Rename nreal to xreal in readme, cmake and binaries

Signed-off-by: Jacki <jacki@thejackimonster.de>
This commit is contained in:
Jacki 2024-03-02 02:22:50 +01:00
parent 2d7ab0d4fa
commit 1705703b73
No known key found for this signature in database
GPG key ID: B404184796354C5E
7 changed files with 42 additions and 39 deletions

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@ -1,19 +1,19 @@
cmake_minimum_required(VERSION 3.16)
project(nrealAirLinuxDriver C)
project(xrealAirLinuxDriver C)
set(CMAKE_C_STANDARD 17)
add_subdirectory(interface_lib)
add_subdirectory(examples)
add_executable(nrealAirLinuxDriver
add_executable(xrealAirLinuxDriver
src/driver.c
)
target_include_directories(nrealAirLinuxDriver
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR}
target_include_directories(xrealAirLinuxDriver
BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
)
target_link_libraries(nrealAirLinuxDriver
${NREAL_AIR_LIBRARY}
target_link_libraries(xrealAirLinuxDriver
${XREAL_AIR_LIBRARY}
)

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@ -1,4 +1,4 @@
# Custom user-space driver for the nreal Air to use it on Linux
# Custom user-space driver for the Xreal Air, Xreal Air 2 and Xreal Air 2 Pro to use it on Linux
## Information before use
@ -62,11 +62,11 @@ make
It's easiest to run the software with root privileges.
```
sudo nrealAirLinuxDriver
sudo xrealAirLinuxDriver
```
Alternatively, you can copy the nreal_air.rules to /etc/udev/rules.d:
Alternatively, you can copy the xreal_air.rules to /etc/udev/rules.d:
```
sudo cp udev/nreal_air.rules /etc/udev/rules.d/xreal_air.rules
sudo cp udev/xreal_air.rules /etc/udev/rules.d/xreal_air.rules
```

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@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.16)
project(nrealAirDebugD3 C)
project(xrealAirDebugD3 C)
set(CMAKE_C_STANDARD 17)
add_executable(
nrealAirDebugD3
xrealAirDebugD3
src/debug.c
)
target_include_directories(nrealAirDebugD3
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR}
target_include_directories(xrealAirDebugD3
BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
)
target_link_libraries(nrealAirDebugD3
${NREAL_AIR_LIBRARY}
target_link_libraries(xrealAirDebugD3
${XREAL_AIR_LIBRARY}
)

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@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.16)
project(nrealAirDebugD4 C)
project(xrealAirDebugD4 C)
set(CMAKE_C_STANDARD 17)
add_executable(
nrealAirDebugD4
xrealAirDebugD4
src/debug.c
)
target_include_directories(nrealAirDebugD4
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR}
target_include_directories(xrealAirDebugD4
BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
)
target_link_libraries(nrealAirDebugD4
${NREAL_AIR_LIBRARY}
target_link_libraries(xrealAirDebugD4
${XREAL_AIR_LIBRARY}
)

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@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.16)
project(nrealAirUpgradeMCU C)
project(xrealAirUpgradeMCU C)
set(CMAKE_C_STANDARD 17)
add_executable(
nrealAirUpgradeMCU
src/upgrade.c
xrealAirUpgradeMCU
src/upgrade.c
)
target_include_directories(nrealAirUpgradeMCU
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR}
target_include_directories(xrealAirUpgradeMCU
BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
)
target_link_libraries(nrealAirUpgradeMCU
${NREAL_AIR_LIBRARY}
target_link_libraries(xrealAirUpgradeMCU
${XREAL_AIR_LIBRARY}
)

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@ -1,7 +1,7 @@
//
// Created by thejackimonster on 03.05.23.
//
// Copyright (c) 2023 thejackimonster. All rights reserved.
// Copyright (c) 2023-2024 thejackimonster. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
@ -29,7 +29,7 @@
int main(int argc, const char** argv) {
if (argc <= 1) {
printf("HOW TO USE IT:\n$ nrealAirUpgradeMCU <PATH>\n");
printf("HOW TO USE IT:\n$ xrealAirUpgradeMCU <PATH>\n");
return 0;
}

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.16)
project(nrealAirLibrary C)
project(xrealAirLibrary C)
set(CMAKE_C_STANDARD 17)
@ -9,7 +9,7 @@ add_subdirectory(modules/hidapi)
add_subdirectory(modules/Fusion/Fusion)
add_library(
nrealAirLibrary
xrealAirLibrary
src/crc32.c
src/device.c
src/device3.c
@ -17,21 +17,24 @@ add_library(
src/hid_ids.c
)
target_compile_options(nrealAirLibrary PRIVATE -fPIC)
target_compile_options(xrealAirLibrary PRIVATE -fPIC)
target_include_directories(nrealAirLibrary
target_include_directories(xrealAirLibrary
BEFORE PUBLIC include
)
target_include_directories(nrealAirLibrary
target_include_directories(xrealAirLibrary
SYSTEM BEFORE PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/modules/hidapi
${CMAKE_CURRENT_SOURCE_DIR}/modules/Fusion
)
target_link_libraries(nrealAirLibrary
target_link_libraries(xrealAirLibrary
PRIVATE hidapi::hidapi json-c::json-c Fusion m
)
set(NREAL_AIR_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include PARENT_SCOPE)
set(NREAL_AIR_LIBRARY nrealAirLibrary PARENT_SCOPE)
set(XREAL_AIR_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include PARENT_SCOPE)
set(XREAL_AIR_LIBRARY xrealAirLibrary PARENT_SCOPE)
set(NREAL_AIR_INCLUDE_DIR ${XREAL_AIR_INCLUDE_DIR} PARENT_SCOPE)
set(NREAL_AIR_LIBRARY ${XREAL_AIR_LIBRARY} PARENT_SCOPE)