Add noaudio tag to build binary without OpenAL

This commit is contained in:
Milan Nikolic 2017-10-26 20:31:23 +02:00
parent f8227a3d71
commit 074c4de175
9 changed files with 29 additions and 13 deletions

View file

@ -19,10 +19,12 @@ package raylib
#include "external/glfw/src/wgl_context.c"
#include "external/glfw/src/egl_context.c"
#cgo windows,!static LDFLAGS: -lopengl32 -lgdi32 -lopenal -lwinmm -lole32
#cgo windows,!static CFLAGS: -D_GLFW_WIN32 -Iexternal/glfw/include -Iexternal/glfw/deps/mingw -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -DSHARED_OPENAL
#cgo windows LDFLAGS: -lopengl32 -lgdi32 -lwinmm -lole32
#cgo windows CFLAGS: -D_GLFW_WIN32 -Iexternal/glfw/include -Iexternal/glfw/deps/mingw -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
#cgo windows,static LDFLAGS: -lopengl32 -lgdi32 -lopenal -lwinmm -lole32
#cgo windows,static CFLAGS: -D_GLFW_WIN32 -Iexternal/glfw/include -Iexternal/glfw/deps/mingw -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -DAL_LIBTYPE_STATIC
#cgo windows,!noaudio LDFLAGS: -lopenal
#cgo windows,!static CFLAGS: -DSHARED_OPENAL
#cgo windows,static CFLAGS: -DAL_LIBTYPE_STATIC
*/
import "C"