Typo fixed
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4bb11a7b06
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1 changed files with 1 additions and 1 deletions
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@ -2911,7 +2911,7 @@ func UnloadTexture(texture Texture2D) {
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// IsRenderTextureReady - Check if a render texture is ready
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// IsRenderTextureReady - Check if a render texture is ready
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func IsRenderTextureReady(target RenderTexture2D) bool {
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func IsRenderTextureReady(target RenderTexture2D) bool {
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return isTextureReady(uintptr(unsafe.Pointer(&target)))
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return isRenderTextureReady(uintptr(unsafe.Pointer(&target)))
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}
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}
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// UnloadRenderTexture - Unload render texture from GPU memory (VRAM)
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// UnloadRenderTexture - Unload render texture from GPU memory (VRAM)
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