/2)-(rl.MeasureText(comboText[i], int32(style[GlobalTextFontsize]))/2)), b.Y+((b.Height/2)-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[ComboboxPressedTextColor])))
}
}
}
if raylib.CheckCollisionPointRec(mousePoint, bounds) || raylib.CheckCollisionPointRec(mousePoint, click) {
if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
if rl.CheckCollisionPointRec(mousePoint, bounds) || rl.CheckCollisionPointRec(mousePoint, click) {
if rl.IsMouseButtonPressed(rl.MouseLeftButton) {
active++
if active >= comboCount {
active = 0
@ -606,16 +606,16 @@ func ComboBox(bounds raylib.Rectangle, comboText []string, active int) int {
}
// CheckBox - Check Box element, returns true when active
func CheckBox(bounds raylib.Rectangle, checked bool) bool {
func CheckBox(bounds rl.Rectangle, checked bool) bool {
b := bounds.ToInt32()
state := Normal
mousePoint := raylib.GetMousePosition()
mousePoint := rl.GetMousePosition()
// Update control
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.CheckCollisionPointRec(mousePoint, bounds) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
state = Pressed
} else if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) || raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
} else if rl.IsMouseButtonReleased(rl.MouseLeftButton) || rl.IsMouseButtonPressed(rl.MouseLeftButton) {
state = Normal
checked = !checked
} else {
@ -626,36 +626,36 @@ func CheckBox(bounds raylib.Rectangle, checked bool) bool {
// Draw control
switch state {
case Normal:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[CheckboxDefaultBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxDefaultInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[CheckboxDefaultBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[CheckboxDefaultInsideColor])))
break
case Focused:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[CheckboxHoverBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxHoverInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[CheckboxHoverBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[CheckboxHoverInsideColor])))
break
case Pressed:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[CheckboxClickBorderColor])))
raylib.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), raylib.GetColor(int32(style[CheckboxClickInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[CheckboxClickBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[CheckboxClickInsideColor])))
break
default:
break
}
if checked {
raylib.DrawRectangle(b.X+int32(style[CheckboxInsideWidth]), b.Y+int32(style[CheckboxInsideWidth]), b.Width-(2*int32(style[CheckboxInsideWidth])), b.Height-(2*int32(style[CheckboxInsideWidth])), raylib.GetColor(int32(style[CheckboxDefaultActiveColor])))
rl.DrawRectangle(b.X+int32(style[CheckboxInsideWidth]), b.Y+int32(style[CheckboxInsideWidth]), b.Width-(2*int32(style[CheckboxInsideWidth])), b.Height-(2*int32(style[CheckboxInsideWidth])), rl.GetColor(int32(style[CheckboxDefaultActiveColor])))
}
return checked
}
// Slider - Slider element, returns selected value
func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32 {
func Slider(bounds rl.Rectangle, value, minValue, maxValue float32) float32 {
b := bounds.ToInt32()
sliderPos := float32(0)
state := Normal
buttonTravelDistance := float32(0)
mousePoint := raylib.GetMousePosition()
mousePoint := rl.GetMousePosition()
// Update control
if value < minValue {
@ -666,7 +666,7 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
sliderPos = (value - minValue) / (maxValue - minValue)
sliderButton := raylib.RectangleInt32{}
sliderButton := rl.RectangleInt32{}
sliderButton.Width = (b.Width-(2*int32(style[SliderButtonBorderWidth])))/10 - 8
sliderButton.Height = b.Height - (2 * int32(style[SliderBorderWidth]+2*style[SliderButtonBorderWidth]))
@ -678,14 +678,14 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
sliderButton.X = b.X + int32(style[SliderBorderWidth]) + int32(style[SliderButtonBorderWidth]) + int32(sliderPos*buttonTravelDistance)
sliderButton.Y = b.Y + int32(style[SliderBorderWidth]) + int32(style[SliderButtonBorderWidth])
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
if rl.CheckCollisionPointRec(mousePoint, bounds) {
state = Focused
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
state = Pressed
}
if state == Pressed && raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if state == Pressed && rl.IsMouseButtonDown(rl.MouseLeftButton) {
sliderButton.X = int32(mousePoint.X) - sliderButton.Width/2
if sliderButton.X <= sliderButtonMinPos {
@ -701,18 +701,18 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
}
// Draw control
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[SliderBorderColor])))
raylib.DrawRectangle(b.X+int32(style[SliderBorderWidth]), b.Y+int32(style[SliderBorderWidth]), b.Width-(2*int32(style[SliderBorderWidth])), b.Height-(2*int32(style[SliderBorderWidth])), raylib.GetColor(int32(style[SliderInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[SliderBorderColor])))
rl.DrawRectangle(b.X+int32(style[SliderBorderWidth]), b.Y+int32(style[SliderBorderWidth]), b.Width-(2*int32(style[SliderBorderWidth])), b.Height-(2*int32(style[SliderBorderWidth])), rl.GetColor(int32(style[SliderInsideColor])))
switch state {
case Normal:
raylib.DrawRectangle(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, raylib.GetColor(int32(style[SliderDefaultColor])))
rl.DrawRectangle(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, rl.GetColor(int32(style[SliderDefaultColor])))
break
case Focused:
raylib.DrawRectangle(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, raylib.GetColor(int32(style[SliderHoverColor])))
rl.DrawRectangle(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, rl.GetColor(int32(style[SliderHoverColor])))
break
case Pressed:
raylib.DrawRectangle(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, raylib.GetColor(int32(style[SliderActiveColor])))
rl.DrawRectangle(sliderButton.X, sliderButton.Y, sliderButton.Width, sliderButton.Height, rl.GetColor(int32(style[SliderActiveColor])))
break
default:
break
@ -722,11 +722,11 @@ func Slider(bounds raylib.Rectangle, value, minValue, maxValue float32) float32
}
// SliderBar - Slider Bar element, returns selected value
func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float32 {
func SliderBar(bounds rl.Rectangle, value, minValue, maxValue float32) float32 {
b := bounds.ToInt32()
state := Normal
mousePoint := raylib.GetMousePosition()
mousePoint := rl.GetMousePosition()
fixedValue := float32(0)
fixedMinValue := float32(0)
@ -742,17 +742,17 @@ func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float
fixedValue = maxValue
}
sliderBar := raylib.RectangleInt32{}
sliderBar := rl.RectangleInt32{}
sliderBar.X = b.X + int32(style[SliderBorderWidth])
sliderBar.Y = b.Y + int32(style[SliderBorderWidth])
sliderBar.Width = int32((fixedValue * (float32(b.Width) - 2*float32(style[SliderBorderWidth]))) / (maxValue - fixedMinValue))
sliderBar.Height = b.Height - 2*int32(style[SliderBorderWidth])
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
if rl.CheckCollisionPointRec(mousePoint, bounds) {
state = Focused
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
state = Pressed
sliderBar.Width = (int32(mousePoint.X) - b.X - int32(style[SliderBorderWidth]))
@ -770,32 +770,32 @@ func SliderBar(bounds raylib.Rectangle, value, minValue, maxValue float32) float
fixedValue = (float32(sliderBar.Width) * (maxValue - fixedMinValue)) / (float32(b.Width) - 2*float32(style[SliderBorderWidth]))
// Draw control
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[SliderbarBorderColor])))
raylib.DrawRectangle(b.X+int32(style[SliderBorderWidth]), b.Y+int32(style[SliderBorderWidth]), b.Width-(2*int32(style[SliderBorderWidth])), b.Height-(2*int32(style[SliderBorderWidth])), raylib.GetColor(int32(style[SliderbarInsideColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[SliderbarBorderColor])))
rl.DrawRectangle(b.X+int32(style[SliderBorderWidth]), b.Y+int32(style[SliderBorderWidth]), b.Width-(2*int32(style[SliderBorderWidth])), b.Height-(2*int32(style[SliderBorderWidth])), rl.GetColor(int32(style[SliderbarInsideColor])))
switch state {
case Normal:
raylib.DrawRectangle(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, raylib.GetColor(int32(style[SliderbarDefaultColor])))
rl.DrawRectangle(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, rl.GetColor(int32(style[SliderbarDefaultColor])))
break
case Focused:
raylib.DrawRectangle(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, raylib.GetColor(int32(style[SliderbarHoverColor])))
rl.DrawRectangle(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, rl.GetColor(int32(style[SliderbarHoverColor])))
break
case Pressed:
raylib.DrawRectangle(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, raylib.GetColor(int32(style[SliderbarActiveColor])))
rl.DrawRectangle(sliderBar.X, sliderBar.Y, sliderBar.Width, sliderBar.Height, rl.GetColor(int32(style[SliderbarActiveColor])))
break
default:
break
}
if minValue < 0 && maxValue > 0 {
raylib.DrawRectangle((b.X+int32(style[SliderBorderWidth]))-int32(minValue*(float32(b.Width-(int32(style[SliderBorderWidth])*2))/maxValue)), sliderBar.Y, 1, sliderBar.Height, raylib.GetColor(int32(style[SliderbarZeroLineColor])))
rl.DrawRectangle((b.X+int32(style[SliderBorderWidth]))-int32(minValue*(float32(b.Width-(int32(style[SliderBorderWidth])*2))/maxValue)), sliderBar.Y, 1, sliderBar.Height, rl.GetColor(int32(style[SliderbarZeroLineColor])))
}
return fixedValue + minValue
}
// ProgressBar - Progress Bar element, shows current progress value
func ProgressBar(bounds raylib.Rectangle, value float32) {
func ProgressBar(bounds rl.Rectangle, value float32) {
b := bounds.ToInt32()
if value > 1.0 {
value = 1.0
@ -803,39 +803,39 @@ func ProgressBar(bounds raylib.Rectangle, value float32) {
value = 0.0
}
progressBar := raylib.RectangleInt32{b.X + int32(style[ProgressbarBorderWidth]), b.Y + int32(style[ProgressbarBorderWidth]), b.Width - (int32(style[ProgressbarBorderWidth]) * 2), b.Height - (int32(style[ProgressbarBorderWidth]) * 2)}
progressValue := raylib.RectangleInt32{b.X + int32(style[ProgressbarBorderWidth]), b.Y + int32(style[ProgressbarBorderWidth]), int32(value * float32(b.Width-int32(style[ProgressbarBorderWidth])*2)), b.Height - (int32(style[ProgressbarBorderWidth]) * 2)}
progressBar := rl.RectangleInt32{b.X + int32(style[ProgressbarBorderWidth]), b.Y + int32(style[ProgressbarBorderWidth]), b.Width - (int32(style[ProgressbarBorderWidth]) * 2), b.Height - (int32(style[ProgressbarBorderWidth]) * 2)}
progressValue := rl.RectangleInt32{b.X + int32(style[ProgressbarBorderWidth]), b.Y + int32(style[ProgressbarBorderWidth]), int32(value * float32(b.Width-int32(style[ProgressbarBorderWidth])*2)), b.Height - (int32(style[ProgressbarBorderWidth]) * 2)}
// Draw control
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ProgressbarBorderColor])))
raylib.DrawRectangle(progressBar.X, progressBar.Y, progressBar.Width, progressBar.Height, raylib.GetColor(int32(style[ProgressbarInsideColor])))
raylib.DrawRectangle(progressValue.X, progressValue.Y, progressValue.Width, progressValue.Height, raylib.GetColor(int32(style[ProgressbarProgressColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ProgressbarBorderColor])))
rl.DrawRectangle(progressBar.X, progressBar.Y, progressBar.Width, progressBar.Height, rl.GetColor(int32(style[ProgressbarInsideColor])))
rl.DrawRectangle(progressValue.X, progressValue.Y, progressValue.Width, progressValue.Height, rl.GetColor(int32(style[ProgressbarProgressColor])))
}
// Spinner - Spinner element, returns selected value
func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
func Spinner(bounds rl.Rectangle, value, minValue, maxValue int) int {
b := bounds.ToInt32()
state := Normal
mousePoint := raylib.GetMousePosition()
labelBoxBound := raylib.RectangleInt32{b.X + b.Width/4 + 1, b.Y, b.Width / 2, b.Height}
leftButtonBound := raylib.RectangleInt32{b.X, b.Y, b.Width / 4, b.Height}
rightButtonBound := raylib.RectangleInt32{b.X + b.Width - b.Width/4 + 1, b.Y, b.Width / 4, b.Height}
mousePoint := rl.GetMousePosition()
labelBoxBound := rl.RectangleInt32{b.X + b.Width/4 + 1, b.Y, b.Width / 2, b.Height}
leftButtonBound := rl.RectangleInt32{b.X, b.Y, b.Width / 4, b.Height}
rightButtonBound := rl.RectangleInt32{b.X + b.Width - b.Width/4 + 1, b.Y, b.Width / 4, b.Height}
textWidth := raylib.MeasureText(fmt.Sprintf("%d", value), int32(style[GlobalTextFontsize]))
textWidth := rl.MeasureText(fmt.Sprintf("%d", value), int32(style[GlobalTextFontsize]))
buttonSide := 0
// Update control
if raylib.CheckCollisionPointRec(mousePoint, leftButtonBound.ToFloat32()) || raylib.CheckCollisionPointRec(mousePoint, rightButtonBound.ToFloat32()) || raylib.CheckCollisionPointRec(mousePoint, labelBoxBound.ToFloat32()) {
if raylib.IsKeyDown(raylib.KeyLeft) {
if rl.CheckCollisionPointRec(mousePoint, leftButtonBound.ToFloat32()) || rl.CheckCollisionPointRec(mousePoint, rightButtonBound.ToFloat32()) || rl.CheckCollisionPointRec(mousePoint, labelBoxBound.ToFloat32()) {
if rl.IsKeyDown(rl.KeyLeft) {
state = Pressed
buttonSide = 1
if value > minValue {
value--
}
} else if raylib.IsKeyDown(raylib.KeyRight) {
} else if rl.IsKeyDown(rl.KeyRight) {
state = Pressed
buttonSide = 2
@ -845,11 +845,11 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
}
}
if raylib.CheckCollisionPointRec(mousePoint, leftButtonBound.ToFloat32()) {
if rl.CheckCollisionPointRec(mousePoint, leftButtonBound.ToFloat32()) {
buttonSide = 1
state = Focused
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
if !valueSpeed {
if value > minValue {
value--
@ -867,11 +867,11 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
}
}
}
} else if raylib.CheckCollisionPointRec(mousePoint, rightButtonBound.ToFloat32()) {
} else if rl.CheckCollisionPointRec(mousePoint, rightButtonBound.ToFloat32()) {
buttonSide = 2
state = Focused
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
if !valueSpeed {
if value < maxValue {
value++
@ -889,11 +889,11 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
}
}
}
} else if !raylib.CheckCollisionPointRec(mousePoint, labelBoxBound.ToFloat32()) {
} else if !rl.CheckCollisionPointRec(mousePoint, labelBoxBound.ToFloat32()) {
buttonSide = 0
}
if raylib.IsMouseButtonUp(raylib.MouseLeftButton) {
if rl.IsMouseButtonUp(rl.MouseLeftButton) {
valueSpeed = false
framesCounter = 0
}
@ -901,71 +901,71 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
// Draw control
switch state {
case Normal:
raylib.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
rl.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, rl.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
rl.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, rl.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
raylib.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
rl.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, rl.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
rl.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, rl.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
rl.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(rl.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerDefaultSymbolColor])))
rl.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(rl.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerDefaultSymbolColor])))
raylib.DrawRectangle(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
raylib.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
rl.DrawRectangle(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, rl.GetColor(int32(style[SpinnerLabelBorderColor])))
rl.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, rl.GetColor(int32(style[SpinnerLabelInsideColor])))
raylib.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultTextColor])))
rl.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerDefaultTextColor])))
break
case Focused:
if buttonSide == 1 {
raylib.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
rl.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, rl.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
rl.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, rl.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
raylib.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
rl.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, rl.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
rl.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, rl.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerHoverSymbolColor])))
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
rl.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(rl.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerHoverSymbolColor])))
rl.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(rl.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerDefaultSymbolColor])))
} else if buttonSide == 2 {
raylib.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
rl.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, rl.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
rl.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, rl.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
raylib.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
rl.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, rl.GetColor(int32(style[SpinnerHoverButtonBorderColor])))
rl.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, rl.GetColor(int32(style[SpinnerHoverButtonInsideColor])))
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerHoverSymbolColor])))
rl.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(rl.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerDefaultSymbolColor])))
rl.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(rl.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerHoverSymbolColor])))
}
raylib.DrawRectangle(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
raylib.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
rl.DrawRectangle(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, rl.GetColor(int32(style[SpinnerLabelBorderColor])))
rl.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, rl.GetColor(int32(style[SpinnerLabelInsideColor])))
raylib.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerHoverTextColor])))
rl.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerHoverTextColor])))
break
case Pressed:
if buttonSide == 1 {
raylib.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
rl.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, rl.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
rl.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, rl.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
raylib.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
rl.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, rl.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
rl.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, rl.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerPressedSymbolColor])))
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
rl.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(rl.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerPressedSymbolColor])))
rl.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(rl.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerDefaultSymbolColor])))
} else if buttonSide == 2 {
raylib.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, raylib.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
raylib.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
rl.DrawRectangle(leftButtonBound.X, leftButtonBound.Y, leftButtonBound.Width, leftButtonBound.Height, rl.GetColor(int32(style[SpinnerDefaultButtonBorderColor])))
rl.DrawRectangle(leftButtonBound.X+2, leftButtonBound.Y+2, leftButtonBound.Width-4, leftButtonBound.Height-4, rl.GetColor(int32(style[SpinnerDefaultButtonInsideColor])))
raylib.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, raylib.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
raylib.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, raylib.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
rl.DrawRectangle(rightButtonBound.X, rightButtonBound.Y, rightButtonBound.Width, rightButtonBound.Height, rl.GetColor(int32(style[SpinnerPressedButtonBorderColor])))
rl.DrawRectangle(rightButtonBound.X+2, rightButtonBound.Y+2, rightButtonBound.Width-4, rightButtonBound.Height-4, rl.GetColor(int32(style[SpinnerPressedButtonInsideColor])))
raylib.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(raylib.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerDefaultSymbolColor])))
raylib.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(raylib.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerPressedSymbolColor])))
rl.DrawText("-", leftButtonBound.X+(leftButtonBound.Width/2-(rl.MeasureText("+", int32(style[GlobalTextFontsize])))/2), leftButtonBound.Y+(leftButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerDefaultSymbolColor])))
rl.DrawText("+", rightButtonBound.X+(rightButtonBound.Width/2-(rl.MeasureText("-", int32(style[GlobalTextFontsize])))/2), rightButtonBound.Y+(rightButtonBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerPressedSymbolColor])))
}
raylib.DrawRectangle(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, raylib.GetColor(int32(style[SpinnerLabelBorderColor])))
raylib.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, raylib.GetColor(int32(style[SpinnerLabelInsideColor])))
rl.DrawRectangle(labelBoxBound.X, labelBoxBound.Y, labelBoxBound.Width, labelBoxBound.Height, rl.GetColor(int32(style[SpinnerLabelBorderColor])))
rl.DrawRectangle(labelBoxBound.X+1, labelBoxBound.Y+1, labelBoxBound.Width-2, labelBoxBound.Height-2, rl.GetColor(int32(style[SpinnerLabelInsideColor])))
raylib.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), raylib.GetColor(int32(style[SpinnerPressedTextColor])))
rl.DrawText(fmt.Sprintf("%d", value), labelBoxBound.X+(labelBoxBound.Width/2-textWidth/2), labelBoxBound.Y+(labelBoxBound.Height/2-(int32(style[GlobalTextFontsize])/2)), int32(style[GlobalTextFontsize]), rl.GetColor(int32(style[SpinnerPressedTextColor])))
break
default:
break
@ -975,27 +975,27 @@ func Spinner(bounds raylib.Rectangle, value, minValue, maxValue int) int {
}
// TextBox - Text Box element, updates input text
func TextBox(bounds raylib.Rectangle, text string) string {
func TextBox(bounds rl.Rectangle, text string) string {
b := bounds.ToInt32()
state := Normal
mousePoint := raylib.GetMousePosition()
mousePoint := rl.GetMousePosition()
letter := int32(-1)
// Update control
if raylib.CheckCollisionPointRec(mousePoint, bounds) {
if rl.CheckCollisionPointRec(mousePoint, bounds) {
state = Focused // NOTE: PRESSED state is not used on this control
framesCounter2++
letter = raylib.GetKeyPressed()
letter = rl.GetKeyPressed()
if letter != -1 {
if letter >= 32 && letter < 127 {
text = fmt.Sprintf("%s%c", text, letter)
}
}
if raylib.IsKeyPressed(raylib.KeyBackspace) {
if rl.IsKeyPressed(rl.KeyBackspace) {
if len(text) > 0 {
text = text[:len(text)-1]
}
@ -1005,17 +1005,17 @@ func TextBox(bounds raylib.Rectangle, text string) string {
// Draw control
switch state {
case Normal:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[TextboxBorderColor])))
raylib.DrawRectangle(b.X+int32(style[TextboxBorderWidth]), b.Y+int32(style[TextboxBorderWidth]), b.Width-(int32(style[TextboxBorderWidth])*2), b.Height-(int32(style[TextboxBorderWidth])*2), raylib.GetColor(int32(style[TextboxInsideColor])))
raylib.DrawText(text, b.X+2, b.Y+int32(style[TextboxBorderWidth])+b.Height/2-int32(style[TextboxTextFontsize])/2, int32(style[TextboxTextFontsize]), raylib.GetColor(int32(style[TextboxTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[TextboxBorderColor])))
rl.DrawRectangle(b.X+int32(style[TextboxBorderWidth]), b.Y+int32(style[TextboxBorderWidth]), b.Width-(int32(style[TextboxBorderWidth])*2), b.Height-(int32(style[TextboxBorderWidth])*2), rl.GetColor(int32(style[TextboxInsideColor])))
rl.DrawText(text, b.X+2, b.Y+int32(style[TextboxBorderWidth])+b.Height/2-int32(style[TextboxTextFontsize])/2, int32(style[TextboxTextFontsize]), rl.GetColor(int32(style[TextboxTextColor])))
break
case Focused:
raylib.DrawRectangle(b.X, b.Y, b.Width, b.Height, raylib.GetColor(int32(style[ToggleActiveBorderColor])))
raylib.DrawRectangle(b.X+int32(style[TextboxBorderWidth]), b.Y+int32(style[TextboxBorderWidth]), b.Width-(int32(style[TextboxBorderWidth])*2), b.Height-(int32(style[TextboxBorderWidth])*2), raylib.GetColor(int32(style[TextboxInsideColor])))
raylib.DrawText(text, b.X+2, b.Y+int32(style[TextboxBorderWidth])+b.Height/2-int32(style[TextboxTextFontsize])/2, int32(style[TextboxTextFontsize]), raylib.GetColor(int32(style[TextboxTextColor])))
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ToggleActiveBorderColor])))
rl.DrawRectangle(b.X+int32(style[TextboxBorderWidth]), b.Y+int32(style[TextboxBorderWidth]), b.Width-(int32(style[TextboxBorderWidth])*2), b.Height-(int32(style[TextboxBorderWidth])*2), rl.GetColor(int32(style[TextboxInsideColor])))
rl.DrawText(text, b.X+2, b.Y+int32(style[TextboxBorderWidth])+b.Height/2-int32(style[TextboxTextFontsize])/2, int32(style[TextboxTextFontsize]), rl.GetColor(int32(style[TextboxTextColor])))
if (framesCounter2/20)%2 == 0 && raylib.CheckCollisionPointRec(mousePoint, bounds) {
raylib.DrawRectangle(b.X+4+raylib.MeasureText(text, int32(style[GlobalTextFontsize])), b.Y+2, 1, b.Height-4, raylib.GetColor(int32(style[TextboxLineColor])))
if (framesCounter2/20)%2 == 0 && rl.CheckCollisionPointRec(mousePoint, bounds) {
rl.DrawRectangle(b.X+4+rl.MeasureText(text, int32(style[GlobalTextFontsize])), b.Y+2, 1, b.Height-4, rl.GetColor(int32(style[TextboxLineColor])))
}
break
case Pressed:
@ -1039,9 +1039,9 @@ func SaveGuiStyle(fileName string) {
// LoadGuiStyle - Load GUI style file
func LoadGuiStyle(fileName string) {
file, err := raylib.OpenAsset(fileName)
file, err := rl.OpenAsset(fileName)
if err != nil {
raylib.TraceLog(raylib.LogWarning, "[%s] GUI style file could not be opened", fileName)
rl.TraceLog(rl.LogWarning, "[%s] GUI style file could not be opened", fileName)
return
}
defer file.Close()