Update C sources, add new functions and rename package to

This commit is contained in:
Milan Nikolic 2018-10-08 18:56:34 +02:00
parent 391c25482d
commit 08aa518a46
156 changed files with 34542 additions and 19573 deletions

View file

@ -10,8 +10,8 @@ func main() {
screenWidth := int32(800)
screenHeight := int32(450)
raylib.SetConfigFlags(raylib.FlagVsyncHint)
raylib.InitWindow(screenWidth, screenHeight, "raylib [easings] example - easings")
rl.SetConfigFlags(rl.FlagVsyncHint)
rl.InitWindow(screenWidth, screenHeight, "raylib [easings] example - easings")
currentTime := 0
duration := float32(60)
@ -19,7 +19,7 @@ func main() {
finalPositionX := startPositionX * 3
currentPositionX := startPositionX
ballPosition := raylib.NewVector2(startPositionX, float32(screenHeight)/2)
ballPosition := rl.NewVector2(startPositionX, float32(screenHeight)/2)
comboActive := 0
comboLastActive := 0
@ -27,10 +27,10 @@ func main() {
easingTypes := []string{"SineIn", "SineOut", "SineInOut", "BounceIn", "BounceOut", "BounceInOut", "BackIn", "BackOut", "BackInOut"}
ease := easingTypes[comboActive]
//raylib.SetTargetFPS(60)
//rl.SetTargetFPS(60)
for !raylib.WindowShouldClose() {
if raylib.IsKeyDown(raylib.KeyR) {
for !rl.WindowShouldClose() {
if rl.IsKeyDown(rl.KeyR) {
currentTime = 0
currentPositionX = startPositionX
ballPosition.X = currentPositionX
@ -71,18 +71,18 @@ func main() {
currentTime++
}
raylib.BeginDrawing()
raylib.ClearBackground(raylib.RayWhite)
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
raygui.Label(raylib.NewRectangle(20, 20, 200, 20), "Easing Type:")
comboActive = raygui.ComboBox(raylib.NewRectangle(20, 40, 200, 20), easingTypes, comboActive)
raygui.Label(rl.NewRectangle(20, 20, 200, 20), "Easing Type:")
comboActive = raygui.ComboBox(rl.NewRectangle(20, 40, 200, 20), easingTypes, comboActive)
raygui.Label(raylib.NewRectangle(20, 80, 200, 20), "Press R to reset")
raygui.Label(rl.NewRectangle(20, 80, 200, 20), "Press R to reset")
raylib.DrawCircleV(ballPosition, 50, raylib.Maroon)
rl.DrawCircleV(ballPosition, 50, rl.Maroon)
raylib.EndDrawing()
rl.EndDrawing()
}
raylib.CloseWindow()
rl.CloseWindow()
}