Update C sources, add new functions and rename package to

This commit is contained in:
Milan Nikolic 2018-10-08 18:56:34 +02:00
parent 391c25482d
commit 08aa518a46
156 changed files with 34542 additions and 19573 deletions

View file

@ -11,9 +11,9 @@ func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.SetConfigFlags(raylib.FlagVsyncHint)
rl.SetConfigFlags(rl.FlagVsyncHint)
raylib.InitWindow(screenWidth, screenHeight, "raylib [gui] example - basic controls")
rl.InitWindow(screenWidth, screenHeight, "raylib [gui] example - basic controls")
buttonToggle := true
buttonClicked := false
@ -33,9 +33,9 @@ func main() {
var inputText string
raylib.SetTargetFPS(60)
rl.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
for !rl.WindowShouldClose() {
if buttonClicked {
progressValue += 0.1
if progressValue >= 1.1 {
@ -43,50 +43,50 @@ func main() {
}
}
raylib.BeginDrawing()
rl.BeginDrawing()
raylib.ClearBackground(raylib.Beige)
rl.ClearBackground(rl.Beige)
raygui.Label(raylib.NewRectangle(50, 50, 80, 20), "Label")
raygui.Label(rl.NewRectangle(50, 50, 80, 20), "Label")
buttonClicked = raygui.Button(raylib.NewRectangle(50, 70, 80, 40), "Button")
buttonClicked = raygui.Button(rl.NewRectangle(50, 70, 80, 40), "Button")
raygui.Label(raylib.NewRectangle(70, 140, 20, 20), "Checkbox")
checkboxChecked = raygui.CheckBox(raylib.NewRectangle(50, 140, 20, 20), checkboxChecked)
raygui.Label(rl.NewRectangle(70, 140, 20, 20), "Checkbox")
checkboxChecked = raygui.CheckBox(rl.NewRectangle(50, 140, 20, 20), checkboxChecked)
raygui.Label(raylib.NewRectangle(50, 190, 200, 20), "ProgressBar")
raygui.ProgressBar(raylib.NewRectangle(50, 210, 200, 20), progressValue)
raygui.Label(raylib.NewRectangle(200+50+5, 210, 20, 20), fmt.Sprintf("%.1f", progressValue))
raygui.Label(rl.NewRectangle(50, 190, 200, 20), "ProgressBar")
raygui.ProgressBar(rl.NewRectangle(50, 210, 200, 20), progressValue)
raygui.Label(rl.NewRectangle(200+50+5, 210, 20, 20), fmt.Sprintf("%.1f", progressValue))
raygui.Label(raylib.NewRectangle(50, 260, 200, 20), "Slider")
sliderValue = raygui.Slider(raylib.NewRectangle(50, 280, 200, 20), sliderValue, 0, 100)
raygui.Label(raylib.NewRectangle(200+50+5, 280, 20, 20), fmt.Sprintf("%.0f", sliderValue))
raygui.Label(rl.NewRectangle(50, 260, 200, 20), "Slider")
sliderValue = raygui.Slider(rl.NewRectangle(50, 280, 200, 20), sliderValue, 0, 100)
raygui.Label(rl.NewRectangle(200+50+5, 280, 20, 20), fmt.Sprintf("%.0f", sliderValue))
buttonToggle = raygui.ToggleButton(raylib.NewRectangle(50, 350, 100, 40), "ToggleButton", buttonToggle)
buttonToggle = raygui.ToggleButton(rl.NewRectangle(50, 350, 100, 40), "ToggleButton", buttonToggle)
raygui.Label(raylib.NewRectangle(500, 50, 200, 20), "ToggleGroup")
toggleActive = raygui.ToggleGroup(raylib.NewRectangle(500, 70, 60, 30), toggleText, toggleActive)
raygui.Label(rl.NewRectangle(500, 50, 200, 20), "ToggleGroup")
toggleActive = raygui.ToggleGroup(rl.NewRectangle(500, 70, 60, 30), toggleText, toggleActive)
raygui.Label(raylib.NewRectangle(500, 120, 200, 20), "SliderBar")
sliderBarValue = raygui.SliderBar(raylib.NewRectangle(500, 140, 200, 20), sliderBarValue, 0, 100)
raygui.Label(raylib.NewRectangle(500+200+5, 140, 20, 20), fmt.Sprintf("%.0f", sliderBarValue))
raygui.Label(rl.NewRectangle(500, 120, 200, 20), "SliderBar")
sliderBarValue = raygui.SliderBar(rl.NewRectangle(500, 140, 200, 20), sliderBarValue, 0, 100)
raygui.Label(rl.NewRectangle(500+200+5, 140, 20, 20), fmt.Sprintf("%.0f", sliderBarValue))
raygui.Label(raylib.NewRectangle(500, 190, 200, 20), "Spinner")
spinnerValue = raygui.Spinner(raylib.NewRectangle(500, 210, 200, 20), spinnerValue, 0, 100)
raygui.Label(rl.NewRectangle(500, 190, 200, 20), "Spinner")
spinnerValue = raygui.Spinner(rl.NewRectangle(500, 210, 200, 20), spinnerValue, 0, 100)
raygui.Label(raylib.NewRectangle(500, 260, 200, 20), "ComboBox")
comboActive = raygui.ComboBox(raylib.NewRectangle(500, 280, 200, 20), comboText, comboActive)
raygui.Label(rl.NewRectangle(500, 260, 200, 20), "ComboBox")
comboActive = raygui.ComboBox(rl.NewRectangle(500, 280, 200, 20), comboText, comboActive)
if comboLastActive != comboActive {
raygui.LoadGuiStyle(fmt.Sprintf("styles/%s.style", comboText[comboActive]))
comboLastActive = comboActive
}
raygui.Label(raylib.NewRectangle(500, 330, 200, 20), "TextBox")
inputText = raygui.TextBox(raylib.NewRectangle(500, 350, 200, 20), inputText)
raygui.Label(rl.NewRectangle(500, 330, 200, 20), "TextBox")
inputText = raygui.TextBox(rl.NewRectangle(500, 350, 200, 20), inputText)
raylib.EndDrawing()
rl.EndDrawing()
}
raylib.CloseWindow()
rl.CloseWindow()
}