Typo fixed

This commit is contained in:
JupiterRider 2023-11-14 21:33:43 +01:00
parent 4bb11a7b06
commit 0421884b62

View file

@ -2911,7 +2911,7 @@ func UnloadTexture(texture Texture2D) {
// IsRenderTextureReady - Check if a render texture is ready
func IsRenderTextureReady(target RenderTexture2D) bool {
return isTextureReady(uintptr(unsafe.Pointer(&target)))
return isRenderTextureReady(uintptr(unsafe.Pointer(&target)))
}
// UnloadRenderTexture - Unload render texture from GPU memory (VRAM)