LoadImageSvg() has been removed

This commit is contained in:
JupiterRider 2024-11-23 21:40:07 +01:00
parent cb6615f05b
commit 05860b8650
2 changed files with 0 additions and 20 deletions

View file

@ -257,7 +257,6 @@ var checkCollisionPointLine func(point uintptr, p1 uintptr, p2 uintptr, threshol
var getCollisionRec func(rec uintptr, rec1 uintptr, rec2 uintptr)
var loadImage func(img uintptr, fileName string)
var loadImageRaw func(img uintptr, fileName string, width int32, height int32, format int32, headerSize int32)
var loadImageSvg func(img uintptr, fileNameOrString string, width int32, height int32)
var loadImageAnim func(img uintptr, fileName string, frames []int32)
var loadImageFromMemory func(img uintptr, fileType string, fileData []byte, dataSize int32)
var loadImageFromTexture func(img uintptr, texture uintptr)
@ -762,7 +761,6 @@ func init() {
purego.RegisterLibFunc(&getCollisionRec, raylibDll, "GetCollisionRec")
purego.RegisterLibFunc(&loadImage, raylibDll, "LoadImage")
purego.RegisterLibFunc(&loadImageRaw, raylibDll, "LoadImageRaw")
purego.RegisterLibFunc(&loadImageSvg, raylibDll, "LoadImageSvg")
purego.RegisterLibFunc(&loadImageAnim, raylibDll, "LoadImageAnim")
purego.RegisterLibFunc(&loadImageFromMemory, raylibDll, "LoadImageFromMemory")
purego.RegisterLibFunc(&loadImageFromTexture, raylibDll, "LoadImageFromTexture")
@ -2342,13 +2340,6 @@ func LoadImageRaw(fileName string, width int32, height int32, format PixelFormat
return &img
}
// LoadImageSvg - Load image from SVG file data or string with specified size
func LoadImageSvg(fileNameOrString string, width int32, height int32) *Image {
var img Image
loadImageSvg(uintptr(unsafe.Pointer(&img)), fileNameOrString, width, height)
return &img
}
// LoadImageAnim - Load image sequence from file (frames appended to image.data)
func LoadImageAnim(fileName string, frames []int32) *Image {
var img Image