Rename nreal to xreal in readme, cmake and binaries

Signed-off-by: Jacki <jacki@thejackimonster.de>
This commit is contained in:
Jacki 2024-03-02 02:22:50 +01:00
parent 2d7ab0d4fa
commit 1705703b73
No known key found for this signature in database
GPG key ID: B404184796354C5E
7 changed files with 42 additions and 39 deletions

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@ -1,19 +1,19 @@
cmake_minimum_required(VERSION 3.16) cmake_minimum_required(VERSION 3.16)
project(nrealAirLinuxDriver C) project(xrealAirLinuxDriver C)
set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD 17)
add_subdirectory(interface_lib) add_subdirectory(interface_lib)
add_subdirectory(examples) add_subdirectory(examples)
add_executable(nrealAirLinuxDriver add_executable(xrealAirLinuxDriver
src/driver.c src/driver.c
) )
target_include_directories(nrealAirLinuxDriver target_include_directories(xrealAirLinuxDriver
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR} BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
) )
target_link_libraries(nrealAirLinuxDriver target_link_libraries(xrealAirLinuxDriver
${NREAL_AIR_LIBRARY} ${XREAL_AIR_LIBRARY}
) )

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@ -1,4 +1,4 @@
# Custom user-space driver for the nreal Air to use it on Linux # Custom user-space driver for the Xreal Air, Xreal Air 2 and Xreal Air 2 Pro to use it on Linux
## Information before use ## Information before use
@ -62,11 +62,11 @@ make
It's easiest to run the software with root privileges. It's easiest to run the software with root privileges.
``` ```
sudo nrealAirLinuxDriver sudo xrealAirLinuxDriver
``` ```
Alternatively, you can copy the nreal_air.rules to /etc/udev/rules.d: Alternatively, you can copy the xreal_air.rules to /etc/udev/rules.d:
``` ```
sudo cp udev/nreal_air.rules /etc/udev/rules.d/xreal_air.rules sudo cp udev/xreal_air.rules /etc/udev/rules.d/xreal_air.rules
``` ```

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@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.16) cmake_minimum_required(VERSION 3.16)
project(nrealAirDebugD3 C) project(xrealAirDebugD3 C)
set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD 17)
add_executable( add_executable(
nrealAirDebugD3 xrealAirDebugD3
src/debug.c src/debug.c
) )
target_include_directories(nrealAirDebugD3 target_include_directories(xrealAirDebugD3
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR} BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
) )
target_link_libraries(nrealAirDebugD3 target_link_libraries(xrealAirDebugD3
${NREAL_AIR_LIBRARY} ${XREAL_AIR_LIBRARY}
) )

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@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.16) cmake_minimum_required(VERSION 3.16)
project(nrealAirDebugD4 C) project(xrealAirDebugD4 C)
set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD 17)
add_executable( add_executable(
nrealAirDebugD4 xrealAirDebugD4
src/debug.c src/debug.c
) )
target_include_directories(nrealAirDebugD4 target_include_directories(xrealAirDebugD4
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR} BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
) )
target_link_libraries(nrealAirDebugD4 target_link_libraries(xrealAirDebugD4
${NREAL_AIR_LIBRARY} ${XREAL_AIR_LIBRARY}
) )

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@ -1,17 +1,17 @@
cmake_minimum_required(VERSION 3.16) cmake_minimum_required(VERSION 3.16)
project(nrealAirUpgradeMCU C) project(xrealAirUpgradeMCU C)
set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD 17)
add_executable( add_executable(
nrealAirUpgradeMCU xrealAirUpgradeMCU
src/upgrade.c src/upgrade.c
) )
target_include_directories(nrealAirUpgradeMCU target_include_directories(xrealAirUpgradeMCU
BEFORE PUBLIC ${NREAL_AIR_INCLUDE_DIR} BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR}
) )
target_link_libraries(nrealAirUpgradeMCU target_link_libraries(xrealAirUpgradeMCU
${NREAL_AIR_LIBRARY} ${XREAL_AIR_LIBRARY}
) )

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@ -1,7 +1,7 @@
// //
// Created by thejackimonster on 03.05.23. // Created by thejackimonster on 03.05.23.
// //
// Copyright (c) 2023 thejackimonster. All rights reserved. // Copyright (c) 2023-2024 thejackimonster. All rights reserved.
// //
// Permission is hereby granted, free of charge, to any person obtaining a copy // Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal // of this software and associated documentation files (the "Software"), to deal
@ -29,7 +29,7 @@
int main(int argc, const char** argv) { int main(int argc, const char** argv) {
if (argc <= 1) { if (argc <= 1) {
printf("HOW TO USE IT:\n$ nrealAirUpgradeMCU <PATH>\n"); printf("HOW TO USE IT:\n$ xrealAirUpgradeMCU <PATH>\n");
return 0; return 0;
} }

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.16) cmake_minimum_required(VERSION 3.16)
project(nrealAirLibrary C) project(xrealAirLibrary C)
set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD 17)
@ -9,7 +9,7 @@ add_subdirectory(modules/hidapi)
add_subdirectory(modules/Fusion/Fusion) add_subdirectory(modules/Fusion/Fusion)
add_library( add_library(
nrealAirLibrary xrealAirLibrary
src/crc32.c src/crc32.c
src/device.c src/device.c
src/device3.c src/device3.c
@ -17,21 +17,24 @@ add_library(
src/hid_ids.c src/hid_ids.c
) )
target_compile_options(nrealAirLibrary PRIVATE -fPIC) target_compile_options(xrealAirLibrary PRIVATE -fPIC)
target_include_directories(nrealAirLibrary target_include_directories(xrealAirLibrary
BEFORE PUBLIC include BEFORE PUBLIC include
) )
target_include_directories(nrealAirLibrary target_include_directories(xrealAirLibrary
SYSTEM BEFORE PRIVATE SYSTEM BEFORE PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/modules/hidapi ${CMAKE_CURRENT_SOURCE_DIR}/modules/hidapi
${CMAKE_CURRENT_SOURCE_DIR}/modules/Fusion ${CMAKE_CURRENT_SOURCE_DIR}/modules/Fusion
) )
target_link_libraries(nrealAirLibrary target_link_libraries(xrealAirLibrary
PRIVATE hidapi::hidapi json-c::json-c Fusion m PRIVATE hidapi::hidapi json-c::json-c Fusion m
) )
set(NREAL_AIR_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include PARENT_SCOPE) set(XREAL_AIR_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include PARENT_SCOPE)
set(NREAL_AIR_LIBRARY nrealAirLibrary PARENT_SCOPE) set(XREAL_AIR_LIBRARY xrealAirLibrary PARENT_SCOPE)
set(NREAL_AIR_INCLUDE_DIR ${XREAL_AIR_INCLUDE_DIR} PARENT_SCOPE)
set(NREAL_AIR_LIBRARY ${XREAL_AIR_LIBRARY} PARENT_SCOPE)