Fix games
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883e8fa00f
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041fa24e1f
3 changed files with 23 additions and 34 deletions
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@ -177,8 +177,8 @@ func (g *Game) Update() {
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// collision
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if raylib.CheckCollisionRecs(
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raylib.NewRectangle(int32(g.Snake[0].Position.X), int32(g.Snake[0].Position.Y), int32(g.Snake[0].Size.X), int32(g.Snake[0].Size.Y)),
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raylib.NewRectangle(int32(g.Fruit.Position.X), int32(g.Fruit.Position.Y), int32(g.Fruit.Size.X), int32(g.Fruit.Size.Y)),
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raylib.NewRectangle(g.Snake[0].Position.X, g.Snake[0].Position.Y, g.Snake[0].Size.X, g.Snake[0].Size.Y),
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raylib.NewRectangle(g.Fruit.Position.X, g.Fruit.Position.Y, g.Fruit.Size.X, g.Fruit.Size.Y),
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) {
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g.Snake[g.CounterTail].Position = g.SnakePosition[g.CounterTail-1]
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g.CounterTail += 1
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