Update C sources, add new functions and rename package to

This commit is contained in:
Milan Nikolic 2018-10-08 18:56:34 +02:00
parent 391c25482d
commit 08aa518a46
156 changed files with 34542 additions and 19573 deletions

View file

@ -8,38 +8,38 @@ func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing")
rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing")
raylib.SetTargetFPS(60)
rl.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
for !rl.WindowShouldClose() {
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
raylib.DrawText("some basic shapes available on raylib", 20, 20, 20, raylib.DarkGray)
rl.DrawText("some basic shapes available on raylib", 20, 20, 20, rl.DarkGray)
raylib.DrawLine(18, 42, screenWidth-18, 42, raylib.Black)
rl.DrawLine(18, 42, screenWidth-18, 42, rl.Black)
raylib.DrawCircle(screenWidth/4, 120, 35, raylib.DarkBlue)
raylib.DrawCircleGradient(screenWidth/4, 220, 60, raylib.Green, raylib.SkyBlue)
raylib.DrawCircleLines(screenWidth/4, 340, 80, raylib.DarkBlue)
rl.DrawCircle(screenWidth/4, 120, 35, rl.DarkBlue)
rl.DrawCircleGradient(screenWidth/4, 220, 60, rl.Green, rl.SkyBlue)
rl.DrawCircleLines(screenWidth/4, 340, 80, rl.DarkBlue)
raylib.DrawRectangle(screenWidth/4*2-60, 100, 120, 60, raylib.Red)
raylib.DrawRectangleGradientH(screenWidth/4*2-90, 170, 180, 130, raylib.Maroon, raylib.Gold)
raylib.DrawRectangleLines(screenWidth/4*2-40, 320, 80, 60, raylib.Orange)
rl.DrawRectangle(screenWidth/4*2-60, 100, 120, 60, rl.Red)
rl.DrawRectangleGradientH(screenWidth/4*2-90, 170, 180, 130, rl.Maroon, rl.Gold)
rl.DrawRectangleLines(screenWidth/4*2-40, 320, 80, 60, rl.Orange)
raylib.DrawTriangle(raylib.NewVector2(float32(screenWidth)/4*3, 80),
raylib.NewVector2(float32(screenWidth)/4*3-60, 150),
raylib.NewVector2(float32(screenWidth)/4*3+60, 150), raylib.Violet)
rl.DrawTriangle(rl.NewVector2(float32(screenWidth)/4*3, 80),
rl.NewVector2(float32(screenWidth)/4*3-60, 150),
rl.NewVector2(float32(screenWidth)/4*3+60, 150), rl.Violet)
raylib.DrawTriangleLines(raylib.NewVector2(float32(screenWidth)/4*3, 160),
raylib.NewVector2(float32(screenWidth)/4*3-20, 230),
raylib.NewVector2(float32(screenWidth)/4*3+20, 230), raylib.DarkBlue)
rl.DrawTriangleLines(rl.NewVector2(float32(screenWidth)/4*3, 160),
rl.NewVector2(float32(screenWidth)/4*3-20, 230),
rl.NewVector2(float32(screenWidth)/4*3+20, 230), rl.DarkBlue)
raylib.DrawPoly(raylib.NewVector2(float32(screenWidth)/4*3, 320), 6, 80, 0, raylib.Brown)
rl.DrawPoly(rl.NewVector2(float32(screenWidth)/4*3, 320), 6, 80, 0, rl.Brown)
raylib.EndDrawing()
rl.EndDrawing()
}
raylib.CloseWindow()
rl.CloseWindow()
}

View file

@ -5,62 +5,62 @@ import (
)
func main() {
raylib.InitWindow(800, 450, "raylib [shapes] example - raylib color palette")
raylib.SetTargetFPS(60)
rl.InitWindow(800, 450, "raylib [shapes] example - raylib color palette")
rl.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
raylib.BeginDrawing()
for !rl.WindowShouldClose() {
rl.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
rl.ClearBackground(rl.RayWhite)
raylib.DrawText("raylib color palette", 28, 42, 20, raylib.Black)
rl.DrawText("raylib color palette", 28, 42, 20, rl.Black)
raylib.DrawRectangle(26, 80, 100, 100, raylib.DarkGray)
raylib.DrawRectangle(26, 188, 100, 100, raylib.Gray)
raylib.DrawRectangle(26, 296, 100, 100, raylib.LightGray)
raylib.DrawRectangle(134, 80, 100, 100, raylib.Maroon)
raylib.DrawRectangle(134, 188, 100, 100, raylib.Red)
raylib.DrawRectangle(134, 296, 100, 100, raylib.Pink)
raylib.DrawRectangle(242, 80, 100, 100, raylib.Orange)
raylib.DrawRectangle(242, 188, 100, 100, raylib.Gold)
raylib.DrawRectangle(242, 296, 100, 100, raylib.Yellow)
raylib.DrawRectangle(350, 80, 100, 100, raylib.DarkGreen)
raylib.DrawRectangle(350, 188, 100, 100, raylib.Lime)
raylib.DrawRectangle(350, 296, 100, 100, raylib.Green)
raylib.DrawRectangle(458, 80, 100, 100, raylib.DarkBlue)
raylib.DrawRectangle(458, 188, 100, 100, raylib.Blue)
raylib.DrawRectangle(458, 296, 100, 100, raylib.SkyBlue)
raylib.DrawRectangle(566, 80, 100, 100, raylib.DarkPurple)
raylib.DrawRectangle(566, 188, 100, 100, raylib.Violet)
raylib.DrawRectangle(566, 296, 100, 100, raylib.Purple)
raylib.DrawRectangle(674, 80, 100, 100, raylib.DarkBrown)
raylib.DrawRectangle(674, 188, 100, 100, raylib.Brown)
raylib.DrawRectangle(674, 296, 100, 100, raylib.Beige)
rl.DrawRectangle(26, 80, 100, 100, rl.DarkGray)
rl.DrawRectangle(26, 188, 100, 100, rl.Gray)
rl.DrawRectangle(26, 296, 100, 100, rl.LightGray)
rl.DrawRectangle(134, 80, 100, 100, rl.Maroon)
rl.DrawRectangle(134, 188, 100, 100, rl.Red)
rl.DrawRectangle(134, 296, 100, 100, rl.Pink)
rl.DrawRectangle(242, 80, 100, 100, rl.Orange)
rl.DrawRectangle(242, 188, 100, 100, rl.Gold)
rl.DrawRectangle(242, 296, 100, 100, rl.Yellow)
rl.DrawRectangle(350, 80, 100, 100, rl.DarkGreen)
rl.DrawRectangle(350, 188, 100, 100, rl.Lime)
rl.DrawRectangle(350, 296, 100, 100, rl.Green)
rl.DrawRectangle(458, 80, 100, 100, rl.DarkBlue)
rl.DrawRectangle(458, 188, 100, 100, rl.Blue)
rl.DrawRectangle(458, 296, 100, 100, rl.SkyBlue)
rl.DrawRectangle(566, 80, 100, 100, rl.DarkPurple)
rl.DrawRectangle(566, 188, 100, 100, rl.Violet)
rl.DrawRectangle(566, 296, 100, 100, rl.Purple)
rl.DrawRectangle(674, 80, 100, 100, rl.DarkBrown)
rl.DrawRectangle(674, 188, 100, 100, rl.Brown)
rl.DrawRectangle(674, 296, 100, 100, rl.Beige)
raylib.DrawText("DARKGRAY", 65, 166, 10, raylib.Black)
raylib.DrawText("GRAY", 93, 274, 10, raylib.Black)
raylib.DrawText("LIGHTGRAY", 61, 382, 10, raylib.Black)
raylib.DrawText("MAROON", 186, 166, 10, raylib.Black)
raylib.DrawText("RED", 208, 274, 10, raylib.Black)
raylib.DrawText("PINK", 204, 382, 10, raylib.Black)
raylib.DrawText("ORANGE", 295, 166, 10, raylib.Black)
raylib.DrawText("GOLD", 310, 274, 10, raylib.Black)
raylib.DrawText("YELLOW", 300, 382, 10, raylib.Black)
raylib.DrawText("DARKGREEN", 382, 166, 10, raylib.Black)
raylib.DrawText("LIME", 420, 274, 10, raylib.Black)
raylib.DrawText("GREEN", 410, 382, 10, raylib.Black)
raylib.DrawText("DARKBLUE", 498, 166, 10, raylib.Black)
raylib.DrawText("BLUE", 526, 274, 10, raylib.Black)
raylib.DrawText("SKYBLUE", 505, 382, 10, raylib.Black)
raylib.DrawText("DARKPURPLE", 592, 166, 10, raylib.Black)
raylib.DrawText("VIOLET", 621, 274, 10, raylib.Black)
raylib.DrawText("PURPLE", 620, 382, 10, raylib.Black)
raylib.DrawText("DARKBROWN", 705, 166, 10, raylib.Black)
raylib.DrawText("BROWN", 733, 274, 10, raylib.Black)
raylib.DrawText("BEIGE", 737, 382, 10, raylib.Black)
rl.DrawText("DARKGRAY", 65, 166, 10, rl.Black)
rl.DrawText("GRAY", 93, 274, 10, rl.Black)
rl.DrawText("LIGHTGRAY", 61, 382, 10, rl.Black)
rl.DrawText("MAROON", 186, 166, 10, rl.Black)
rl.DrawText("RED", 208, 274, 10, rl.Black)
rl.DrawText("PINK", 204, 382, 10, rl.Black)
rl.DrawText("ORANGE", 295, 166, 10, rl.Black)
rl.DrawText("GOLD", 310, 274, 10, rl.Black)
rl.DrawText("YELLOW", 300, 382, 10, rl.Black)
rl.DrawText("DARKGREEN", 382, 166, 10, rl.Black)
rl.DrawText("LIME", 420, 274, 10, rl.Black)
rl.DrawText("GREEN", 410, 382, 10, rl.Black)
rl.DrawText("DARKBLUE", 498, 166, 10, rl.Black)
rl.DrawText("BLUE", 526, 274, 10, rl.Black)
rl.DrawText("SKYBLUE", 505, 382, 10, rl.Black)
rl.DrawText("DARKPURPLE", 592, 166, 10, rl.Black)
rl.DrawText("VIOLET", 621, 274, 10, rl.Black)
rl.DrawText("PURPLE", 620, 382, 10, rl.Black)
rl.DrawText("DARKBROWN", 705, 166, 10, rl.Black)
rl.DrawText("BROWN", 733, 274, 10, rl.Black)
rl.DrawText("BEIGE", 737, 382, 10, rl.Black)
raylib.EndDrawing()
rl.EndDrawing()
}
raylib.CloseWindow()
rl.CloseWindow()
}

View file

@ -8,29 +8,29 @@ func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines")
rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines")
start := raylib.NewVector2(0, 0)
end := raylib.NewVector2(float32(screenWidth), float32(screenHeight))
start := rl.NewVector2(0, 0)
end := rl.NewVector2(float32(screenWidth), float32(screenHeight))
raylib.SetTargetFPS(60)
rl.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
start = raylib.GetMousePosition()
} else if raylib.IsMouseButtonDown(raylib.MouseRightButton) {
end = raylib.GetMousePosition()
for !rl.WindowShouldClose() {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
start = rl.GetMousePosition()
} else if rl.IsMouseButtonDown(rl.MouseRightButton) {
end = rl.GetMousePosition()
}
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
raylib.DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, raylib.Gray)
rl.DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, rl.Gray)
raylib.DrawLineBezier(start, end, 2.0, raylib.Red)
rl.DrawLineBezier(start, end, 2.0, rl.Red)
raylib.EndDrawing()
rl.EndDrawing()
}
raylib.CloseWindow()
rl.CloseWindow()
}

View file

@ -8,22 +8,22 @@ func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes")
rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes")
raylib.SetTargetFPS(60)
rl.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
for !rl.WindowShouldClose() {
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
raylib.DrawRectangle(screenWidth/2-128, screenHeight/2-128, 256, 256, raylib.Black)
raylib.DrawRectangle(screenWidth/2-112, screenHeight/2-112, 224, 224, raylib.RayWhite)
raylib.DrawText("raylib", screenWidth/2-44, screenHeight/2+48, 50, raylib.Black)
rl.DrawRectangle(screenWidth/2-128, screenHeight/2-128, 256, 256, rl.Black)
rl.DrawRectangle(screenWidth/2-112, screenHeight/2-112, 224, 224, rl.RayWhite)
rl.DrawText("raylib", screenWidth/2-44, screenHeight/2+48, 50, rl.Black)
raylib.DrawText("this is NOT a texture!", 350, 370, 10, raylib.Gray)
rl.DrawText("this is NOT a texture!", 350, 370, 10, rl.Gray)
raylib.EndDrawing()
rl.EndDrawing()
}
raylib.CloseWindow()
rl.CloseWindow()
}

View file

@ -8,7 +8,7 @@ func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo animation")
rl.InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo animation")
logoPositionX := screenWidth/2 - 128
logoPositionY := screenHeight/2 - 128
@ -25,9 +25,9 @@ func main() {
state := 0 // Tracking animation states (State Machine)
alpha := float32(1.0) // Useful for fading
raylib.SetTargetFPS(60)
rl.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
for !rl.WindowShouldClose() {
if state == 0 { // State 0: Small box blinking
framesCounter++
@ -66,7 +66,7 @@ func main() {
}
}
} else if state == 4 { // State 4: Reset and Replay
if raylib.IsKeyPressed(raylib.KeyR) {
if rl.IsKeyPressed(rl.KeyR) {
framesCounter = 0
lettersCount = 0
@ -81,30 +81,30 @@ func main() {
}
}
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
if state == 0 {
if (framesCounter/15)%2 == 0 {
raylib.DrawRectangle(logoPositionX, logoPositionY, 16, 16, raylib.Black)
rl.DrawRectangle(logoPositionX, logoPositionY, 16, 16, rl.Black)
}
} else if state == 1 {
raylib.DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, raylib.Black)
raylib.DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, raylib.Black)
rl.DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, rl.Black)
rl.DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, rl.Black)
} else if state == 2 {
raylib.DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, raylib.Black)
raylib.DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, raylib.Black)
rl.DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, rl.Black)
rl.DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, rl.Black)
raylib.DrawRectangle(logoPositionX+240, logoPositionY, 16, rightSideRecHeight, raylib.Black)
raylib.DrawRectangle(logoPositionX, logoPositionY+240, bottomSideRecWidth, 16, raylib.Black)
rl.DrawRectangle(logoPositionX+240, logoPositionY, 16, rightSideRecHeight, rl.Black)
rl.DrawRectangle(logoPositionX, logoPositionY+240, bottomSideRecWidth, 16, rl.Black)
} else if state == 3 {
raylib.DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, raylib.Fade(raylib.Black, alpha))
raylib.DrawRectangle(logoPositionX, logoPositionY+16, 16, leftSideRecHeight-32, raylib.Fade(raylib.Black, alpha))
rl.DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, rl.Fade(rl.Black, alpha))
rl.DrawRectangle(logoPositionX, logoPositionY+16, 16, leftSideRecHeight-32, rl.Fade(rl.Black, alpha))
raylib.DrawRectangle(logoPositionX+240, logoPositionY+16, 16, rightSideRecHeight-32, raylib.Fade(raylib.Black, alpha))
raylib.DrawRectangle(logoPositionX, logoPositionY+240, bottomSideRecWidth, 16, raylib.Fade(raylib.Black, alpha))
rl.DrawRectangle(logoPositionX+240, logoPositionY+16, 16, rightSideRecHeight-32, rl.Fade(rl.Black, alpha))
rl.DrawRectangle(logoPositionX, logoPositionY+240, bottomSideRecWidth, 16, rl.Fade(rl.Black, alpha))
raylib.DrawRectangle(screenWidth/2-112, screenHeight/2-112, 224, 224, raylib.Fade(raylib.RayWhite, alpha))
rl.DrawRectangle(screenWidth/2-112, screenHeight/2-112, 224, 224, rl.Fade(rl.RayWhite, alpha))
text := "raylib"
length := int32(len(text))
@ -112,13 +112,13 @@ func main() {
lettersCount = length
}
raylib.DrawText(text[0:lettersCount], screenWidth/2-44, screenHeight/2+48, 50, raylib.Fade(raylib.Black, alpha))
rl.DrawText(text[0:lettersCount], screenWidth/2-44, screenHeight/2+48, 50, rl.Fade(rl.Black, alpha))
} else if state == 4 {
raylib.DrawText("[R] REPLAY", 340, 200, 20, raylib.Gray)
rl.DrawText("[R] REPLAY", 340, 200, 20, rl.Gray)
}
raylib.EndDrawing()
rl.EndDrawing()
}
raylib.CloseWindow()
rl.CloseWindow()
}